| /* SPDX-License-Identifier: GPL-2.0-or-later */ | |
| /* | |
| * decompress_common.h - Code shared by the XPRESS and LZX decompressors | |
| * | |
| * Copyright (C) 2015 Eric Biggers | |
| */ | |
| #ifndef _LINUX_NTFS3_LIB_DECOMPRESS_COMMON_H | |
| #define _LINUX_NTFS3_LIB_DECOMPRESS_COMMON_H | |
| #include <linux/string.h> | |
| #include <linux/compiler.h> | |
| #include <linux/types.h> | |
| #include <linux/slab.h> | |
| #include <linux/unaligned.h> | |
| /* "Force inline" macro (not required, but helpful for performance) */ | |
| #define forceinline __always_inline | |
| /* Enable whole-word match copying on selected architectures */ | |
| #if defined(__i386__) || defined(__x86_64__) || defined(__ARM_FEATURE_UNALIGNED) | |
| # define FAST_UNALIGNED_ACCESS | |
| #endif | |
| /* Size of a machine word */ | |
| #define WORDBYTES (sizeof(size_t)) | |
| static forceinline void | |
| copy_unaligned_word(const void *src, void *dst) | |
| { | |
| put_unaligned(get_unaligned((const size_t *)src), (size_t *)dst); | |
| } | |
| /* Generate a "word" with platform-dependent size whose bytes all contain the | |
| * value 'b'. | |
| */ | |
| static forceinline size_t repeat_byte(u8 b) | |
| { | |
| size_t v; | |
| v = b; | |
| v |= v << 8; | |
| v |= v << 16; | |
| v |= v << ((WORDBYTES == 8) ? 32 : 0); | |
| return v; | |
| } | |
| /* Structure that encapsulates a block of in-memory data being interpreted as a | |
| * stream of bits, optionally with interwoven literal bytes. Bits are assumed | |
| * to be stored in little endian 16-bit coding units, with the bits ordered high | |
| * to low. | |
| */ | |
| struct input_bitstream { | |
| /* Bits that have been read from the input buffer. The bits are | |
| * left-justified; the next bit is always bit 31. | |
| */ | |
| u32 bitbuf; | |
| /* Number of bits currently held in @bitbuf. */ | |
| u32 bitsleft; | |
| /* Pointer to the next byte to be retrieved from the input buffer. */ | |
| const u8 *next; | |
| /* Pointer to just past the end of the input buffer. */ | |
| const u8 *end; | |
| }; | |
| /* Initialize a bitstream to read from the specified input buffer. */ | |
| static forceinline void init_input_bitstream(struct input_bitstream *is, | |
| const void *buffer, u32 size) | |
| { | |
| is->bitbuf = 0; | |
| is->bitsleft = 0; | |
| is->next = buffer; | |
| is->end = is->next + size; | |
| } | |
| /* Ensure the bit buffer variable for the bitstream contains at least @num_bits | |
| * bits. Following this, bitstream_peek_bits() and/or bitstream_remove_bits() | |
| * may be called on the bitstream to peek or remove up to @num_bits bits. Note | |
| * that @num_bits must be <= 16. | |
| */ | |
| static forceinline void bitstream_ensure_bits(struct input_bitstream *is, | |
| u32 num_bits) | |
| { | |
| if (is->bitsleft < num_bits) { | |
| if (is->end - is->next >= 2) { | |
| is->bitbuf |= (u32)get_unaligned_le16(is->next) | |
| << (16 - is->bitsleft); | |
| is->next += 2; | |
| } | |
| is->bitsleft += 16; | |
| } | |
| } | |
| /* Return the next @num_bits bits from the bitstream, without removing them. | |
| * There must be at least @num_bits remaining in the buffer variable, from a | |
| * previous call to bitstream_ensure_bits(). | |
| */ | |
| static forceinline u32 | |
| bitstream_peek_bits(const struct input_bitstream *is, const u32 num_bits) | |
| { | |
| return (is->bitbuf >> 1) >> (sizeof(is->bitbuf) * 8 - num_bits - 1); | |
| } | |
| /* Remove @num_bits from the bitstream. There must be at least @num_bits | |
| * remaining in the buffer variable, from a previous call to | |
| * bitstream_ensure_bits(). | |
| */ | |
| static forceinline void | |
| bitstream_remove_bits(struct input_bitstream *is, u32 num_bits) | |
| { | |
| is->bitbuf <<= num_bits; | |
| is->bitsleft -= num_bits; | |
| } | |
| /* Remove and return @num_bits bits from the bitstream. There must be at least | |
| * @num_bits remaining in the buffer variable, from a previous call to | |
| * bitstream_ensure_bits(). | |
| */ | |
| static forceinline u32 | |
| bitstream_pop_bits(struct input_bitstream *is, u32 num_bits) | |
| { | |
| u32 bits = bitstream_peek_bits(is, num_bits); | |
| bitstream_remove_bits(is, num_bits); | |
| return bits; | |
| } | |
| /* Read and return the next @num_bits bits from the bitstream. */ | |
| static forceinline u32 | |
| bitstream_read_bits(struct input_bitstream *is, u32 num_bits) | |
| { | |
| bitstream_ensure_bits(is, num_bits); | |
| return bitstream_pop_bits(is, num_bits); | |
| } | |
| /* Read and return the next literal byte embedded in the bitstream. */ | |
| static forceinline u8 | |
| bitstream_read_byte(struct input_bitstream *is) | |
| { | |
| if (unlikely(is->end == is->next)) | |
| return 0; | |
| return *is->next++; | |
| } | |
| /* Read and return the next 16-bit integer embedded in the bitstream. */ | |
| static forceinline u16 | |
| bitstream_read_u16(struct input_bitstream *is) | |
| { | |
| u16 v; | |
| if (unlikely(is->end - is->next < 2)) | |
| return 0; | |
| v = get_unaligned_le16(is->next); | |
| is->next += 2; | |
| return v; | |
| } | |
| /* Read and return the next 32-bit integer embedded in the bitstream. */ | |
| static forceinline u32 | |
| bitstream_read_u32(struct input_bitstream *is) | |
| { | |
| u32 v; | |
| if (unlikely(is->end - is->next < 4)) | |
| return 0; | |
| v = get_unaligned_le32(is->next); | |
| is->next += 4; | |
| return v; | |
| } | |
| /* Read into @dst_buffer an array of literal bytes embedded in the bitstream. | |
| * Return either a pointer to the byte past the last written, or NULL if the | |
| * read overflows the input buffer. | |
| */ | |
| static forceinline void *bitstream_read_bytes(struct input_bitstream *is, | |
| void *dst_buffer, size_t count) | |
| { | |
| if ((size_t)(is->end - is->next) < count) | |
| return NULL; | |
| memcpy(dst_buffer, is->next, count); | |
| is->next += count; | |
| return (u8 *)dst_buffer + count; | |
| } | |
| /* Align the input bitstream on a coding-unit boundary. */ | |
| static forceinline void bitstream_align(struct input_bitstream *is) | |
| { | |
| is->bitsleft = 0; | |
| is->bitbuf = 0; | |
| } | |
| extern int make_huffman_decode_table(u16 decode_table[], const u32 num_syms, | |
| const u32 num_bits, const u8 lens[], | |
| const u32 max_codeword_len, | |
| u16 working_space[]); | |
| /* Reads and returns the next Huffman-encoded symbol from a bitstream. If the | |
| * input data is exhausted, the Huffman symbol is decoded as if the missing bits | |
| * are all zeroes. | |
| */ | |
| static forceinline u32 read_huffsym(struct input_bitstream *istream, | |
| const u16 decode_table[], | |
| u32 table_bits, | |
| u32 max_codeword_len) | |
| { | |
| u32 entry; | |
| u32 key_bits; | |
| bitstream_ensure_bits(istream, max_codeword_len); | |
| /* Index the decode table by the next table_bits bits of the input. */ | |
| key_bits = bitstream_peek_bits(istream, table_bits); | |
| entry = decode_table[key_bits]; | |
| if (entry < 0xC000) { | |
| /* Fast case: The decode table directly provided the | |
| * symbol and codeword length. The low 11 bits are the | |
| * symbol, and the high 5 bits are the codeword length. | |
| */ | |
| bitstream_remove_bits(istream, entry >> 11); | |
| return entry & 0x7FF; | |
| } | |
| /* Slow case: The codeword for the symbol is longer than | |
| * table_bits, so the symbol does not have an entry | |
| * directly in the first (1 << table_bits) entries of the | |
| * decode table. Traverse the appropriate binary tree | |
| * bit-by-bit to decode the symbol. | |
| */ | |
| bitstream_remove_bits(istream, table_bits); | |
| do { | |
| key_bits = (entry & 0x3FFF) + bitstream_pop_bits(istream, 1); | |
| } while ((entry = decode_table[key_bits]) >= 0xC000); | |
| return entry; | |
| } | |
| /* | |
| * Copy an LZ77 match at (dst - offset) to dst. | |
| * | |
| * The length and offset must be already validated --- that is, (dst - offset) | |
| * can't underrun the output buffer, and (dst + length) can't overrun the output | |
| * buffer. Also, the length cannot be 0. | |
| * | |
| * @bufend points to the byte past the end of the output buffer. This function | |
| * won't write any data beyond this position. | |
| * | |
| * Returns dst + length. | |
| */ | |
| static forceinline u8 *lz_copy(u8 *dst, u32 length, u32 offset, const u8 *bufend, | |
| u32 min_length) | |
| { | |
| const u8 *src = dst - offset; | |
| /* | |
| * Try to copy one machine word at a time. On i386 and x86_64 this is | |
| * faster than copying one byte at a time, unless the data is | |
| * near-random and all the matches have very short lengths. Note that | |
| * since this requires unaligned memory accesses, it won't necessarily | |
| * be faster on every architecture. | |
| * | |
| * Also note that we might copy more than the length of the match. For | |
| * example, if a word is 8 bytes and the match is of length 5, then | |
| * we'll simply copy 8 bytes. This is okay as long as we don't write | |
| * beyond the end of the output buffer, hence the check for (bufend - | |
| * end >= WORDBYTES - 1). | |
| */ | |
| #ifdef FAST_UNALIGNED_ACCESS | |
| u8 * const end = dst + length; | |
| if (bufend - end >= (ptrdiff_t)(WORDBYTES - 1)) { | |
| if (offset >= WORDBYTES) { | |
| /* The source and destination words don't overlap. */ | |
| /* To improve branch prediction, one iteration of this | |
| * loop is unrolled. Most matches are short and will | |
| * fail the first check. But if that check passes, then | |
| * it becomes increasing likely that the match is long | |
| * and we'll need to continue copying. | |
| */ | |
| copy_unaligned_word(src, dst); | |
| src += WORDBYTES; | |
| dst += WORDBYTES; | |
| if (dst < end) { | |
| do { | |
| copy_unaligned_word(src, dst); | |
| src += WORDBYTES; | |
| dst += WORDBYTES; | |
| } while (dst < end); | |
| } | |
| return end; | |
| } else if (offset == 1) { | |
| /* Offset 1 matches are equivalent to run-length | |
| * encoding of the previous byte. This case is common | |
| * if the data contains many repeated bytes. | |
| */ | |
| size_t v = repeat_byte(*(dst - 1)); | |
| do { | |
| put_unaligned(v, (size_t *)dst); | |
| src += WORDBYTES; | |
| dst += WORDBYTES; | |
| } while (dst < end); | |
| return end; | |
| } | |
| /* | |
| * We don't bother with special cases for other 'offset < | |
| * WORDBYTES', which are usually rarer than 'offset == 1'. Extra | |
| * checks will just slow things down. Actually, it's possible | |
| * to handle all the 'offset < WORDBYTES' cases using the same | |
| * code, but it still becomes more complicated doesn't seem any | |
| * faster overall; it definitely slows down the more common | |
| * 'offset == 1' case. | |
| */ | |
| } | |
| #endif /* FAST_UNALIGNED_ACCESS */ | |
| /* Fall back to a bytewise copy. */ | |
| if (min_length >= 2) { | |
| *dst++ = *src++; | |
| length--; | |
| } | |
| if (min_length >= 3) { | |
| *dst++ = *src++; | |
| length--; | |
| } | |
| do { | |
| *dst++ = *src++; | |
| } while (--length); | |
| return dst; | |
| } | |
| #endif /* _LINUX_NTFS3_LIB_DECOMPRESS_COMMON_H */ |