| config DRM_I915_REQUEST_TIMEOUT | |
| int "Default timeout for requests (ms)" | |
| default 20000 # milliseconds | |
| help | |
| Configures the default timeout after which any user submissions will | |
| be forcefully terminated. | |
| Beware setting this value lower, or close to heartbeat interval | |
| rounded to whole seconds times three, in order to avoid allowing | |
| misbehaving applications causing total rendering failure in unrelated | |
| clients. | |
| May be 0 to disable the timeout. | |
| config DRM_I915_FENCE_TIMEOUT | |
| int "Timeout for unsignaled foreign fences (ms, jiffy granularity)" | |
| default 10000 # milliseconds | |
| help | |
| When listening to a foreign fence, we install a supplementary timer | |
| to ensure that we are always signaled and our userspace is able to | |
| make forward progress. This value specifies the timeout used for an | |
| unsignaled foreign fence. | |
| May be 0 to disable the timeout, and rely on the foreign fence being | |
| eventually signaled. | |
| config DRM_I915_USERFAULT_AUTOSUSPEND | |
| int "Runtime autosuspend delay for userspace GGTT mmaps (ms)" | |
| default 250 # milliseconds | |
| help | |
| On runtime suspend, as we suspend the device, we have to revoke | |
| userspace GGTT mmaps and force userspace to take a pagefault on | |
| their next access. The revocation and subsequent recreation of | |
| the GGTT mmap can be very slow and so we impose a small hysteris | |
| that complements the runtime-pm autosuspend and provides a lower | |
| floor on the autosuspend delay. | |
| May be 0 to disable the extra delay and solely use the device level | |
| runtime pm autosuspend delay tunable. | |
| config DRM_I915_HEARTBEAT_INTERVAL | |
| int "Interval between heartbeat pulses (ms)" | |
| default 2500 # milliseconds | |
| help | |
| The driver sends a periodic heartbeat down all active engines to | |
| check the health of the GPU and undertake regular house-keeping of | |
| internal driver state. | |
| This is adjustable via | |
| /sys/class/drm/card?/engine/*/heartbeat_interval_ms | |
| May be 0 to disable heartbeats and therefore disable automatic GPU | |
| hang detection. | |
| config DRM_I915_PREEMPT_TIMEOUT | |
| int "Preempt timeout (ms, jiffy granularity)" | |
| default 640 # milliseconds | |
| help | |
| How long to wait (in milliseconds) for a preemption event to occur | |
| when submitting a new context. If the current context does not hit | |
| an arbitration point and yield to HW before the timer expires, the | |
| HW will be reset to allow the more important context to execute. | |
| This is adjustable via | |
| /sys/class/drm/card?/engine/*/preempt_timeout_ms | |
| May be 0 to disable the timeout. | |
| The compiled in default may get overridden at driver probe time on | |
| certain platforms and certain engines which will be reflected in the | |
| sysfs control. | |
| config DRM_I915_PREEMPT_TIMEOUT_COMPUTE | |
| int "Preempt timeout for compute engines (ms, jiffy granularity)" | |
| default 7500 # milliseconds | |
| help | |
| How long to wait (in milliseconds) for a preemption event to occur | |
| when submitting a new context to a compute capable engine. If the | |
| current context does not hit an arbitration point and yield to HW | |
| before the timer expires, the HW will be reset to allow the more | |
| important context to execute. | |
| This is adjustable via | |
| /sys/class/drm/card?/engine/*/preempt_timeout_ms | |
| May be 0 to disable the timeout. | |
| The compiled in default may get overridden at driver probe time on | |
| certain platforms and certain engines which will be reflected in the | |
| sysfs control. | |
| config DRM_I915_MAX_REQUEST_BUSYWAIT | |
| int "Busywait for request completion limit (ns)" | |
| default 8000 # nanoseconds | |
| help | |
| Before sleeping waiting for a request (GPU operation) to complete, | |
| we may spend some time polling for its completion. As the IRQ may | |
| take a non-negligible time to setup, we do a short spin first to | |
| check if the request will complete in the time it would have taken | |
| us to enable the interrupt. | |
| This is adjustable via | |
| /sys/class/drm/card?/engine/*/max_busywait_duration_ns | |
| May be 0 to disable the initial spin. In practice, we estimate | |
| the cost of enabling the interrupt (if currently disabled) to be | |
| a few microseconds. | |
| config DRM_I915_STOP_TIMEOUT | |
| int "How long to wait for an engine to quiesce gracefully before reset (ms)" | |
| default 100 # milliseconds | |
| help | |
| By stopping submission and sleeping for a short time before resetting | |
| the GPU, we allow the innocent contexts also on the system to quiesce. | |
| It is then less likely for a hanging context to cause collateral | |
| damage as the system is reset in order to recover. The corollary is | |
| that the reset itself may take longer and so be more disruptive to | |
| interactive or low latency workloads. | |
| This is adjustable via | |
| /sys/class/drm/card?/engine/*/stop_timeout_ms | |
| config DRM_I915_TIMESLICE_DURATION | |
| int "Scheduling quantum for userspace batches (ms, jiffy granularity)" | |
| default 1 # milliseconds | |
| help | |
| When two user batches of equal priority are executing, we will | |
| alternate execution of each batch to ensure forward progress of | |
| all users. This is necessary in some cases where there may be | |
| an implicit dependency between those batches that requires | |
| concurrent execution in order for them to proceed, e.g. they | |
| interact with each other via userspace semaphores. Each context | |
| is scheduled for execution for the timeslice duration, before | |
| switching to the next context. | |
| This is adjustable via | |
| /sys/class/drm/card?/engine/*/timeslice_duration_ms | |
| May be 0 to disable timeslicing. |