| // SPDX-License-Identifier: GPL-2.0-only | |
| // Copyright 2023 Google LLC | |
| // Authors: Ard Biesheuvel <ardb@google.com> | |
| // Peter Collingbourne <peter@pcc.me.uk> | |
| #include <linux/elf.h> | |
| #include <linux/init.h> | |
| #include <linux/types.h> | |
| #include "pi.h" | |
| extern const Elf64_Rela rela_start[], rela_end[]; | |
| extern const u64 relr_start[], relr_end[]; | |
| void __init relocate_kernel(u64 offset) | |
| { | |
| u64 *place = NULL; | |
| for (const Elf64_Rela *rela = rela_start; rela < rela_end; rela++) { | |
| if (ELF64_R_TYPE(rela->r_info) != R_AARCH64_RELATIVE) | |
| continue; | |
| *(u64 *)(rela->r_offset + offset) = rela->r_addend + offset; | |
| } | |
| if (!IS_ENABLED(CONFIG_RELR) || !offset) | |
| return; | |
| /* | |
| * Apply RELR relocations. | |
| * | |
| * RELR is a compressed format for storing relative relocations. The | |
| * encoded sequence of entries looks like: | |
| * [ AAAAAAAA BBBBBBB1 BBBBBBB1 ... AAAAAAAA BBBBBB1 ... ] | |
| * | |
| * i.e. start with an address, followed by any number of bitmaps. The | |
| * address entry encodes 1 relocation. The subsequent bitmap entries | |
| * encode up to 63 relocations each, at subsequent offsets following | |
| * the last address entry. | |
| * | |
| * The bitmap entries must have 1 in the least significant bit. The | |
| * assumption here is that an address cannot have 1 in lsb. Odd | |
| * addresses are not supported. Any odd addresses are stored in the | |
| * RELA section, which is handled above. | |
| * | |
| * With the exception of the least significant bit, each bit in the | |
| * bitmap corresponds with a machine word that follows the base address | |
| * word, and the bit value indicates whether or not a relocation needs | |
| * to be applied to it. The second least significant bit represents the | |
| * machine word immediately following the initial address, and each bit | |
| * that follows represents the next word, in linear order. As such, a | |
| * single bitmap can encode up to 63 relocations in a 64-bit object. | |
| */ | |
| for (const u64 *relr = relr_start; relr < relr_end; relr++) { | |
| if ((*relr & 1) == 0) { | |
| place = (u64 *)(*relr + offset); | |
| *place++ += offset; | |
| } else { | |
| for (u64 *p = place, r = *relr >> 1; r; p++, r >>= 1) | |
| if (r & 1) | |
| *p += offset; | |
| place += 63; | |
| } | |
| } | |
| } |