| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * Copyright (c) 2025 Andrea Righi <arighi@nvidia.com> | |
| */ | |
| #include <bpf/bpf.h> | |
| #include <scx/common.h> | |
| #include <sys/wait.h> | |
| #include <unistd.h> | |
| #include "numa.bpf.skel.h" | |
| #include "scx_test.h" | |
| static enum scx_test_status setup(void **ctx) | |
| { | |
| struct numa *skel; | |
| skel = numa__open(); | |
| SCX_FAIL_IF(!skel, "Failed to open"); | |
| SCX_ENUM_INIT(skel); | |
| skel->rodata->__COMPAT_SCX_PICK_IDLE_IN_NODE = SCX_PICK_IDLE_IN_NODE; | |
| skel->struct_ops.numa_ops->flags = SCX_OPS_BUILTIN_IDLE_PER_NODE; | |
| SCX_FAIL_IF(numa__load(skel), "Failed to load skel"); | |
| *ctx = skel; | |
| return SCX_TEST_PASS; | |
| } | |
| static enum scx_test_status run(void *ctx) | |
| { | |
| struct numa *skel = ctx; | |
| struct bpf_link *link; | |
| link = bpf_map__attach_struct_ops(skel->maps.numa_ops); | |
| SCX_FAIL_IF(!link, "Failed to attach scheduler"); | |
| /* Just sleeping is fine, plenty of scheduling events happening */ | |
| sleep(1); | |
| SCX_EQ(skel->data->uei.kind, EXIT_KIND(SCX_EXIT_NONE)); | |
| bpf_link__destroy(link); | |
| return SCX_TEST_PASS; | |
| } | |
| static void cleanup(void *ctx) | |
| { | |
| struct numa *skel = ctx; | |
| numa__destroy(skel); | |
| } | |
| struct scx_test numa = { | |
| .name = "numa", | |
| .description = "Verify NUMA-aware functionalities", | |
| .setup = setup, | |
| .run = run, | |
| .cleanup = cleanup, | |
| }; | |
| REGISTER_SCX_TEST(&numa) |