| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * arch/parisc/lib/io.c | |
| * | |
| * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard | |
| * Copyright (c) Randolph Chung 2001 <tausq@debian.org> | |
| * | |
| * IO accessing functions which shouldn't be inlined because they're too big | |
| */ | |
| #include <linux/kernel.h> | |
| #include <linux/module.h> | |
| #include <asm/io.h> | |
| /* | |
| * Read COUNT 8-bit bytes from port PORT into memory starting at | |
| * SRC. | |
| */ | |
| void insb (unsigned long port, void *dst, unsigned long count) | |
| { | |
| unsigned char *p; | |
| p = (unsigned char *)dst; | |
| while (((unsigned long)p) & 0x3) { | |
| if (!count) | |
| return; | |
| count--; | |
| *p = inb(port); | |
| p++; | |
| } | |
| while (count >= 4) { | |
| unsigned int w; | |
| count -= 4; | |
| w = inb(port) << 24; | |
| w |= inb(port) << 16; | |
| w |= inb(port) << 8; | |
| w |= inb(port); | |
| *(unsigned int *) p = w; | |
| p += 4; | |
| } | |
| while (count) { | |
| --count; | |
| *p = inb(port); | |
| p++; | |
| } | |
| } | |
| /* | |
| * Read COUNT 16-bit words from port PORT into memory starting at | |
| * SRC. SRC must be at least short aligned. This is used by the | |
| * IDE driver to read disk sectors. Performance is important, but | |
| * the interfaces seems to be slow: just using the inlined version | |
| * of the inw() breaks things. | |
| */ | |
| void insw (unsigned long port, void *dst, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| unsigned char *p; | |
| p = (unsigned char *)dst; | |
| if (!count) | |
| return; | |
| switch (((unsigned long)p) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count>=2) { | |
| count -= 2; | |
| l = cpu_to_le16(inw(port)) << 16; | |
| l |= cpu_to_le16(inw(port)); | |
| *(unsigned int *)p = l; | |
| p += 4; | |
| } | |
| if (count) { | |
| *(unsigned short *)p = cpu_to_le16(inw(port)); | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| *(unsigned short *)p = cpu_to_le16(inw(port)); | |
| p += 2; | |
| count--; | |
| while (count>=2) { | |
| count -= 2; | |
| l = cpu_to_le16(inw(port)) << 16; | |
| l |= cpu_to_le16(inw(port)); | |
| *(unsigned int *)p = l; | |
| p += 4; | |
| } | |
| if (count) { | |
| *(unsigned short *)p = cpu_to_le16(inw(port)); | |
| } | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| case 0x03: | |
| /* I don't bother with 32bit transfers | |
| * in this case, 16bit will have to do -- DE */ | |
| --count; | |
| l = cpu_to_le16(inw(port)); | |
| *p = l >> 8; | |
| p++; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le16(inw(port)); | |
| *(unsigned short *)p = (l & 0xff) << 8 | (l2 >> 8); | |
| p += 2; | |
| l = l2; | |
| } | |
| *p = l & 0xff; | |
| break; | |
| } | |
| } | |
| /* | |
| * Read COUNT 32-bit words from port PORT into memory starting at | |
| * SRC. Now works with any alignment in SRC. Performance is important, | |
| * but the interfaces seems to be slow: just using the inlined version | |
| * of the inl() breaks things. | |
| */ | |
| void insl (unsigned long port, void *dst, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| unsigned char *p; | |
| p = (unsigned char *)dst; | |
| if (!count) | |
| return; | |
| switch (((unsigned long) dst) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count--) | |
| { | |
| *(unsigned int *)p = cpu_to_le32(inl(port)); | |
| p += 4; | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| --count; | |
| l = cpu_to_le32(inl(port)); | |
| *(unsigned short *)p = l >> 16; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le32(inl(port)); | |
| *(unsigned int *)p = (l & 0xffff) << 16 | (l2 >> 16); | |
| p += 4; | |
| l = l2; | |
| } | |
| *(unsigned short *)p = l & 0xffff; | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = cpu_to_le32(inl(port)); | |
| *(unsigned char *)p = l >> 24; | |
| p++; | |
| *(unsigned short *)p = (l >> 8) & 0xffff; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le32(inl(port)); | |
| *(unsigned int *)p = (l & 0xff) << 24 | (l2 >> 8); | |
| p += 4; | |
| l = l2; | |
| } | |
| *p = l & 0xff; | |
| break; | |
| case 0x03: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = cpu_to_le32(inl(port)); | |
| *p = l >> 24; | |
| p++; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le32(inl(port)); | |
| *(unsigned int *)p = (l & 0xffffff) << 8 | l2 >> 24; | |
| p += 4; | |
| l = l2; | |
| } | |
| *(unsigned short *)p = (l >> 8) & 0xffff; | |
| p += 2; | |
| *p = l & 0xff; | |
| break; | |
| } | |
| } | |
| /* | |
| * Like insb but in the opposite direction. | |
| * Don't worry as much about doing aligned memory transfers: | |
| * doing byte reads the "slow" way isn't nearly as slow as | |
| * doing byte writes the slow way (no r-m-w cycle). | |
| */ | |
| void outsb(unsigned long port, const void * src, unsigned long count) | |
| { | |
| const unsigned char *p; | |
| p = (const unsigned char *)src; | |
| while (count) { | |
| count--; | |
| outb(*p, port); | |
| p++; | |
| } | |
| } | |
| /* | |
| * Like insw but in the opposite direction. This is used by the IDE | |
| * driver to write disk sectors. Performance is important, but the | |
| * interfaces seems to be slow: just using the inlined version of the | |
| * outw() breaks things. | |
| */ | |
| void outsw (unsigned long port, const void *src, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| const unsigned char *p; | |
| p = (const unsigned char *)src; | |
| if (!count) | |
| return; | |
| switch (((unsigned long)p) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count>=2) { | |
| count -= 2; | |
| l = *(unsigned int *)p; | |
| p += 4; | |
| outw(le16_to_cpu(l >> 16), port); | |
| outw(le16_to_cpu(l & 0xffff), port); | |
| } | |
| if (count) { | |
| outw(le16_to_cpu(*(unsigned short*)p), port); | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| outw(le16_to_cpu(*(unsigned short*)p), port); | |
| p += 2; | |
| count--; | |
| while (count>=2) { | |
| count -= 2; | |
| l = *(unsigned int *)p; | |
| p += 4; | |
| outw(le16_to_cpu(l >> 16), port); | |
| outw(le16_to_cpu(l & 0xffff), port); | |
| } | |
| if (count) { | |
| outw(le16_to_cpu(*(unsigned short *)p), port); | |
| } | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| /* I don't bother with 32bit transfers | |
| * in this case, 16bit will have to do -- DE */ | |
| l = *p << 8; | |
| p++; | |
| count--; | |
| while (count) | |
| { | |
| count--; | |
| l2 = *(unsigned short *)p; | |
| p += 2; | |
| outw(le16_to_cpu(l | l2 >> 8), port); | |
| l = l2 << 8; | |
| } | |
| l2 = *(unsigned char *)p; | |
| outw (le16_to_cpu(l | l2>>8), port); | |
| break; | |
| } | |
| } | |
| /* | |
| * Like insl but in the opposite direction. This is used by the IDE | |
| * driver to write disk sectors. Works with any alignment in SRC. | |
| * Performance is important, but the interfaces seems to be slow: | |
| * just using the inlined version of the outl() breaks things. | |
| */ | |
| void outsl (unsigned long port, const void *src, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| const unsigned char *p; | |
| p = (const unsigned char *)src; | |
| if (!count) | |
| return; | |
| switch (((unsigned long)p) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count--) | |
| { | |
| outl(le32_to_cpu(*(unsigned int *)p), port); | |
| p += 4; | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| --count; | |
| l = *(unsigned short *)p; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = *(unsigned int *)p; | |
| p += 4; | |
| outl (le32_to_cpu(l << 16 | l2 >> 16), port); | |
| l = l2; | |
| } | |
| l2 = *(unsigned short *)p; | |
| outl (le32_to_cpu(l << 16 | l2), port); | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = *p << 24; | |
| p++; | |
| l |= *(unsigned short *)p << 8; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = *(unsigned int *)p; | |
| p += 4; | |
| outl (le32_to_cpu(l | l2 >> 24), port); | |
| l = l2 << 8; | |
| } | |
| l2 = *p; | |
| outl (le32_to_cpu(l | l2), port); | |
| break; | |
| case 0x03: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = *p << 24; | |
| p++; | |
| while (count--) | |
| { | |
| l2 = *(unsigned int *)p; | |
| p += 4; | |
| outl (le32_to_cpu(l | l2 >> 8), port); | |
| l = l2 << 24; | |
| } | |
| l2 = *(unsigned short *)p << 16; | |
| p += 2; | |
| l2 |= *p; | |
| outl (le32_to_cpu(l | l2), port); | |
| break; | |
| } | |
| } | |
| EXPORT_SYMBOL(insb); | |
| EXPORT_SYMBOL(insw); | |
| EXPORT_SYMBOL(insl); | |
| EXPORT_SYMBOL(outsb); | |
| EXPORT_SYMBOL(outsw); | |
| EXPORT_SYMBOL(outsl); |