| /* skeleton.c - Example program to act as template for new commands. |
| * |
| * Copyright 2014 Rob Landley <rob@landley.net> |
| * |
| * See http://pubs.opengroup.org/onlinepubs/9699919799/utilities/ |
| * See http://refspecs.linuxfoundation.org/LSB_4.1.0/LSB-Core-generic/LSB-Core-generic/cmdbehav.html |
| |
| // Accept many different kinds of command line argument (see top of lib/args.c) |
| // Demonstrate two commands in the same file (see www/documentation.html) |
| |
| USE_SKELETON(NEWTOY(skeleton, "(walrus)(blubber):;(also):e@d*c#b:a", TOYFLAG_USR|TOYFLAG_BIN)) |
| USE_SKELETON_ALIAS(NEWTOY(skeleton_alias, "b#dq", TOYFLAG_USR|TOYFLAG_BIN)) |
| |
| config SKELETON |
| bool "skeleton" |
| default n |
| help |
| usage: skeleton [-a] [-b STRING] [-c NUMBER] [-d LIST] [-e COUNT] [...] |
| |
| Template for new commands. You don't need this. |
| |
| When creating a new command, copy this file and delete the parts you |
| don't need. Be sure to replace all instances of "skeleton" (upper and lower |
| case) with your new command name. |
| |
| For simple commands, "hello.c" is probably a better starting point. |
| |
| config SKELETON_ALIAS |
| bool "skeleton_alias" |
| default n |
| help |
| usage: skeleton_alias [-dq] [-b NUMBER] |
| |
| Example of a second command with different arguments in the same source |
| file as the first. This allows shared infrastructure not added to lib/. |
| */ |
| |
| #define FOR_skeleton |
| #include "toys.h" |
| |
| // The union lets lib/args.c store arguments for either command. |
| // It's customary to put a space between argument variables and other globals. |
| GLOBALS( |
| union { |
| struct { |
| char *b_string; |
| long c_number; |
| struct arg_list *d_list; |
| long e_count; |
| char *also_string; |
| char *blubber_string; |
| } s; |
| struct { |
| long b_number; |
| } a; |
| }; |
| |
| int more_globals; |
| ) |
| |
| // Don't blindly build allyesconfig. The maximum _sane_ config is defconfig. |
| #warning skeleton.c is just an example, not something to deploy. |
| |
| // Parse many different kinds of command line argument: |
| void skeleton_main(void) |
| { |
| char **optargs; |
| |
| printf("Ran %s\n", toys.which->name); |
| |
| // Command line options parsing is done for you by lib/args.c called |
| // from main.c using the optstring in the NEWTOY macros. Display results. |
| if (toys.optflags) printf("flags=%x\n", toys.optflags); |
| if (toys.optflags & FLAG_a) printf("Saw a\n"); |
| if (toys.optflags & FLAG_b) printf("b=%s\n", TT.s.b_string); |
| if (toys.optflags & FLAG_c) printf("c=%ld\n", TT.s.c_number); |
| while (TT.s.d_list) { |
| printf("d=%s\n", TT.s.d_list->arg); |
| TT.s.d_list = TT.s.d_list->next; |
| } |
| if (TT.s.e_count) printf("e was seen %ld times\n", TT.s.e_count); |
| for (optargs = toys.optargs; *optargs; optargs++) |
| printf("optarg=%s\n", *optargs); |
| if (toys.optflags & FLAG_walrus) printf("Saw --walrus\n"); |
| if (TT.s.blubber_string) printf("--blubber=%s\n", TT.s.blubber_string); |
| |
| printf("Other globals should start zeroed: %d\n", TT.more_globals); |
| } |
| |
| // Switch gears from skeleton to skeleton_alias (swap FLAG macros). |
| #define CLEANUP_skeleton |
| #define FOR_skeleton_alias |
| #include "generated/flags.h" |
| |
| void skeleton_alias_main(void) |
| { |
| printf("Ran %s\n", toys.which->name); |
| printf("flags=%x\n", toys.optflags); |
| |
| // Note, this FLAG_b is a different bit position than the other FLAG_b, |
| // and fills out a different variable of a different type. |
| if (toys.optflags & FLAG_b) printf("b=%ld", TT.a.b_number); |
| } |