| // SPDX-License-Identifier: GPL-2.0-or-later | |
| /* | |
| * decompress_common.c - Code shared by the XPRESS and LZX decompressors | |
| * | |
| * Copyright (C) 2015 Eric Biggers | |
| */ | |
| #include "decompress_common.h" | |
| /* | |
| * make_huffman_decode_table() - | |
| * | |
| * Build a decoding table for a canonical prefix code, or "Huffman code". | |
| * | |
| * This is an internal function, not part of the library API! | |
| * | |
| * This takes as input the length of the codeword for each symbol in the | |
| * alphabet and produces as output a table that can be used for fast | |
| * decoding of prefix-encoded symbols using read_huffsym(). | |
| * | |
| * Strictly speaking, a canonical prefix code might not be a Huffman | |
| * code. But this algorithm will work either way; and in fact, since | |
| * Huffman codes are defined in terms of symbol frequencies, there is no | |
| * way for the decompressor to know whether the code is a true Huffman | |
| * code or not until all symbols have been decoded. | |
| * | |
| * Because the prefix code is assumed to be "canonical", it can be | |
| * reconstructed directly from the codeword lengths. A prefix code is | |
| * canonical if and only if a longer codeword never lexicographically | |
| * precedes a shorter codeword, and the lexicographic ordering of | |
| * codewords of the same length is the same as the lexicographic ordering | |
| * of the corresponding symbols. Consequently, we can sort the symbols | |
| * primarily by codeword length and secondarily by symbol value, then | |
| * reconstruct the prefix code by generating codewords lexicographically | |
| * in that order. | |
| * | |
| * This function does not, however, generate the prefix code explicitly. | |
| * Instead, it directly builds a table for decoding symbols using the | |
| * code. The basic idea is this: given the next 'max_codeword_len' bits | |
| * in the input, we can look up the decoded symbol by indexing a table | |
| * containing 2**max_codeword_len entries. A codeword with length | |
| * 'max_codeword_len' will have exactly one entry in this table, whereas | |
| * a codeword shorter than 'max_codeword_len' will have multiple entries | |
| * in this table. Precisely, a codeword of length n will be represented | |
| * by 2**(max_codeword_len - n) entries in this table. The 0-based index | |
| * of each such entry will contain the corresponding codeword as a prefix | |
| * when zero-padded on the left to 'max_codeword_len' binary digits. | |
| * | |
| * That's the basic idea, but we implement two optimizations regarding | |
| * the format of the decode table itself: | |
| * | |
| * - For many compression formats, the maximum codeword length is too | |
| * long for it to be efficient to build the full decoding table | |
| * whenever a new prefix code is used. Instead, we can build the table | |
| * using only 2**table_bits entries, where 'table_bits' is some number | |
| * less than or equal to 'max_codeword_len'. Then, only codewords of | |
| * length 'table_bits' and shorter can be directly looked up. For | |
| * longer codewords, the direct lookup instead produces the root of a | |
| * binary tree. Using this tree, the decoder can do traditional | |
| * bit-by-bit decoding of the remainder of the codeword. Child nodes | |
| * are allocated in extra entries at the end of the table; leaf nodes | |
| * contain symbols. Note that the long-codeword case is, in general, | |
| * not performance critical, since in Huffman codes the most frequently | |
| * used symbols are assigned the shortest codeword lengths. | |
| * | |
| * - When we decode a symbol using a direct lookup of the table, we still | |
| * need to know its length so that the bitstream can be advanced by the | |
| * appropriate number of bits. The simple solution is to simply retain | |
| * the 'lens' array and use the decoded symbol as an index into it. | |
| * However, this requires two separate array accesses in the fast path. | |
| * The optimization is to store the length directly in the decode | |
| * table. We use the bottom 11 bits for the symbol and the top 5 bits | |
| * for the length. In addition, to combine this optimization with the | |
| * previous one, we introduce a special case where the top 2 bits of | |
| * the length are both set if the entry is actually the root of a | |
| * binary tree. | |
| * | |
| * @decode_table: | |
| * The array in which to create the decoding table. This must have | |
| * a length of at least ((2**table_bits) + 2 * num_syms) entries. | |
| * | |
| * @num_syms: | |
| * The number of symbols in the alphabet; also, the length of the | |
| * 'lens' array. Must be less than or equal to 2048. | |
| * | |
| * @table_bits: | |
| * The order of the decode table size, as explained above. Must be | |
| * less than or equal to 13. | |
| * | |
| * @lens: | |
| * An array of length @num_syms, indexable by symbol, that gives the | |
| * length of the codeword, in bits, for that symbol. The length can | |
| * be 0, which means that the symbol does not have a codeword | |
| * assigned. | |
| * | |
| * @max_codeword_len: | |
| * The longest codeword length allowed in the compression format. | |
| * All entries in 'lens' must be less than or equal to this value. | |
| * This must be less than or equal to 23. | |
| * | |
| * @working_space | |
| * A temporary array of length '2 * (max_codeword_len + 1) + | |
| * num_syms'. | |
| * | |
| * Returns 0 on success, or -1 if the lengths do not form a valid prefix | |
| * code. | |
| */ | |
| int make_huffman_decode_table(u16 decode_table[], const u32 num_syms, | |
| const u32 table_bits, const u8 lens[], | |
| const u32 max_codeword_len, | |
| u16 working_space[]) | |
| { | |
| const u32 table_num_entries = 1 << table_bits; | |
| u16 * const len_counts = &working_space[0]; | |
| u16 * const offsets = &working_space[1 * (max_codeword_len + 1)]; | |
| u16 * const sorted_syms = &working_space[2 * (max_codeword_len + 1)]; | |
| int left; | |
| void *decode_table_ptr; | |
| u32 sym_idx; | |
| u32 codeword_len; | |
| u32 stores_per_loop; | |
| u32 decode_table_pos; | |
| u32 len; | |
| u32 sym; | |
| /* Count how many symbols have each possible codeword length. | |
| * Note that a length of 0 indicates the corresponding symbol is not | |
| * used in the code and therefore does not have a codeword. | |
| */ | |
| for (len = 0; len <= max_codeword_len; len++) | |
| len_counts[len] = 0; | |
| for (sym = 0; sym < num_syms; sym++) | |
| len_counts[lens[sym]]++; | |
| /* We can assume all lengths are <= max_codeword_len, but we | |
| * cannot assume they form a valid prefix code. A codeword of | |
| * length n should require a proportion of the codespace equaling | |
| * (1/2)^n. The code is valid if and only if the codespace is | |
| * exactly filled by the lengths, by this measure. | |
| */ | |
| left = 1; | |
| for (len = 1; len <= max_codeword_len; len++) { | |
| left <<= 1; | |
| left -= len_counts[len]; | |
| if (left < 0) { | |
| /* The lengths overflow the codespace; that is, the code | |
| * is over-subscribed. | |
| */ | |
| return -1; | |
| } | |
| } | |
| if (left) { | |
| /* The lengths do not fill the codespace; that is, they form an | |
| * incomplete set. | |
| */ | |
| if (left == (1 << max_codeword_len)) { | |
| /* The code is completely empty. This is arguably | |
| * invalid, but in fact it is valid in LZX and XPRESS, | |
| * so we must allow it. By definition, no symbols can | |
| * be decoded with an empty code. Consequently, we | |
| * technically don't even need to fill in the decode | |
| * table. However, to avoid accessing uninitialized | |
| * memory if the algorithm nevertheless attempts to | |
| * decode symbols using such a code, we zero out the | |
| * decode table. | |
| */ | |
| memset(decode_table, 0, | |
| table_num_entries * sizeof(decode_table[0])); | |
| return 0; | |
| } | |
| return -1; | |
| } | |
| /* Sort the symbols primarily by length and secondarily by symbol order. | |
| */ | |
| /* Initialize 'offsets' so that offsets[len] for 1 <= len <= | |
| * max_codeword_len is the number of codewords shorter than 'len' bits. | |
| */ | |
| offsets[1] = 0; | |
| for (len = 1; len < max_codeword_len; len++) | |
| offsets[len + 1] = offsets[len] + len_counts[len]; | |
| /* Use the 'offsets' array to sort the symbols. Note that we do not | |
| * include symbols that are not used in the code. Consequently, fewer | |
| * than 'num_syms' entries in 'sorted_syms' may be filled. | |
| */ | |
| for (sym = 0; sym < num_syms; sym++) | |
| if (lens[sym]) | |
| sorted_syms[offsets[lens[sym]]++] = sym; | |
| /* Fill entries for codewords with length <= table_bits | |
| * --- that is, those short enough for a direct mapping. | |
| * | |
| * The table will start with entries for the shortest codeword(s), which | |
| * have the most entries. From there, the number of entries per | |
| * codeword will decrease. | |
| */ | |
| decode_table_ptr = decode_table; | |
| sym_idx = 0; | |
| codeword_len = 1; | |
| stores_per_loop = (1 << (table_bits - codeword_len)); | |
| for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) { | |
| u32 end_sym_idx = sym_idx + len_counts[codeword_len]; | |
| for (; sym_idx < end_sym_idx; sym_idx++) { | |
| u16 entry; | |
| u16 *p; | |
| u32 n; | |
| entry = ((u32)codeword_len << 11) | sorted_syms[sym_idx]; | |
| p = (u16 *)decode_table_ptr; | |
| n = stores_per_loop; | |
| do { | |
| *p++ = entry; | |
| } while (--n); | |
| decode_table_ptr = p; | |
| } | |
| } | |
| /* If we've filled in the entire table, we are done. Otherwise, | |
| * there are codewords longer than table_bits for which we must | |
| * generate binary trees. | |
| */ | |
| decode_table_pos = (u16 *)decode_table_ptr - decode_table; | |
| if (decode_table_pos != table_num_entries) { | |
| u32 j; | |
| u32 next_free_tree_slot; | |
| u32 cur_codeword; | |
| /* First, zero out the remaining entries. This is | |
| * necessary so that these entries appear as | |
| * "unallocated" in the next part. Each of these entries | |
| * will eventually be filled with the representation of | |
| * the root node of a binary tree. | |
| */ | |
| j = decode_table_pos; | |
| do { | |
| decode_table[j] = 0; | |
| } while (++j != table_num_entries); | |
| /* We allocate child nodes starting at the end of the | |
| * direct lookup table. Note that there should be | |
| * 2*num_syms extra entries for this purpose, although | |
| * fewer than this may actually be needed. | |
| */ | |
| next_free_tree_slot = table_num_entries; | |
| /* Iterate through each codeword with length greater than | |
| * 'table_bits', primarily in order of codeword length | |
| * and secondarily in order of symbol. | |
| */ | |
| for (cur_codeword = decode_table_pos << 1; | |
| codeword_len <= max_codeword_len; | |
| codeword_len++, cur_codeword <<= 1) { | |
| u32 end_sym_idx = sym_idx + len_counts[codeword_len]; | |
| for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) { | |
| /* 'sorted_sym' is the symbol represented by the | |
| * codeword. | |
| */ | |
| u32 sorted_sym = sorted_syms[sym_idx]; | |
| u32 extra_bits = codeword_len - table_bits; | |
| u32 node_idx = cur_codeword >> extra_bits; | |
| /* Go through each bit of the current codeword | |
| * beyond the prefix of length @table_bits and | |
| * walk the appropriate binary tree, allocating | |
| * any slots that have not yet been allocated. | |
| * | |
| * Note that the 'pointer' entry to the binary | |
| * tree, which is stored in the direct lookup | |
| * portion of the table, is represented | |
| * identically to other internal (non-leaf) | |
| * nodes of the binary tree; it can be thought | |
| * of as simply the root of the tree. The | |
| * representation of these internal nodes is | |
| * simply the index of the left child combined | |
| * with the special bits 0xC000 to distinguish | |
| * the entry from direct mapping and leaf node | |
| * entries. | |
| */ | |
| do { | |
| /* At least one bit remains in the | |
| * codeword, but the current node is an | |
| * unallocated leaf. Change it to an | |
| * internal node. | |
| */ | |
| if (decode_table[node_idx] == 0) { | |
| decode_table[node_idx] = | |
| next_free_tree_slot | 0xC000; | |
| decode_table[next_free_tree_slot++] = 0; | |
| decode_table[next_free_tree_slot++] = 0; | |
| } | |
| /* Go to the left child if the next bit | |
| * in the codeword is 0; otherwise go to | |
| * the right child. | |
| */ | |
| node_idx = decode_table[node_idx] & 0x3FFF; | |
| --extra_bits; | |
| node_idx += (cur_codeword >> extra_bits) & 1; | |
| } while (extra_bits != 0); | |
| /* We've traversed the tree using the entire | |
| * codeword, and we're now at the entry where | |
| * the actual symbol will be stored. This is | |
| * distinguished from internal nodes by not | |
| * having its high two bits set. | |
| */ | |
| decode_table[node_idx] = sorted_sym; | |
| } | |
| } | |
| } | |
| return 0; | |
| } |