| // SPDX-License-Identifier: GPL-2.0+ | |
| /* Copyright (C) 2017-2018 Broadcom */ | |
| #include "v3d_drv.h" | |
| struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue q) | |
| { | |
| struct v3d_queue_state *queue = &v3d->queue[q]; | |
| struct v3d_fence *fence; | |
| fence = kzalloc_obj(*fence); | |
| if (!fence) | |
| return ERR_PTR(-ENOMEM); | |
| fence->dev = &v3d->drm; | |
| fence->queue = q; | |
| fence->seqno = ++queue->emit_seqno; | |
| dma_fence_init(&fence->base, &v3d_fence_ops, &queue->queue_lock, | |
| queue->fence_context, fence->seqno); | |
| return &fence->base; | |
| } | |
| static const char *v3d_fence_get_driver_name(struct dma_fence *fence) | |
| { | |
| return "v3d"; | |
| } | |
| static const char *v3d_fence_get_timeline_name(struct dma_fence *fence) | |
| { | |
| struct v3d_fence *f = to_v3d_fence(fence); | |
| switch (f->queue) { | |
| case V3D_BIN: | |
| return "v3d-bin"; | |
| case V3D_RENDER: | |
| return "v3d-render"; | |
| case V3D_TFU: | |
| return "v3d-tfu"; | |
| case V3D_CSD: | |
| return "v3d-csd"; | |
| default: | |
| return NULL; | |
| } | |
| } | |
| const struct dma_fence_ops v3d_fence_ops = { | |
| .get_driver_name = v3d_fence_get_driver_name, | |
| .get_timeline_name = v3d_fence_get_timeline_name, | |
| }; |