| ============================ | |
| LINUX KERNEL MEMORY BARRIERS | |
| ============================ | |
| By: David Howells <dhowells@redhat.com> | |
| Paul E. McKenney <paulmck@linux.ibm.com> | |
| Will Deacon <will.deacon@arm.com> | |
| Peter Zijlstra <peterz@infradead.org> | |
| ========== | |
| DISCLAIMER | |
| ========== | |
| This document is not a specification; it is intentionally (for the sake of | |
| brevity) and unintentionally (due to being human) incomplete. This document is | |
| meant as a guide to using the various memory barriers provided by Linux, but | |
| in case of any doubt (and there are many) please ask. Some doubts may be | |
| resolved by referring to the formal memory consistency model and related | |
| documentation at tools/memory-model/. Nevertheless, even this memory | |
| model should be viewed as the collective opinion of its maintainers rather | |
| than as an infallible oracle. | |
| To repeat, this document is not a specification of what Linux expects from | |
| hardware. | |
| The purpose of this document is twofold: | |
| (1) to specify the minimum functionality that one can rely on for any | |
| particular barrier, and | |
| (2) to provide a guide as to how to use the barriers that are available. | |
| Note that an architecture can provide more than the minimum requirement | |
| for any particular barrier, but if the architecture provides less than | |
| that, that architecture is incorrect. | |
| Note also that it is possible that a barrier may be a no-op for an | |
| architecture because the way that arch works renders an explicit barrier | |
| unnecessary in that case. | |
| ======== | |
| CONTENTS | |
| ======== | |
| (*) Abstract memory access model. | |
| - Device operations. | |
| - Guarantees. | |
| (*) What are memory barriers? | |
| - Varieties of memory barrier. | |
| - What may not be assumed about memory barriers? | |
| - Address-dependency barriers (historical). | |
| - Control dependencies. | |
| - SMP barrier pairing. | |
| - Examples of memory barrier sequences. | |
| - Read memory barriers vs load speculation. | |
| - Multicopy atomicity. | |
| (*) Explicit kernel barriers. | |
| - Compiler barrier. | |
| - CPU memory barriers. | |
| (*) Implicit kernel memory barriers. | |
| - Lock acquisition functions. | |
| - Interrupt disabling functions. | |
| - Sleep and wake-up functions. | |
| - Miscellaneous functions. | |
| (*) Inter-CPU acquiring barrier effects. | |
| - Acquires vs memory accesses. | |
| (*) Where are memory barriers needed? | |
| - Interprocessor interaction. | |
| - Atomic operations. | |
| - Accessing devices. | |
| - Interrupts. | |
| (*) Kernel I/O barrier effects. | |
| (*) Assumed minimum execution ordering model. | |
| (*) The effects of the cpu cache. | |
| - Cache coherency vs DMA. | |
| - Cache coherency vs MMIO. | |
| (*) The things CPUs get up to. | |
| - And then there's the Alpha. | |
| - Virtual Machine Guests. | |
| (*) Example uses. | |
| - Circular buffers. | |
| (*) References. | |
| ============================ | |
| ABSTRACT MEMORY ACCESS MODEL | |
| ============================ | |
| Consider the following abstract model of the system: | |
| : : | |
| : : | |
| : : | |
| +-------+ : +--------+ : +-------+ | |
| | | : | | : | | | |
| | | : | | : | | | |
| | CPU 1 |<----->| Memory |<----->| CPU 2 | | |
| | | : | | : | | | |
| | | : | | : | | | |
| +-------+ : +--------+ : +-------+ | |
| ^ : ^ : ^ | |
| | : | : | | |
| | : | : | | |
| | : v : | | |
| | : +--------+ : | | |
| | : | | : | | |
| | : | | : | | |
| +---------->| Device |<----------+ | |
| : | | : | |
| : | | : | |
| : +--------+ : | |
| : : | |
| Each CPU executes a program that generates memory access operations. In the | |
| abstract CPU, memory operation ordering is very relaxed, and a CPU may actually | |
| perform the memory operations in any order it likes, provided program causality | |
| appears to be maintained. Similarly, the compiler may also arrange the | |
| instructions it emits in any order it likes, provided it doesn't affect the | |
| apparent operation of the program. | |
| So in the above diagram, the effects of the memory operations performed by a | |
| CPU are perceived by the rest of the system as the operations cross the | |
| interface between the CPU and rest of the system (the dotted lines). | |
| For example, consider the following sequence of events: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1; B == 2 } | |
| A = 3; x = B; | |
| B = 4; y = A; | |
| The set of accesses as seen by the memory system in the middle can be arranged | |
| in 24 different combinations: | |
| STORE A=3, STORE B=4, y=LOAD A->3, x=LOAD B->4 | |
| STORE A=3, STORE B=4, x=LOAD B->4, y=LOAD A->3 | |
| STORE A=3, y=LOAD A->3, STORE B=4, x=LOAD B->4 | |
| STORE A=3, y=LOAD A->3, x=LOAD B->2, STORE B=4 | |
| STORE A=3, x=LOAD B->2, STORE B=4, y=LOAD A->3 | |
| STORE A=3, x=LOAD B->2, y=LOAD A->3, STORE B=4 | |
| STORE B=4, STORE A=3, y=LOAD A->3, x=LOAD B->4 | |
| STORE B=4, ... | |
| ... | |
| and can thus result in four different combinations of values: | |
| x == 2, y == 1 | |
| x == 2, y == 3 | |
| x == 4, y == 1 | |
| x == 4, y == 3 | |
| Furthermore, the stores committed by a CPU to the memory system may not be | |
| perceived by the loads made by another CPU in the same order as the stores were | |
| committed. | |
| As a further example, consider this sequence of events: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C == 3, P == &A, Q == &C } | |
| B = 4; Q = P; | |
| P = &B; D = *Q; | |
| There is an obvious address dependency here, as the value loaded into D depends | |
| on the address retrieved from P by CPU 2. At the end of the sequence, any of | |
| the following results are possible: | |
| (Q == &A) and (D == 1) | |
| (Q == &B) and (D == 2) | |
| (Q == &B) and (D == 4) | |
| Note that CPU 2 will never try and load C into D because the CPU will load P | |
| into Q before issuing the load of *Q. | |
| DEVICE OPERATIONS | |
| ----------------- | |
| Some devices present their control interfaces as collections of memory | |
| locations, but the order in which the control registers are accessed is very | |
| important. For instance, imagine an ethernet card with a set of internal | |
| registers that are accessed through an address port register (A) and a data | |
| port register (D). To read internal register 5, the following code might then | |
| be used: | |
| *A = 5; | |
| x = *D; | |
| but this might show up as either of the following two sequences: | |
| STORE *A = 5, x = LOAD *D | |
| x = LOAD *D, STORE *A = 5 | |
| the second of which will almost certainly result in a malfunction, since it set | |
| the address _after_ attempting to read the register. | |
| GUARANTEES | |
| ---------- | |
| There are some minimal guarantees that may be expected of a CPU: | |
| (*) On any given CPU, dependent memory accesses will be issued in order, with | |
| respect to itself. This means that for: | |
| Q = READ_ONCE(P); D = READ_ONCE(*Q); | |
| the CPU will issue the following memory operations: | |
| Q = LOAD P, D = LOAD *Q | |
| and always in that order. However, on DEC Alpha, READ_ONCE() also | |
| emits a memory-barrier instruction, so that a DEC Alpha CPU will | |
| instead issue the following memory operations: | |
| Q = LOAD P, MEMORY_BARRIER, D = LOAD *Q, MEMORY_BARRIER | |
| Whether on DEC Alpha or not, the READ_ONCE() also prevents compiler | |
| mischief. | |
| (*) Overlapping loads and stores within a particular CPU will appear to be | |
| ordered within that CPU. This means that for: | |
| a = READ_ONCE(*X); WRITE_ONCE(*X, b); | |
| the CPU will only issue the following sequence of memory operations: | |
| a = LOAD *X, STORE *X = b | |
| And for: | |
| WRITE_ONCE(*X, c); d = READ_ONCE(*X); | |
| the CPU will only issue: | |
| STORE *X = c, d = LOAD *X | |
| (Loads and stores overlap if they are targeted at overlapping pieces of | |
| memory). | |
| And there are a number of things that _must_ or _must_not_ be assumed: | |
| (*) It _must_not_ be assumed that the compiler will do what you want | |
| with memory references that are not protected by READ_ONCE() and | |
| WRITE_ONCE(). Without them, the compiler is within its rights to | |
| do all sorts of "creative" transformations, which are covered in | |
| the COMPILER BARRIER section. | |
| (*) It _must_not_ be assumed that independent loads and stores will be issued | |
| in the order given. This means that for: | |
| X = *A; Y = *B; *D = Z; | |
| we may get any of the following sequences: | |
| X = LOAD *A, Y = LOAD *B, STORE *D = Z | |
| X = LOAD *A, STORE *D = Z, Y = LOAD *B | |
| Y = LOAD *B, X = LOAD *A, STORE *D = Z | |
| Y = LOAD *B, STORE *D = Z, X = LOAD *A | |
| STORE *D = Z, X = LOAD *A, Y = LOAD *B | |
| STORE *D = Z, Y = LOAD *B, X = LOAD *A | |
| (*) It _must_ be assumed that overlapping memory accesses may be merged or | |
| discarded. This means that for: | |
| X = *A; Y = *(A + 4); | |
| we may get any one of the following sequences: | |
| X = LOAD *A; Y = LOAD *(A + 4); | |
| Y = LOAD *(A + 4); X = LOAD *A; | |
| {X, Y} = LOAD {*A, *(A + 4) }; | |
| And for: | |
| *A = X; *(A + 4) = Y; | |
| we may get any of: | |
| STORE *A = X; STORE *(A + 4) = Y; | |
| STORE *(A + 4) = Y; STORE *A = X; | |
| STORE {*A, *(A + 4) } = {X, Y}; | |
| And there are anti-guarantees: | |
| (*) These guarantees do not apply to bitfields, because compilers often | |
| generate code to modify these using non-atomic read-modify-write | |
| sequences. Do not attempt to use bitfields to synchronize parallel | |
| algorithms. | |
| (*) Even in cases where bitfields are protected by locks, all fields | |
| in a given bitfield must be protected by one lock. If two fields | |
| in a given bitfield are protected by different locks, the compiler's | |
| non-atomic read-modify-write sequences can cause an update to one | |
| field to corrupt the value of an adjacent field. | |
| (*) These guarantees apply only to properly aligned and sized scalar | |
| variables. "Properly sized" currently means variables that are | |
| the same size as "char", "short", "int" and "long". "Properly | |
| aligned" means the natural alignment, thus no constraints for | |
| "char", two-byte alignment for "short", four-byte alignment for | |
| "int", and either four-byte or eight-byte alignment for "long", | |
| on 32-bit and 64-bit systems, respectively. Note that these | |
| guarantees were introduced into the C11 standard, so beware when | |
| using older pre-C11 compilers (for example, gcc 4.6). The portion | |
| of the standard containing this guarantee is Section 3.14, which | |
| defines "memory location" as follows: | |
| memory location | |
| either an object of scalar type, or a maximal sequence | |
| of adjacent bit-fields all having nonzero width | |
| NOTE 1: Two threads of execution can update and access | |
| separate memory locations without interfering with | |
| each other. | |
| NOTE 2: A bit-field and an adjacent non-bit-field member | |
| are in separate memory locations. The same applies | |
| to two bit-fields, if one is declared inside a nested | |
| structure declaration and the other is not, or if the two | |
| are separated by a zero-length bit-field declaration, | |
| or if they are separated by a non-bit-field member | |
| declaration. It is not safe to concurrently update two | |
| bit-fields in the same structure if all members declared | |
| between them are also bit-fields, no matter what the | |
| sizes of those intervening bit-fields happen to be. | |
| ========================= | |
| WHAT ARE MEMORY BARRIERS? | |
| ========================= | |
| As can be seen above, independent memory operations are effectively performed | |
| in random order, but this can be a problem for CPU-CPU interaction and for I/O. | |
| What is required is some way of intervening to instruct the compiler and the | |
| CPU to restrict the order. | |
| Memory barriers are such interventions. They impose a perceived partial | |
| ordering over the memory operations on either side of the barrier. | |
| Such enforcement is important because the CPUs and other devices in a system | |
| can use a variety of tricks to improve performance, including reordering, | |
| deferral and combination of memory operations; speculative loads; speculative | |
| branch prediction and various types of caching. Memory barriers are used to | |
| override or suppress these tricks, allowing the code to sanely control the | |
| interaction of multiple CPUs and/or devices. | |
| VARIETIES OF MEMORY BARRIER | |
| --------------------------- | |
| Memory barriers come in four basic varieties: | |
| (1) Write (or store) memory barriers. | |
| A write memory barrier gives a guarantee that all the STORE operations | |
| specified before the barrier will appear to happen before all the STORE | |
| operations specified after the barrier with respect to the other | |
| components of the system. | |
| A write barrier is a partial ordering on stores only; it is not required | |
| to have any effect on loads. | |
| A CPU can be viewed as committing a sequence of store operations to the | |
| memory system as time progresses. All stores _before_ a write barrier | |
| will occur _before_ all the stores after the write barrier. | |
| [!] Note that write barriers should normally be paired with read or | |
| address-dependency barriers; see the "SMP barrier pairing" subsection. | |
| (2) Address-dependency barriers (historical). | |
| [!] This section is marked as HISTORICAL: it covers the long-obsolete | |
| smp_read_barrier_depends() macro, the semantics of which are now | |
| implicit in all marked accesses. For more up-to-date information, | |
| including how compiler transformations can sometimes break address | |
| dependencies, see Documentation/RCU/rcu_dereference.rst. | |
| An address-dependency barrier is a weaker form of read barrier. In the | |
| case where two loads are performed such that the second depends on the | |
| result of the first (eg: the first load retrieves the address to which | |
| the second load will be directed), an address-dependency barrier would | |
| be required to make sure that the target of the second load is updated | |
| after the address obtained by the first load is accessed. | |
| An address-dependency barrier is a partial ordering on interdependent | |
| loads only; it is not required to have any effect on stores, independent | |
| loads or overlapping loads. | |
| As mentioned in (1), the other CPUs in the system can be viewed as | |
| committing sequences of stores to the memory system that the CPU being | |
| considered can then perceive. An address-dependency barrier issued by | |
| the CPU under consideration guarantees that for any load preceding it, | |
| if that load touches one of a sequence of stores from another CPU, then | |
| by the time the barrier completes, the effects of all the stores prior to | |
| that touched by the load will be perceptible to any loads issued after | |
| the address-dependency barrier. | |
| See the "Examples of memory barrier sequences" subsection for diagrams | |
| showing the ordering constraints. | |
| [!] Note that the first load really has to have an _address_ dependency and | |
| not a control dependency. If the address for the second load is dependent | |
| on the first load, but the dependency is through a conditional rather than | |
| actually loading the address itself, then it's a _control_ dependency and | |
| a full read barrier or better is required. See the "Control dependencies" | |
| subsection for more information. | |
| [!] Note that address-dependency barriers should normally be paired with | |
| write barriers; see the "SMP barrier pairing" subsection. | |
| [!] Kernel release v5.9 removed kernel APIs for explicit address- | |
| dependency barriers. Nowadays, APIs for marking loads from shared | |
| variables such as READ_ONCE() and rcu_dereference() provide implicit | |
| address-dependency barriers. | |
| (3) Read (or load) memory barriers. | |
| A read barrier is an address-dependency barrier plus a guarantee that all | |
| the LOAD operations specified before the barrier will appear to happen | |
| before all the LOAD operations specified after the barrier with respect to | |
| the other components of the system. | |
| A read barrier is a partial ordering on loads only; it is not required to | |
| have any effect on stores. | |
| Read memory barriers imply address-dependency barriers, and so can | |
| substitute for them. | |
| [!] Note that read barriers should normally be paired with write barriers; | |
| see the "SMP barrier pairing" subsection. | |
| (4) General memory barriers. | |
| A general memory barrier gives a guarantee that all the LOAD and STORE | |
| operations specified before the barrier will appear to happen before all | |
| the LOAD and STORE operations specified after the barrier with respect to | |
| the other components of the system. | |
| A general memory barrier is a partial ordering over both loads and stores. | |
| General memory barriers imply both read and write memory barriers, and so | |
| can substitute for either. | |
| And a couple of implicit varieties: | |
| (5) ACQUIRE operations. | |
| This acts as a one-way permeable barrier. It guarantees that all memory | |
| operations after the ACQUIRE operation will appear to happen after the | |
| ACQUIRE operation with respect to the other components of the system. | |
| ACQUIRE operations include LOCK operations and both smp_load_acquire() | |
| and smp_cond_load_acquire() operations. | |
| Memory operations that occur before an ACQUIRE operation may appear to | |
| happen after it completes. | |
| An ACQUIRE operation should almost always be paired with a RELEASE | |
| operation. | |
| (6) RELEASE operations. | |
| This also acts as a one-way permeable barrier. It guarantees that all | |
| memory operations before the RELEASE operation will appear to happen | |
| before the RELEASE operation with respect to the other components of the | |
| system. RELEASE operations include UNLOCK operations and | |
| smp_store_release() operations. | |
| Memory operations that occur after a RELEASE operation may appear to | |
| happen before it completes. | |
| The use of ACQUIRE and RELEASE operations generally precludes the need | |
| for other sorts of memory barrier. In addition, a RELEASE+ACQUIRE pair is | |
| -not- guaranteed to act as a full memory barrier. However, after an | |
| ACQUIRE on a given variable, all memory accesses preceding any prior | |
| RELEASE on that same variable are guaranteed to be visible. In other | |
| words, within a given variable's critical section, all accesses of all | |
| previous critical sections for that variable are guaranteed to have | |
| completed. | |
| This means that ACQUIRE acts as a minimal "acquire" operation and | |
| RELEASE acts as a minimal "release" operation. | |
| A subset of the atomic operations described in atomic_t.txt have ACQUIRE and | |
| RELEASE variants in addition to fully-ordered and relaxed (no barrier | |
| semantics) definitions. For compound atomics performing both a load and a | |
| store, ACQUIRE semantics apply only to the load and RELEASE semantics apply | |
| only to the store portion of the operation. | |
| Memory barriers are only required where there's a possibility of interaction | |
| between two CPUs or between a CPU and a device. If it can be guaranteed that | |
| there won't be any such interaction in any particular piece of code, then | |
| memory barriers are unnecessary in that piece of code. | |
| Note that these are the _minimum_ guarantees. Different architectures may give | |
| more substantial guarantees, but they may _not_ be relied upon outside of arch | |
| specific code. | |
| WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? | |
| ---------------------------------------------- | |
| There are certain things that the Linux kernel memory barriers do not guarantee: | |
| (*) There is no guarantee that any of the memory accesses specified before a | |
| memory barrier will be _complete_ by the completion of a memory barrier | |
| instruction; the barrier can be considered to draw a line in that CPU's | |
| access queue that accesses of the appropriate type may not cross. | |
| (*) There is no guarantee that issuing a memory barrier on one CPU will have | |
| any direct effect on another CPU or any other hardware in the system. The | |
| indirect effect will be the order in which the second CPU sees the effects | |
| of the first CPU's accesses occur, but see the next point: | |
| (*) There is no guarantee that a CPU will see the correct order of effects | |
| from a second CPU's accesses, even _if_ the second CPU uses a memory | |
| barrier, unless the first CPU _also_ uses a matching memory barrier (see | |
| the subsection on "SMP Barrier Pairing"). | |
| (*) There is no guarantee that some intervening piece of off-the-CPU | |
| hardware[*] will not reorder the memory accesses. CPU cache coherency | |
| mechanisms should propagate the indirect effects of a memory barrier | |
| between CPUs, but might not do so in order. | |
| [*] For information on bus mastering DMA and coherency please read: | |
| Documentation/driver-api/pci/pci.rst | |
| Documentation/core-api/dma-api-howto.rst | |
| Documentation/core-api/dma-api.rst | |
| ADDRESS-DEPENDENCY BARRIERS (HISTORICAL) | |
| ---------------------------------------- | |
| [!] This section is marked as HISTORICAL: it covers the long-obsolete | |
| smp_read_barrier_depends() macro, the semantics of which are now implicit | |
| in all marked accesses. For more up-to-date information, including | |
| how compiler transformations can sometimes break address dependencies, | |
| see Documentation/RCU/rcu_dereference.rst. | |
| As of v4.15 of the Linux kernel, an smp_mb() was added to READ_ONCE() for | |
| DEC Alpha, which means that about the only people who need to pay attention | |
| to this section are those working on DEC Alpha architecture-specific code | |
| and those working on READ_ONCE() itself. For those who need it, and for | |
| those who are interested in the history, here is the story of | |
| address-dependency barriers. | |
| [!] While address dependencies are observed in both load-to-load and | |
| load-to-store relations, address-dependency barriers are not necessary | |
| for load-to-store situations. | |
| The requirement of address-dependency barriers is a little subtle, and | |
| it's not always obvious that they're needed. To illustrate, consider the | |
| following sequence of events: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C == 3, P == &A, Q == &C } | |
| B = 4; | |
| <write barrier> | |
| WRITE_ONCE(P, &B); | |
| Q = READ_ONCE_OLD(P); | |
| D = *Q; | |
| [!] READ_ONCE_OLD() corresponds to READ_ONCE() of pre-4.15 kernel, which | |
| doesn't imply an address-dependency barrier. | |
| There's a clear address dependency here, and it would seem that by the end of | |
| the sequence, Q must be either &A or &B, and that: | |
| (Q == &A) implies (D == 1) | |
| (Q == &B) implies (D == 4) | |
| But! CPU 2's perception of P may be updated _before_ its perception of B, thus | |
| leading to the following situation: | |
| (Q == &B) and (D == 2) ???? | |
| While this may seem like a failure of coherency or causality maintenance, it | |
| isn't, and this behaviour can be observed on certain real CPUs (such as the DEC | |
| Alpha). | |
| To deal with this, READ_ONCE() provides an implicit address-dependency barrier | |
| since kernel release v4.15: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C == 3, P == &A, Q == &C } | |
| B = 4; | |
| <write barrier> | |
| WRITE_ONCE(P, &B); | |
| Q = READ_ONCE(P); | |
| <implicit address-dependency barrier> | |
| D = *Q; | |
| This enforces the occurrence of one of the two implications, and prevents the | |
| third possibility from arising. | |
| [!] Note that this extremely counterintuitive situation arises most easily on | |
| machines with split caches, so that, for example, one cache bank processes | |
| even-numbered cache lines and the other bank processes odd-numbered cache | |
| lines. The pointer P might be stored in an odd-numbered cache line, and the | |
| variable B might be stored in an even-numbered cache line. Then, if the | |
| even-numbered bank of the reading CPU's cache is extremely busy while the | |
| odd-numbered bank is idle, one can see the new value of the pointer P (&B), | |
| but the old value of the variable B (2). | |
| An address-dependency barrier is not required to order dependent writes | |
| because the CPUs that the Linux kernel supports don't do writes until they | |
| are certain (1) that the write will actually happen, (2) of the location of | |
| the write, and (3) of the value to be written. | |
| But please carefully read the "CONTROL DEPENDENCIES" section and the | |
| Documentation/RCU/rcu_dereference.rst file: The compiler can and does break | |
| dependencies in a great many highly creative ways. | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| { A == 1, B == 2, C = 3, P == &A, Q == &C } | |
| B = 4; | |
| <write barrier> | |
| WRITE_ONCE(P, &B); | |
| Q = READ_ONCE_OLD(P); | |
| WRITE_ONCE(*Q, 5); | |
| Therefore, no address-dependency barrier is required to order the read into | |
| Q with the store into *Q. In other words, this outcome is prohibited, | |
| even without an implicit address-dependency barrier of modern READ_ONCE(): | |
| (Q == &B) && (B == 4) | |
| Please note that this pattern should be rare. After all, the whole point | |
| of dependency ordering is to -prevent- writes to the data structure, along | |
| with the expensive cache misses associated with those writes. This pattern | |
| can be used to record rare error conditions and the like, and the CPUs' | |
| naturally occurring ordering prevents such records from being lost. | |
| Note well that the ordering provided by an address dependency is local to | |
| the CPU containing it. See the section on "Multicopy atomicity" for | |
| more information. | |
| The address-dependency barrier is very important to the RCU system, | |
| for example. See rcu_assign_pointer() and rcu_dereference() in | |
| include/linux/rcupdate.h. This permits the current target of an RCU'd | |
| pointer to be replaced with a new modified target, without the replacement | |
| target appearing to be incompletely initialised. | |
| CONTROL DEPENDENCIES | |
| -------------------- | |
| Control dependencies can be a bit tricky because current compilers do | |
| not understand them. The purpose of this section is to help you prevent | |
| the compiler's ignorance from breaking your code. | |
| A load-load control dependency requires a full read memory barrier, not | |
| simply an (implicit) address-dependency barrier to make it work correctly. | |
| Consider the following bit of code: | |
| q = READ_ONCE(a); | |
| <implicit address-dependency barrier> | |
| if (q) { | |
| /* BUG: No address dependency!!! */ | |
| p = READ_ONCE(b); | |
| } | |
| This will not have the desired effect because there is no actual address | |
| dependency, but rather a control dependency that the CPU may short-circuit | |
| by attempting to predict the outcome in advance, so that other CPUs see | |
| the load from b as having happened before the load from a. In such a case | |
| what's actually required is: | |
| q = READ_ONCE(a); | |
| if (q) { | |
| <read barrier> | |
| p = READ_ONCE(b); | |
| } | |
| However, stores are not speculated. This means that ordering -is- provided | |
| for load-store control dependencies, as in the following example: | |
| q = READ_ONCE(a); | |
| if (q) { | |
| WRITE_ONCE(b, 1); | |
| } | |
| Control dependencies pair normally with other types of barriers. | |
| That said, please note that neither READ_ONCE() nor WRITE_ONCE() | |
| are optional! Without the READ_ONCE(), the compiler might combine the | |
| load from 'a' with other loads from 'a'. Without the WRITE_ONCE(), | |
| the compiler might combine the store to 'b' with other stores to 'b'. | |
| Either can result in highly counterintuitive effects on ordering. | |
| Worse yet, if the compiler is able to prove (say) that the value of | |
| variable 'a' is always non-zero, it would be well within its rights | |
| to optimize the original example by eliminating the "if" statement | |
| as follows: | |
| q = a; | |
| b = 1; /* BUG: Compiler and CPU can both reorder!!! */ | |
| So don't leave out the READ_ONCE(). | |
| It is tempting to try to enforce ordering on identical stores on both | |
| branches of the "if" statement as follows: | |
| q = READ_ONCE(a); | |
| if (q) { | |
| barrier(); | |
| WRITE_ONCE(b, 1); | |
| do_something(); | |
| } else { | |
| barrier(); | |
| WRITE_ONCE(b, 1); | |
| do_something_else(); | |
| } | |
| Unfortunately, current compilers will transform this as follows at high | |
| optimization levels: | |
| q = READ_ONCE(a); | |
| barrier(); | |
| WRITE_ONCE(b, 1); /* BUG: No ordering vs. load from a!!! */ | |
| if (q) { | |
| /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */ | |
| do_something(); | |
| } else { | |
| /* WRITE_ONCE(b, 1); -- moved up, BUG!!! */ | |
| do_something_else(); | |
| } | |
| Now there is no conditional between the load from 'a' and the store to | |
| 'b', which means that the CPU is within its rights to reorder them: | |
| The conditional is absolutely required, and must be present in the | |
| assembly code even after all compiler optimizations have been applied. | |
| Therefore, if you need ordering in this example, you need explicit | |
| memory barriers, for example, smp_store_release(): | |
| q = READ_ONCE(a); | |
| if (q) { | |
| smp_store_release(&b, 1); | |
| do_something(); | |
| } else { | |
| smp_store_release(&b, 1); | |
| do_something_else(); | |
| } | |
| In contrast, without explicit memory barriers, two-legged-if control | |
| ordering is guaranteed only when the stores differ, for example: | |
| q = READ_ONCE(a); | |
| if (q) { | |
| WRITE_ONCE(b, 1); | |
| do_something(); | |
| } else { | |
| WRITE_ONCE(b, 2); | |
| do_something_else(); | |
| } | |
| The initial READ_ONCE() is still required to prevent the compiler from | |
| proving the value of 'a'. | |
| In addition, you need to be careful what you do with the local variable 'q', | |
| otherwise the compiler might be able to guess the value and again remove | |
| the needed conditional. For example: | |
| q = READ_ONCE(a); | |
| if (q % MAX) { | |
| WRITE_ONCE(b, 1); | |
| do_something(); | |
| } else { | |
| WRITE_ONCE(b, 2); | |
| do_something_else(); | |
| } | |
| If MAX is defined to be 1, then the compiler knows that (q % MAX) is | |
| equal to zero, in which case the compiler is within its rights to | |
| transform the above code into the following: | |
| q = READ_ONCE(a); | |
| WRITE_ONCE(b, 2); | |
| do_something_else(); | |
| Given this transformation, the CPU is not required to respect the ordering | |
| between the load from variable 'a' and the store to variable 'b'. It is | |
| tempting to add a barrier(), but this does not help. The conditional | |
| is gone, and the barrier won't bring it back. Therefore, if you are | |
| relying on this ordering, you should make sure that MAX is greater than | |
| one, perhaps as follows: | |
| q = READ_ONCE(a); | |
| BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */ | |
| if (q % MAX) { | |
| WRITE_ONCE(b, 1); | |
| do_something(); | |
| } else { | |
| WRITE_ONCE(b, 2); | |
| do_something_else(); | |
| } | |
| Please note once again that the stores to 'b' differ. If they were | |
| identical, as noted earlier, the compiler could pull this store outside | |
| of the 'if' statement. | |
| You must also be careful not to rely too much on boolean short-circuit | |
| evaluation. Consider this example: | |
| q = READ_ONCE(a); | |
| if (q || 1 > 0) | |
| WRITE_ONCE(b, 1); | |
| Because the first condition cannot fault and the second condition is | |
| always true, the compiler can transform this example as following, | |
| defeating control dependency: | |
| q = READ_ONCE(a); | |
| WRITE_ONCE(b, 1); | |
| This example underscores the need to ensure that the compiler cannot | |
| out-guess your code. More generally, although READ_ONCE() does force | |
| the compiler to actually emit code for a given load, it does not force | |
| the compiler to use the results. | |
| In addition, control dependencies apply only to the then-clause and | |
| else-clause of the if-statement in question. In particular, it does | |
| not necessarily apply to code following the if-statement: | |
| q = READ_ONCE(a); | |
| if (q) { | |
| WRITE_ONCE(b, 1); | |
| } else { | |
| WRITE_ONCE(b, 2); | |
| } | |
| WRITE_ONCE(c, 1); /* BUG: No ordering against the read from 'a'. */ | |
| It is tempting to argue that there in fact is ordering because the | |
| compiler cannot reorder volatile accesses and also cannot reorder | |
| the writes to 'b' with the condition. Unfortunately for this line | |
| of reasoning, the compiler might compile the two writes to 'b' as | |
| conditional-move instructions, as in this fanciful pseudo-assembly | |
| language: | |
| ld r1,a | |
| cmp r1,$0 | |
| cmov,ne r4,$1 | |
| cmov,eq r4,$2 | |
| st r4,b | |
| st $1,c | |
| A weakly ordered CPU would have no dependency of any sort between the load | |
| from 'a' and the store to 'c'. The control dependencies would extend | |
| only to the pair of cmov instructions and the store depending on them. | |
| In short, control dependencies apply only to the stores in the then-clause | |
| and else-clause of the if-statement in question (including functions | |
| invoked by those two clauses), not to code following that if-statement. | |
| Note well that the ordering provided by a control dependency is local | |
| to the CPU containing it. See the section on "Multicopy atomicity" | |
| for more information. | |
| In summary: | |
| (*) Control dependencies can order prior loads against later stores. | |
| However, they do -not- guarantee any other sort of ordering: | |
| Not prior loads against later loads, nor prior stores against | |
| later anything. If you need these other forms of ordering, | |
| use smp_rmb(), smp_wmb(), or, in the case of prior stores and | |
| later loads, smp_mb(). | |
| (*) If both legs of the "if" statement begin with identical stores to | |
| the same variable, then those stores must be ordered, either by | |
| preceding both of them with smp_mb() or by using smp_store_release() | |
| to carry out the stores. Please note that it is -not- sufficient | |
| to use barrier() at beginning of each leg of the "if" statement | |
| because, as shown by the example above, optimizing compilers can | |
| destroy the control dependency while respecting the letter of the | |
| barrier() law. | |
| (*) Control dependencies require at least one run-time conditional | |
| between the prior load and the subsequent store, and this | |
| conditional must involve the prior load. If the compiler is able | |
| to optimize the conditional away, it will have also optimized | |
| away the ordering. Careful use of READ_ONCE() and WRITE_ONCE() | |
| can help to preserve the needed conditional. | |
| (*) Control dependencies require that the compiler avoid reordering the | |
| dependency into nonexistence. Careful use of READ_ONCE() or | |
| atomic{,64}_read() can help to preserve your control dependency. | |
| Please see the COMPILER BARRIER section for more information. | |
| (*) Control dependencies apply only to the then-clause and else-clause | |
| of the if-statement containing the control dependency, including | |
| any functions that these two clauses call. Control dependencies | |
| do -not- apply to code following the if-statement containing the | |
| control dependency. | |
| (*) Control dependencies pair normally with other types of barriers. | |
| (*) Control dependencies do -not- provide multicopy atomicity. If you | |
| need all the CPUs to see a given store at the same time, use smp_mb(). | |
| (*) Compilers do not understand control dependencies. It is therefore | |
| your job to ensure that they do not break your code. | |
| SMP BARRIER PAIRING | |
| ------------------- | |
| When dealing with CPU-CPU interactions, certain types of memory barrier should | |
| always be paired. A lack of appropriate pairing is almost certainly an error. | |
| General barriers pair with each other, though they also pair with most | |
| other types of barriers, albeit without multicopy atomicity. An acquire | |
| barrier pairs with a release barrier, but both may also pair with other | |
| barriers, including of course general barriers. A write barrier pairs | |
| with an address-dependency barrier, a control dependency, an acquire barrier, | |
| a release barrier, a read barrier, or a general barrier. Similarly a | |
| read barrier, control dependency, or an address-dependency barrier pairs | |
| with a write barrier, an acquire barrier, a release barrier, or a | |
| general barrier: | |
| CPU 1 CPU 2 | |
| =============== =============== | |
| WRITE_ONCE(a, 1); | |
| <write barrier> | |
| WRITE_ONCE(b, 2); x = READ_ONCE(b); | |
| <read barrier> | |
| y = READ_ONCE(a); | |
| Or: | |
| CPU 1 CPU 2 | |
| =============== =============================== | |
| a = 1; | |
| <write barrier> | |
| WRITE_ONCE(b, &a); x = READ_ONCE(b); | |
| <implicit address-dependency barrier> | |
| y = *x; | |
| Or even: | |
| CPU 1 CPU 2 | |
| =============== =============================== | |
| r1 = READ_ONCE(y); | |
| <general barrier> | |
| WRITE_ONCE(x, 1); if (r2 = READ_ONCE(x)) { | |
| <implicit control dependency> | |
| WRITE_ONCE(y, 1); | |
| } | |
| assert(r1 == 0 || r2 == 0); | |
| Basically, the read barrier always has to be there, even though it can be of | |
| the "weaker" type. | |
| [!] Note that the stores before the write barrier would normally be expected to | |
| match the loads after the read barrier or the address-dependency barrier, and | |
| vice versa: | |
| CPU 1 CPU 2 | |
| =================== =================== | |
| WRITE_ONCE(a, 1); }---- --->{ v = READ_ONCE(c); | |
| WRITE_ONCE(b, 2); } \ / { w = READ_ONCE(d); | |
| <write barrier> \ <read barrier> | |
| WRITE_ONCE(c, 3); } / \ { x = READ_ONCE(a); | |
| WRITE_ONCE(d, 4); }---- --->{ y = READ_ONCE(b); | |
| EXAMPLES OF MEMORY BARRIER SEQUENCES | |
| ------------------------------------ | |
| Firstly, write barriers act as partial orderings on store operations. | |
| Consider the following sequence of events: | |
| CPU 1 | |
| ======================= | |
| STORE A = 1 | |
| STORE B = 2 | |
| STORE C = 3 | |
| <write barrier> | |
| STORE D = 4 | |
| STORE E = 5 | |
| This sequence of events is committed to the memory coherence system in an order | |
| that the rest of the system might perceive as the unordered set of { STORE A, | |
| STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E | |
| }: | |
| +-------+ : : | |
| | | +------+ | |
| | |------>| C=3 | } /\ | |
| | | : +------+ }----- \ -----> Events perceptible to | |
| | | : | A=1 | } \/ the rest of the system | |
| | | : +------+ } | |
| | CPU 1 | : | B=2 | } | |
| | | +------+ } | |
| | | wwwwwwwwwwwwwwww } <--- At this point the write barrier | |
| | | +------+ } requires all stores prior to the | |
| | | : | E=5 | } barrier to be committed before | |
| | | : +------+ } further stores may take place | |
| | |------>| D=4 | } | |
| | | +------+ | |
| +-------+ : : | |
| | | |
| | Sequence in which stores are committed to the | |
| | memory system by CPU 1 | |
| V | |
| Secondly, address-dependency barriers act as partial orderings on address- | |
| dependent loads. Consider the following sequence of events: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { B = 7; X = 9; Y = 8; C = &Y } | |
| STORE A = 1 | |
| STORE B = 2 | |
| <write barrier> | |
| STORE C = &B LOAD X | |
| STORE D = 4 LOAD C (gets &B) | |
| LOAD *C (reads B) | |
| Without intervention, CPU 2 may perceive the events on CPU 1 in some | |
| effectively random order, despite the write barrier issued by CPU 1: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | Sequence of update | |
| | |------>| B=2 |----- --->| Y->8 | | of perception on | |
| | | : +------+ \ +-------+ | CPU 2 | |
| | CPU 1 | : | A=1 | \ --->| C->&Y | V | |
| | | +------+ | +-------+ | |
| | | wwwwwwwwwwwwwwww | : : | |
| | | +------+ | : : | |
| | | : | C=&B |--- | : : +-------+ | |
| | | : +------+ \ | +-------+ | | | |
| | |------>| D=4 | ----------->| C->&B |------>| | | |
| | | +------+ | +-------+ | | | |
| +-------+ : : | : : | | | |
| | : : | | | |
| | : : | CPU 2 | | |
| | +-------+ | | | |
| Apparently incorrect ---> | | B->7 |------>| | | |
| perception of B (!) | +-------+ | | | |
| | : : | | | |
| | +-------+ | | | |
| The load of X holds ---> \ | X->9 |------>| | | |
| up the maintenance \ +-------+ | | | |
| of coherence of B ----->| B->2 | +-------+ | |
| +-------+ | |
| : : | |
| In the above example, CPU 2 perceives that B is 7, despite the load of *C | |
| (which would be B) coming after the LOAD of C. | |
| If, however, an address-dependency barrier were to be placed between the load | |
| of C and the load of *C (ie: B) on CPU 2: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { B = 7; X = 9; Y = 8; C = &Y } | |
| STORE A = 1 | |
| STORE B = 2 | |
| <write barrier> | |
| STORE C = &B LOAD X | |
| STORE D = 4 LOAD C (gets &B) | |
| <address-dependency barrier> | |
| LOAD *C (reads B) | |
| then the following will occur: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| B=2 |----- --->| Y->8 | | |
| | | : +------+ \ +-------+ | |
| | CPU 1 | : | A=1 | \ --->| C->&Y | | |
| | | +------+ | +-------+ | |
| | | wwwwwwwwwwwwwwww | : : | |
| | | +------+ | : : | |
| | | : | C=&B |--- | : : +-------+ | |
| | | : +------+ \ | +-------+ | | | |
| | |------>| D=4 | ----------->| C->&B |------>| | | |
| | | +------+ | +-------+ | | | |
| +-------+ : : | : : | | | |
| | : : | | | |
| | : : | CPU 2 | | |
| | +-------+ | | | |
| | | X->9 |------>| | | |
| | +-------+ | | | |
| Makes sure all effects ---> \ aaaaaaaaaaaaaaaaa | | | |
| prior to the store of C \ +-------+ | | | |
| are perceptible to ----->| B->2 |------>| | | |
| subsequent loads +-------+ | | | |
| : : +-------+ | |
| And thirdly, a read barrier acts as a partial order on loads. Consider the | |
| following sequence of events: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { A = 0, B = 9 } | |
| STORE A=1 | |
| <write barrier> | |
| STORE B=2 | |
| LOAD B | |
| LOAD A | |
| Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in | |
| some effectively random order, despite the write barrier issued by CPU 1: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | | A->0 |------>| | | |
| | +-------+ | | | |
| | : : +-------+ | |
| \ : : | |
| \ +-------+ | |
| ---->| A->1 | | |
| +-------+ | |
| : : | |
| If, however, a read barrier were to be placed between the load of B and the | |
| load of A on CPU 2: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { A = 0, B = 9 } | |
| STORE A=1 | |
| <write barrier> | |
| STORE B=2 | |
| LOAD B | |
| <read barrier> | |
| LOAD A | |
| then the partial ordering imposed by CPU 1 will be perceived correctly by CPU | |
| 2: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | : : | | | |
| | : : | | | |
| At this point the read ----> \ rrrrrrrrrrrrrrrrr | | | |
| barrier causes all effects \ +-------+ | | | |
| prior to the storage of B ---->| A->1 |------>| | | |
| to be perceptible to CPU 2 +-------+ | | | |
| : : +-------+ | |
| To illustrate this more completely, consider what could happen if the code | |
| contained a load of A either side of the read barrier: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| { A = 0, B = 9 } | |
| STORE A=1 | |
| <write barrier> | |
| STORE B=2 | |
| LOAD B | |
| LOAD A [first load of A] | |
| <read barrier> | |
| LOAD A [second load of A] | |
| Even though the two loads of A both occur after the load of B, they may both | |
| come up with different values: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | : : | | | |
| | : : | | | |
| | +-------+ | | | |
| | | A->0 |------>| 1st | | |
| | +-------+ | | | |
| At this point the read ----> \ rrrrrrrrrrrrrrrrr | | | |
| barrier causes all effects \ +-------+ | | | |
| prior to the storage of B ---->| A->1 |------>| 2nd | | |
| to be perceptible to CPU 2 +-------+ | | | |
| : : +-------+ | |
| But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 | |
| before the read barrier completes anyway: | |
| +-------+ : : : : | |
| | | +------+ +-------+ | |
| | |------>| A=1 |------ --->| A->0 | | |
| | | +------+ \ +-------+ | |
| | CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | | |
| | | +------+ | +-------+ | |
| | |------>| B=2 |--- | : : | |
| | | +------+ \ | : : +-------+ | |
| +-------+ : : \ | +-------+ | | | |
| ---------->| B->2 |------>| | | |
| | +-------+ | CPU 2 | | |
| | : : | | | |
| \ : : | | | |
| \ +-------+ | | | |
| ---->| A->1 |------>| 1st | | |
| +-------+ | | | |
| rrrrrrrrrrrrrrrrr | | | |
| +-------+ | | | |
| | A->1 |------>| 2nd | | |
| +-------+ | | | |
| : : +-------+ | |
| The guarantee is that the second load will always come up with A == 1 if the | |
| load of B came up with B == 2. No such guarantee exists for the first load of | |
| A; that may come up with either A == 0 or A == 1. | |
| READ MEMORY BARRIERS VS LOAD SPECULATION | |
| ---------------------------------------- | |
| Many CPUs speculate with loads: that is they see that they will need to load an | |
| item from memory, and they find a time where they're not using the bus for any | |
| other loads, and so do the load in advance - even though they haven't actually | |
| got to that point in the instruction execution flow yet. This permits the | |
| actual load instruction to potentially complete immediately because the CPU | |
| already has the value to hand. | |
| It may turn out that the CPU didn't actually need the value - perhaps because a | |
| branch circumvented the load - in which case it can discard the value or just | |
| cache it for later use. | |
| Consider: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| LOAD B | |
| DIVIDE } Divide instructions generally | |
| DIVIDE } take a long time to perform | |
| LOAD A | |
| Which might appear as this: | |
| : : +-------+ | |
| +-------+ | | | |
| --->| B->2 |------>| | | |
| +-------+ | CPU 2 | | |
| : :DIVIDE | | | |
| +-------+ | | | |
| The CPU being busy doing a ---> --->| A->0 |~~~~ | | | |
| division speculates on the +-------+ ~ | | | |
| LOAD of A : : ~ | | | |
| : :DIVIDE | | | |
| : : ~ | | | |
| Once the divisions are complete --> : : ~-->| | | |
| the CPU can then perform the : : | | | |
| LOAD with immediate effect : : +-------+ | |
| Placing a read barrier or an address-dependency barrier just before the second | |
| load: | |
| CPU 1 CPU 2 | |
| ======================= ======================= | |
| LOAD B | |
| DIVIDE | |
| DIVIDE | |
| <read barrier> | |
| LOAD A | |
| will force any value speculatively obtained to be reconsidered to an extent | |
| dependent on the type of barrier used. If there was no change made to the | |
| speculated memory location, then the speculated value will just be used: | |
| : : +-------+ | |
| +-------+ | | | |
| --->| B->2 |------>| | | |
| +-------+ | CPU 2 | | |
| : :DIVIDE | | | |
| +-------+ | | | |
| The CPU being busy doing a ---> --->| A->0 |~~~~ | | | |
| division speculates on the +-------+ ~ | | | |
| LOAD of A : : ~ | | | |
| : :DIVIDE | | | |
| : : ~ | | | |
| : : ~ | | | |
| rrrrrrrrrrrrrrrr~ | | | |
| : : ~ | | | |
| : : ~-->| | | |
| : : | | | |
| : : +-------+ | |
| but if there was an update or an invalidation from another CPU pending, then | |
| the speculation will be cancelled and the value reloaded: | |
| : : +-------+ | |
| +-------+ | | | |
| --->| B->2 |------>| | | |
| +-------+ | CPU 2 | | |
| : :DIVIDE | | | |
| +-------+ | | | |
| The CPU being busy doing a ---> --->| A->0 |~~~~ | | | |
| division speculates on the +-------+ ~ | | | |
| LOAD of A : : ~ | | | |
| : :DIVIDE | | | |
| : : ~ | | | |
| : : ~ | | | |
| rrrrrrrrrrrrrrrrr | | | |
| +-------+ | | | |
| The speculation is discarded ---> --->| A->1 |------>| | | |
| and an updated value is +-------+ | | | |
| retrieved : : +-------+ | |
| MULTICOPY ATOMICITY | |
| -------------------- | |
| Multicopy atomicity is a deeply intuitive notion about ordering that is | |
| not always provided by real computer systems, namely that a given store | |
| becomes visible at the same time to all CPUs, or, alternatively, that all | |
| CPUs agree on the order in which all stores become visible. However, | |
| support of full multicopy atomicity would rule out valuable hardware | |
| optimizations, so a weaker form called ``other multicopy atomicity'' | |
| instead guarantees only that a given store becomes visible at the same | |
| time to all -other- CPUs. The remainder of this document discusses this | |
| weaker form, but for brevity will call it simply ``multicopy atomicity''. | |
| The following example demonstrates multicopy atomicity: | |
| CPU 1 CPU 2 CPU 3 | |
| ======================= ======================= ======================= | |
| { X = 0, Y = 0 } | |
| STORE X=1 r1=LOAD X (reads 1) LOAD Y (reads 1) | |
| <general barrier> <read barrier> | |
| STORE Y=r1 LOAD X | |
| Suppose that CPU 2's load from X returns 1, which it then stores to Y, | |
| and CPU 3's load from Y returns 1. This indicates that CPU 1's store | |
| to X precedes CPU 2's load from X and that CPU 2's store to Y precedes | |
| CPU 3's load from Y. In addition, the memory barriers guarantee that | |
| CPU 2 executes its load before its store, and CPU 3 loads from Y before | |
| it loads from X. The question is then "Can CPU 3's load from X return 0?" | |
| Because CPU 3's load from X in some sense comes after CPU 2's load, it | |
| is natural to expect that CPU 3's load from X must therefore return 1. | |
| This expectation follows from multicopy atomicity: if a load executing | |
| on CPU B follows a load from the same variable executing on CPU A (and | |
| CPU A did not originally store the value which it read), then on | |
| multicopy-atomic systems, CPU B's load must return either the same value | |
| that CPU A's load did or some later value. However, the Linux kernel | |
| does not require systems to be multicopy atomic. | |
| The use of a general memory barrier in the example above compensates | |
| for any lack of multicopy atomicity. In the example, if CPU 2's load | |
| from X returns 1 and CPU 3's load from Y returns 1, then CPU 3's load | |
| from X must indeed also return 1. | |
| However, dependencies, read barriers, and write barriers are not always | |
| able to compensate for non-multicopy atomicity. For example, suppose | |
| that CPU 2's general barrier is removed from the above example, leaving | |
| only the data dependency shown below: | |
| CPU 1 CPU 2 CPU 3 | |
| ======================= ======================= ======================= | |
| { X = 0, Y = 0 } | |
| STORE X=1 r1=LOAD X (reads 1) LOAD Y (reads 1) | |
| <data dependency> <read barrier> | |
| STORE Y=r1 LOAD X (reads 0) | |
| This substitution allows non-multicopy atomicity to run rampant: in | |
| this example, it is perfectly legal for CPU 2's load from X to return 1, | |
| CPU 3's load from Y to return 1, and its load from X to return 0. | |
| The key point is that although CPU 2's data dependency orders its load | |
| and store, it does not guarantee to order CPU 1's store. Thus, if this | |
| example runs on a non-multicopy-atomic system where CPUs 1 and 2 share a | |
| store buffer or a level of cache, CPU 2 might have early access to CPU 1's | |
| writes. General barriers are therefore required to ensure that all CPUs | |
| agree on the combined order of multiple accesses. | |
| General barriers can compensate not only for non-multicopy atomicity, | |
| but can also generate additional ordering that can ensure that -all- | |
| CPUs will perceive the same order of -all- operations. In contrast, a | |
| chain of release-acquire pairs do not provide this additional ordering, | |
| which means that only those CPUs on the chain are guaranteed to agree | |
| on the combined order of the accesses. For example, switching to C code | |
| in deference to the ghost of Herman Hollerith: | |
| int u, v, x, y, z; | |
| void cpu0(void) | |
| { | |
| r0 = smp_load_acquire(&x); | |
| WRITE_ONCE(u, 1); | |
| smp_store_release(&y, 1); | |
| } | |
| void cpu1(void) | |
| { | |
| r1 = smp_load_acquire(&y); | |
| r4 = READ_ONCE(v); | |
| r5 = READ_ONCE(u); | |
| smp_store_release(&z, 1); | |
| } | |
| void cpu2(void) | |
| { | |
| r2 = smp_load_acquire(&z); | |
| smp_store_release(&x, 1); | |
| } | |
| void cpu3(void) | |
| { | |
| WRITE_ONCE(v, 1); | |
| smp_mb(); | |
| r3 = READ_ONCE(u); | |
| } | |
| Because cpu0(), cpu1(), and cpu2() participate in a chain of | |
| smp_store_release()/smp_load_acquire() pairs, the following outcome | |
| is prohibited: | |
| r0 == 1 && r1 == 1 && r2 == 1 | |
| Furthermore, because of the release-acquire relationship between cpu0() | |
| and cpu1(), cpu1() must see cpu0()'s writes, so that the following | |
| outcome is prohibited: | |
| r1 == 1 && r5 == 0 | |
| However, the ordering provided by a release-acquire chain is local | |
| to the CPUs participating in that chain and does not apply to cpu3(), | |
| at least aside from stores. Therefore, the following outcome is possible: | |
| r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 | |
| As an aside, the following outcome is also possible: | |
| r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1 | |
| Although cpu0(), cpu1(), and cpu2() will see their respective reads and | |
| writes in order, CPUs not involved in the release-acquire chain might | |
| well disagree on the order. This disagreement stems from the fact that | |
| the weak memory-barrier instructions used to implement smp_load_acquire() | |
| and smp_store_release() are not required to order prior stores against | |
| subsequent loads in all cases. This means that cpu3() can see cpu0()'s | |
| store to u as happening -after- cpu1()'s load from v, even though | |
| both cpu0() and cpu1() agree that these two operations occurred in the | |
| intended order. | |
| However, please keep in mind that smp_load_acquire() is not magic. | |
| In particular, it simply reads from its argument with ordering. It does | |
| -not- ensure that any particular value will be read. Therefore, the | |
| following outcome is possible: | |
| r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0 | |
| Note that this outcome can happen even on a mythical sequentially | |
| consistent system where nothing is ever reordered. | |
| To reiterate, if your code requires full ordering of all operations, | |
| use general barriers throughout. | |
| ======================== | |
| EXPLICIT KERNEL BARRIERS | |
| ======================== | |
| The Linux kernel has a variety of different barriers that act at different | |
| levels: | |
| (*) Compiler barrier. | |
| (*) CPU memory barriers. | |
| COMPILER BARRIER | |
| ---------------- | |
| The Linux kernel has an explicit compiler barrier function that prevents the | |
| compiler from moving the memory accesses either side of it to the other side: | |
| barrier(); | |
| This is a general barrier -- there are no read-read or write-write | |
| variants of barrier(). However, READ_ONCE() and WRITE_ONCE() can be | |
| thought of as weak forms of barrier() that affect only the specific | |
| accesses flagged by the READ_ONCE() or WRITE_ONCE(). | |
| The barrier() function has the following effects: | |
| (*) Prevents the compiler from reordering accesses following the | |
| barrier() to precede any accesses preceding the barrier(). | |
| One example use for this property is to ease communication between | |
| interrupt-handler code and the code that was interrupted. | |
| (*) Within a loop, forces the compiler to load the variables used | |
| in that loop's conditional on each pass through that loop. | |
| The READ_ONCE() and WRITE_ONCE() functions can prevent any number of | |
| optimizations that, while perfectly safe in single-threaded code, can | |
| be fatal in concurrent code. Here are some examples of these sorts | |
| of optimizations: | |
| (*) The compiler is within its rights to reorder loads and stores | |
| to the same variable, and in some cases, the CPU is within its | |
| rights to reorder loads to the same variable. This means that | |
| the following code: | |
| a[0] = x; | |
| a[1] = x; | |
| Might result in an older value of x stored in a[1] than in a[0]. | |
| Prevent both the compiler and the CPU from doing this as follows: | |
| a[0] = READ_ONCE(x); | |
| a[1] = READ_ONCE(x); | |
| In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for | |
| accesses from multiple CPUs to a single variable. | |
| (*) The compiler is within its rights to merge successive loads from | |
| the same variable. Such merging can cause the compiler to "optimize" | |
| the following code: | |
| while (tmp = a) | |
| do_something_with(tmp); | |
| into the following code, which, although in some sense legitimate | |
| for single-threaded code, is almost certainly not what the developer | |
| intended: | |
| if (tmp = a) | |
| for (;;) | |
| do_something_with(tmp); | |
| Use READ_ONCE() to prevent the compiler from doing this to you: | |
| while (tmp = READ_ONCE(a)) | |
| do_something_with(tmp); | |
| (*) The compiler is within its rights to reload a variable, for example, | |
| in cases where high register pressure prevents the compiler from | |
| keeping all data of interest in registers. The compiler might | |
| therefore optimize the variable 'tmp' out of our previous example: | |
| while (tmp = a) | |
| do_something_with(tmp); | |
| This could result in the following code, which is perfectly safe in | |
| single-threaded code, but can be fatal in concurrent code: | |
| while (a) | |
| do_something_with(a); | |
| For example, the optimized version of this code could result in | |
| passing a zero to do_something_with() in the case where the variable | |
| a was modified by some other CPU between the "while" statement and | |
| the call to do_something_with(). | |
| Again, use READ_ONCE() to prevent the compiler from doing this: | |
| while (tmp = READ_ONCE(a)) | |
| do_something_with(tmp); | |
| Note that if the compiler runs short of registers, it might save | |
| tmp onto the stack. The overhead of this saving and later restoring | |
| is why compilers reload variables. Doing so is perfectly safe for | |
| single-threaded code, so you need to tell the compiler about cases | |
| where it is not safe. | |
| (*) The compiler is within its rights to omit a load entirely if it knows | |
| what the value will be. For example, if the compiler can prove that | |
| the value of variable 'a' is always zero, it can optimize this code: | |
| while (tmp = a) | |
| do_something_with(tmp); | |
| Into this: | |
| do { } while (0); | |
| This transformation is a win for single-threaded code because it | |
| gets rid of a load and a branch. The problem is that the compiler | |
| will carry out its proof assuming that the current CPU is the only | |
| one updating variable 'a'. If variable 'a' is shared, then the | |
| compiler's proof will be erroneous. Use READ_ONCE() to tell the | |
| compiler that it doesn't know as much as it thinks it does: | |
| while (tmp = READ_ONCE(a)) | |
| do_something_with(tmp); | |
| But please note that the compiler is also closely watching what you | |
| do with the value after the READ_ONCE(). For example, suppose you | |
| do the following and MAX is a preprocessor macro with the value 1: | |
| while ((tmp = READ_ONCE(a)) % MAX) | |
| do_something_with(tmp); | |
| Then the compiler knows that the result of the "%" operator applied | |
| to MAX will always be zero, again allowing the compiler to optimize | |
| the code into near-nonexistence. (It will still load from the | |
| variable 'a'.) | |
| (*) Similarly, the compiler is within its rights to omit a store entirely | |
| if it knows that the variable already has the value being stored. | |
| Again, the compiler assumes that the current CPU is the only one | |
| storing into the variable, which can cause the compiler to do the | |
| wrong thing for shared variables. For example, suppose you have | |
| the following: | |
| a = 0; | |
| ... Code that does not store to variable a ... | |
| a = 0; | |
| The compiler sees that the value of variable 'a' is already zero, so | |
| it might well omit the second store. This would come as a fatal | |
| surprise if some other CPU might have stored to variable 'a' in the | |
| meantime. | |
| Use WRITE_ONCE() to prevent the compiler from making this sort of | |
| wrong guess: | |
| WRITE_ONCE(a, 0); | |
| ... Code that does not store to variable a ... | |
| WRITE_ONCE(a, 0); | |
| (*) The compiler is within its rights to reorder memory accesses unless | |
| you tell it not to. For example, consider the following interaction | |
| between process-level code and an interrupt handler: | |
| void process_level(void) | |
| { | |
| msg = get_message(); | |
| flag = true; | |
| } | |
| void interrupt_handler(void) | |
| { | |
| if (flag) | |
| process_message(msg); | |
| } | |
| There is nothing to prevent the compiler from transforming | |
| process_level() to the following, in fact, this might well be a | |
| win for single-threaded code: | |
| void process_level(void) | |
| { | |
| flag = true; | |
| msg = get_message(); | |
| } | |
| If the interrupt occurs between these two statement, then | |
| interrupt_handler() might be passed a garbled msg. Use WRITE_ONCE() | |
| to prevent this as follows: | |
| void process_level(void) | |
| { | |
| WRITE_ONCE(msg, get_message()); | |
| WRITE_ONCE(flag, true); | |
| } | |
| void interrupt_handler(void) | |
| { | |
| if (READ_ONCE(flag)) | |
| process_message(READ_ONCE(msg)); | |
| } | |
| Note that the READ_ONCE() and WRITE_ONCE() wrappers in | |
| interrupt_handler() are needed if this interrupt handler can itself | |
| be interrupted by something that also accesses 'flag' and 'msg', | |
| for example, a nested interrupt or an NMI. Otherwise, READ_ONCE() | |
| and WRITE_ONCE() are not needed in interrupt_handler() other than | |
| for documentation purposes. (Note also that nested interrupts | |
| do not typically occur in modern Linux kernels, in fact, if an | |
| interrupt handler returns with interrupts enabled, you will get a | |
| WARN_ONCE() splat.) | |
| You should assume that the compiler can move READ_ONCE() and | |
| WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(), | |
| barrier(), or similar primitives. | |
| This effect could also be achieved using barrier(), but READ_ONCE() | |
| and WRITE_ONCE() are more selective: With READ_ONCE() and | |
| WRITE_ONCE(), the compiler need only forget the contents of the | |
| indicated memory locations, while with barrier() the compiler must | |
| discard the value of all memory locations that it has currently | |
| cached in any machine registers. Of course, the compiler must also | |
| respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur, | |
| though the CPU of course need not do so. | |
| (*) The compiler is within its rights to invent stores to a variable, | |
| as in the following example: | |
| if (a) | |
| b = a; | |
| else | |
| b = 42; | |
| The compiler might save a branch by optimizing this as follows: | |
| b = 42; | |
| if (a) | |
| b = a; | |
| In single-threaded code, this is not only safe, but also saves | |
| a branch. Unfortunately, in concurrent code, this optimization | |
| could cause some other CPU to see a spurious value of 42 -- even | |
| if variable 'a' was never zero -- when loading variable 'b'. | |
| Use WRITE_ONCE() to prevent this as follows: | |
| if (a) | |
| WRITE_ONCE(b, a); | |
| else | |
| WRITE_ONCE(b, 42); | |
| The compiler can also invent loads. These are usually less | |
| damaging, but they can result in cache-line bouncing and thus in | |
| poor performance and scalability. Use READ_ONCE() to prevent | |
| invented loads. | |
| (*) For aligned memory locations whose size allows them to be accessed | |
| with a single memory-reference instruction, prevents "load tearing" | |
| and "store tearing," in which a single large access is replaced by | |
| multiple smaller accesses. For example, given an architecture having | |
| 16-bit store instructions with 7-bit immediate fields, the compiler | |
| might be tempted to use two 16-bit store-immediate instructions to | |
| implement the following 32-bit store: | |
| p = 0x00010002; | |
| Please note that GCC really does use this sort of optimization, | |
| which is not surprising given that it would likely take more | |
| than two instructions to build the constant and then store it. | |
| This optimization can therefore be a win in single-threaded code. | |
| In fact, a recent bug (since fixed) caused GCC to incorrectly use | |
| this optimization in a volatile store. In the absence of such bugs, | |
| use of WRITE_ONCE() prevents store tearing in the following example: | |
| WRITE_ONCE(p, 0x00010002); | |
| Use of packed structures can also result in load and store tearing, | |
| as in this example: | |
| struct __attribute__((__packed__)) foo { | |
| short a; | |
| int b; | |
| short c; | |
| }; | |
| struct foo foo1, foo2; | |
| ... | |
| foo2.a = foo1.a; | |
| foo2.b = foo1.b; | |
| foo2.c = foo1.c; | |
| Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no | |
| volatile markings, the compiler would be well within its rights to | |
| implement these three assignment statements as a pair of 32-bit | |
| loads followed by a pair of 32-bit stores. This would result in | |
| load tearing on 'foo1.b' and store tearing on 'foo2.b'. READ_ONCE() | |
| and WRITE_ONCE() again prevent tearing in this example: | |
| foo2.a = foo1.a; | |
| WRITE_ONCE(foo2.b, READ_ONCE(foo1.b)); | |
| foo2.c = foo1.c; | |
| All that aside, it is never necessary to use READ_ONCE() and | |
| WRITE_ONCE() on a variable that has been marked volatile. For example, | |
| because 'jiffies' is marked volatile, it is never necessary to | |
| say READ_ONCE(jiffies). The reason for this is that READ_ONCE() and | |
| WRITE_ONCE() are implemented as volatile casts, which has no effect when | |
| its argument is already marked volatile. | |
| Please note that these compiler barriers have no direct effect on the CPU, | |
| which may then reorder things however it wishes. | |
| CPU MEMORY BARRIERS | |
| ------------------- | |
| The Linux kernel has seven basic CPU memory barriers: | |
| TYPE MANDATORY SMP CONDITIONAL | |
| ======================= =============== =============== | |
| GENERAL mb() smp_mb() | |
| WRITE wmb() smp_wmb() | |
| READ rmb() smp_rmb() | |
| ADDRESS DEPENDENCY READ_ONCE() | |
| All memory barriers except the address-dependency barriers imply a compiler | |
| barrier. Address dependencies do not impose any additional compiler ordering. | |
| Aside: In the case of address dependencies, the compiler would be expected | |
| to issue the loads in the correct order (eg. `a[b]` would have to load | |
| the value of b before loading a[b]), however there is no guarantee in | |
| the C specification that the compiler may not speculate the value of b | |
| (eg. is equal to 1) and load a[b] before b (eg. tmp = a[1]; if (b != 1) | |
| tmp = a[b]; ). There is also the problem of a compiler reloading b after | |
| having loaded a[b], thus having a newer copy of b than a[b]. A consensus | |
| has not yet been reached about these problems, however the READ_ONCE() | |
| macro is a good place to start looking. | |
| SMP memory barriers are reduced to compiler barriers on uniprocessor compiled | |
| systems because it is assumed that a CPU will appear to be self-consistent, | |
| and will order overlapping accesses correctly with respect to itself. | |
| However, see the subsection on "Virtual Machine Guests" below. | |
| [!] Note that SMP memory barriers _must_ be used to control the ordering of | |
| references to shared memory on SMP systems, though the use of locking instead | |
| is sufficient. | |
| Mandatory barriers should not be used to control SMP effects, since mandatory | |
| barriers impose unnecessary overhead on both SMP and UP systems. They may, | |
| however, be used to control MMIO effects on accesses through relaxed memory I/O | |
| windows. These barriers are required even on non-SMP systems as they affect | |
| the order in which memory operations appear to a device by prohibiting both the | |
| compiler and the CPU from reordering them. | |
| There are some more advanced barrier functions: | |
| (*) smp_store_mb(var, value) | |
| This assigns the value to the variable and then inserts a full memory | |
| barrier after it. It isn't guaranteed to insert anything more than a | |
| compiler barrier in a UP compilation. | |
| (*) smp_mb__before_atomic(); | |
| (*) smp_mb__after_atomic(); | |
| These are for use with atomic RMW functions that do not imply memory | |
| barriers, but where the code needs a memory barrier. Examples for atomic | |
| RMW functions that do not imply a memory barrier are e.g. add, | |
| subtract, (failed) conditional operations, _relaxed functions, | |
| but not atomic_read or atomic_set. A common example where a memory | |
| barrier may be required is when atomic ops are used for reference | |
| counting. | |
| These are also used for atomic RMW bitop functions that do not imply a | |
| memory barrier (such as set_bit and clear_bit). | |
| As an example, consider a piece of code that marks an object as being dead | |
| and then decrements the object's reference count: | |
| obj->dead = 1; | |
| smp_mb__before_atomic(); | |
| atomic_dec(&obj->ref_count); | |
| This makes sure that the death mark on the object is perceived to be set | |
| *before* the reference counter is decremented. | |
| See Documentation/atomic_{t,bitops}.txt for more information. | |
| (*) dma_wmb(); | |
| (*) dma_rmb(); | |
| (*) dma_mb(); | |
| These are for use with consistent memory to guarantee the ordering | |
| of writes or reads of shared memory accessible to both the CPU and a | |
| DMA capable device. See Documentation/core-api/dma-api.rst file for more | |
| information about consistent memory. | |
| For example, consider a device driver that shares memory with a device | |
| and uses a descriptor status value to indicate if the descriptor belongs | |
| to the device or the CPU, and a doorbell to notify it when new | |
| descriptors are available: | |
| if (desc->status != DEVICE_OWN) { | |
| /* do not read data until we own descriptor */ | |
| dma_rmb(); | |
| /* read/modify data */ | |
| read_data = desc->data; | |
| desc->data = write_data; | |
| /* flush modifications before status update */ | |
| dma_wmb(); | |
| /* assign ownership */ | |
| desc->status = DEVICE_OWN; | |
| /* Make descriptor status visible to the device followed by | |
| * notify device of new descriptor | |
| */ | |
| writel(DESC_NOTIFY, doorbell); | |
| } | |
| The dma_rmb() allows us to guarantee that the device has released ownership | |
| before we read the data from the descriptor, and the dma_wmb() allows | |
| us to guarantee the data is written to the descriptor before the device | |
| can see it now has ownership. The dma_mb() implies both a dma_rmb() and | |
| a dma_wmb(). | |
| Note that the dma_*() barriers do not provide any ordering guarantees for | |
| accesses to MMIO regions. See the later "KERNEL I/O BARRIER EFFECTS" | |
| subsection for more information about I/O accessors and MMIO ordering. | |
| (*) pmem_wmb(); | |
| This is for use with persistent memory to ensure that stores for which | |
| modifications are written to persistent storage reached a platform | |
| durability domain. | |
| For example, after a non-temporal write to pmem region, we use pmem_wmb() | |
| to ensure that stores have reached a platform durability domain. This ensures | |
| that stores have updated persistent storage before any data access or | |
| data transfer caused by subsequent instructions is initiated. This is | |
| in addition to the ordering done by wmb(). | |
| For load from persistent memory, existing read memory barriers are sufficient | |
| to ensure read ordering. | |
| (*) io_stop_wc(); | |
| For memory accesses with write-combining attributes (e.g. those returned | |
| by ioremap_wc()), the CPU may wait for prior accesses to be merged with | |
| subsequent ones. io_stop_wc() can be used to prevent the merging of | |
| write-combining memory accesses before this macro with those after it when | |
| such wait has performance implications. | |
| =============================== | |
| IMPLICIT KERNEL MEMORY BARRIERS | |
| =============================== | |
| Some of the other functions in the linux kernel imply memory barriers, amongst | |
| which are locking and scheduling functions. | |
| This specification is a _minimum_ guarantee; any particular architecture may | |
| provide more substantial guarantees, but these may not be relied upon outside | |
| of arch specific code. | |
| LOCK ACQUISITION FUNCTIONS | |
| -------------------------- | |
| The Linux kernel has a number of locking constructs: | |
| (*) spin locks | |
| (*) R/W spin locks | |
| (*) mutexes | |
| (*) semaphores | |
| (*) R/W semaphores | |
| In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations | |
| for each construct. These operations all imply certain barriers: | |
| (1) ACQUIRE operation implication: | |
| Memory operations issued after the ACQUIRE will be completed after the | |
| ACQUIRE operation has completed. | |
| Memory operations issued before the ACQUIRE may be completed after | |
| the ACQUIRE operation has completed. | |
| (2) RELEASE operation implication: | |
| Memory operations issued before the RELEASE will be completed before the | |
| RELEASE operation has completed. | |
| Memory operations issued after the RELEASE may be completed before the | |
| RELEASE operation has completed. | |
| (3) ACQUIRE vs ACQUIRE implication: | |
| All ACQUIRE operations issued before another ACQUIRE operation will be | |
| completed before that ACQUIRE operation. | |
| (4) ACQUIRE vs RELEASE implication: | |
| All ACQUIRE operations issued before a RELEASE operation will be | |
| completed before the RELEASE operation. | |
| (5) Failed conditional ACQUIRE implication: | |
| Certain locking variants of the ACQUIRE operation may fail, either due to | |
| being unable to get the lock immediately, or due to receiving an unblocked | |
| signal while asleep waiting for the lock to become available. Failed | |
| locks do not imply any sort of barrier. | |
| [!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only | |
| one-way barriers is that the effects of instructions outside of a critical | |
| section may seep into the inside of the critical section. | |
| An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier | |
| because it is possible for an access preceding the ACQUIRE to happen after the | |
| ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and | |
| the two accesses can themselves then cross: | |
| *A = a; | |
| ACQUIRE M | |
| RELEASE M | |
| *B = b; | |
| may occur as: | |
| ACQUIRE M, STORE *B, STORE *A, RELEASE M | |
| When the ACQUIRE and RELEASE are a lock acquisition and release, | |
| respectively, this same reordering can occur if the lock's ACQUIRE and | |
| RELEASE are to the same lock variable, but only from the perspective of | |
| another CPU not holding that lock. In short, a ACQUIRE followed by an | |
| RELEASE may -not- be assumed to be a full memory barrier. | |
| Similarly, the reverse case of a RELEASE followed by an ACQUIRE does | |
| not imply a full memory barrier. Therefore, the CPU's execution of the | |
| critical sections corresponding to the RELEASE and the ACQUIRE can cross, | |
| so that: | |
| *A = a; | |
| RELEASE M | |
| ACQUIRE N | |
| *B = b; | |
| could occur as: | |
| ACQUIRE N, STORE *B, STORE *A, RELEASE M | |
| It might appear that this reordering could introduce a deadlock. | |
| However, this cannot happen because if such a deadlock threatened, | |
| the RELEASE would simply complete, thereby avoiding the deadlock. | |
| Why does this work? | |
| One key point is that we are only talking about the CPU doing | |
| the reordering, not the compiler. If the compiler (or, for | |
| that matter, the developer) switched the operations, deadlock | |
| -could- occur. | |
| But suppose the CPU reordered the operations. In this case, | |
| the unlock precedes the lock in the assembly code. The CPU | |
| simply elected to try executing the later lock operation first. | |
| If there is a deadlock, this lock operation will simply spin (or | |
| try to sleep, but more on that later). The CPU will eventually | |
| execute the unlock operation (which preceded the lock operation | |
| in the assembly code), which will unravel the potential deadlock, | |
| allowing the lock operation to succeed. | |
| But what if the lock is a sleeplock? In that case, the code will | |
| try to enter the scheduler, where it will eventually encounter | |
| a memory barrier, which will force the earlier unlock operation | |
| to complete, again unraveling the deadlock. There might be | |
| a sleep-unlock race, but the locking primitive needs to resolve | |
| such races properly in any case. | |
| Locks and semaphores may not provide any guarantee of ordering on UP compiled | |
| systems, and so cannot be counted on in such a situation to actually achieve | |
| anything at all - especially with respect to I/O accesses - unless combined | |
| with interrupt disabling operations. | |
| See also the section on "Inter-CPU acquiring barrier effects". | |
| As an example, consider the following: | |
| *A = a; | |
| *B = b; | |
| ACQUIRE | |
| *C = c; | |
| *D = d; | |
| RELEASE | |
| *E = e; | |
| *F = f; | |
| The following sequence of events is acceptable: | |
| ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE | |
| [+] Note that {*F,*A} indicates a combined access. | |
| But none of the following are: | |
| {*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E | |
| *A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F | |
| *A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F | |
| *B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E | |
| INTERRUPT DISABLING FUNCTIONS | |
| ----------------------------- | |
| Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts | |
| (RELEASE equivalent) will act as compiler barriers only. So if memory or I/O | |
| barriers are required in such a situation, they must be provided from some | |
| other means. | |
| SLEEP AND WAKE-UP FUNCTIONS | |
| --------------------------- | |
| Sleeping and waking on an event flagged in global data can be viewed as an | |
| interaction between two pieces of data: the task state of the task waiting for | |
| the event and the global data used to indicate the event. To make sure that | |
| these appear to happen in the right order, the primitives to begin the process | |
| of going to sleep, and the primitives to initiate a wake up imply certain | |
| barriers. | |
| Firstly, the sleeper normally follows something like this sequence of events: | |
| for (;;) { | |
| set_current_state(TASK_UNINTERRUPTIBLE); | |
| if (event_indicated) | |
| break; | |
| schedule(); | |
| } | |
| A general memory barrier is interpolated automatically by set_current_state() | |
| after it has altered the task state: | |
| CPU 1 | |
| =============================== | |
| set_current_state(); | |
| smp_store_mb(); | |
| STORE current->state | |
| <general barrier> | |
| LOAD event_indicated | |
| set_current_state() may be wrapped by: | |
| prepare_to_wait(); | |
| prepare_to_wait_exclusive(); | |
| which therefore also imply a general memory barrier after setting the state. | |
| The whole sequence above is available in various canned forms, all of which | |
| interpolate the memory barrier in the right place, for example: | |
| wait_event(); | |
| wait_event_cmd(); | |
| wait_event_exclusive_cmd(); | |
| wait_event_interruptible(); | |
| wait_event_interruptible_exclusive(); | |
| wait_event_interruptible_timeout(); | |
| wait_event_killable(); | |
| wait_event_timeout(); | |
| wait_on_bit(); | |
| wait_on_bit_lock(); | |
| Secondly, code that performs a wake up normally follows something like this: | |
| event_indicated = 1; | |
| wake_up(&event_wait_queue); | |
| or: | |
| event_indicated = 1; | |
| wake_up_process(event_daemon); | |
| A general memory barrier is executed by wake_up() if it wakes something up. | |
| If it doesn't wake anything up then a memory barrier may or may not be | |
| executed; you must not rely on it. The barrier occurs before the task state | |
| is accessed, in particular, it sits between the STORE to indicate the event | |
| and the STORE to set TASK_RUNNING: | |
| CPU 1 (Sleeper) CPU 2 (Waker) | |
| =============================== =============================== | |
| set_current_state(); STORE event_indicated | |
| smp_store_mb(); wake_up(); | |
| STORE current->state ... | |
| <general barrier> <general barrier> | |
| LOAD event_indicated if ((LOAD task->state) & TASK_NORMAL) | |
| STORE task->state | |
| where "task" is the thread being woken up and it equals CPU 1's "current". | |
| To repeat, a general memory barrier is guaranteed to be executed by wake_up() | |
| if something is actually awakened, but otherwise there is no such guarantee. | |
| To see this, consider the following sequence of events, where X and Y are both | |
| initially zero: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| X = 1; Y = 1; | |
| smp_mb(); wake_up(); | |
| LOAD Y LOAD X | |
| If a wakeup does occur, one (at least) of the two loads must see 1. If, on | |
| the other hand, a wakeup does not occur, both loads might see 0. | |
| wake_up_process() always executes a general memory barrier. The barrier again | |
| occurs before the task state is accessed. In particular, if the wake_up() in | |
| the previous snippet were replaced by a call to wake_up_process() then one of | |
| the two loads would be guaranteed to see 1. | |
| The available waker functions include: | |
| complete(); | |
| wake_up(); | |
| wake_up_all(); | |
| wake_up_bit(); | |
| wake_up_interruptible(); | |
| wake_up_interruptible_all(); | |
| wake_up_interruptible_nr(); | |
| wake_up_interruptible_poll(); | |
| wake_up_interruptible_sync(); | |
| wake_up_interruptible_sync_poll(); | |
| wake_up_locked(); | |
| wake_up_locked_poll(); | |
| wake_up_nr(); | |
| wake_up_poll(); | |
| wake_up_process(); | |
| In terms of memory ordering, these functions all provide the same guarantees of | |
| a wake_up() (or stronger). | |
| [!] Note that the memory barriers implied by the sleeper and the waker do _not_ | |
| order multiple stores before the wake-up with respect to loads of those stored | |
| values after the sleeper has called set_current_state(). For instance, if the | |
| sleeper does: | |
| set_current_state(TASK_INTERRUPTIBLE); | |
| if (event_indicated) | |
| break; | |
| __set_current_state(TASK_RUNNING); | |
| do_something(my_data); | |
| and the waker does: | |
| my_data = value; | |
| event_indicated = 1; | |
| wake_up(&event_wait_queue); | |
| there's no guarantee that the change to event_indicated will be perceived by | |
| the sleeper as coming after the change to my_data. In such a circumstance, the | |
| code on both sides must interpolate its own memory barriers between the | |
| separate data accesses. Thus the above sleeper ought to do: | |
| set_current_state(TASK_INTERRUPTIBLE); | |
| if (event_indicated) { | |
| smp_rmb(); | |
| do_something(my_data); | |
| } | |
| and the waker should do: | |
| my_data = value; | |
| smp_wmb(); | |
| event_indicated = 1; | |
| wake_up(&event_wait_queue); | |
| MISCELLANEOUS FUNCTIONS | |
| ----------------------- | |
| Other functions that imply barriers: | |
| (*) schedule() and similar imply full memory barriers. | |
| =================================== | |
| INTER-CPU ACQUIRING BARRIER EFFECTS | |
| =================================== | |
| On SMP systems locking primitives give a more substantial form of barrier: one | |
| that does affect memory access ordering on other CPUs, within the context of | |
| conflict on any particular lock. | |
| ACQUIRES VS MEMORY ACCESSES | |
| --------------------------- | |
| Consider the following: the system has a pair of spinlocks (M) and (Q), and | |
| three CPUs; then should the following sequence of events occur: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| WRITE_ONCE(*A, a); WRITE_ONCE(*E, e); | |
| ACQUIRE M ACQUIRE Q | |
| WRITE_ONCE(*B, b); WRITE_ONCE(*F, f); | |
| WRITE_ONCE(*C, c); WRITE_ONCE(*G, g); | |
| RELEASE M RELEASE Q | |
| WRITE_ONCE(*D, d); WRITE_ONCE(*H, h); | |
| Then there is no guarantee as to what order CPU 3 will see the accesses to *A | |
| through *H occur in, other than the constraints imposed by the separate locks | |
| on the separate CPUs. It might, for example, see: | |
| *E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M | |
| But it won't see any of: | |
| *B, *C or *D preceding ACQUIRE M | |
| *A, *B or *C following RELEASE M | |
| *F, *G or *H preceding ACQUIRE Q | |
| *E, *F or *G following RELEASE Q | |
| ================================= | |
| WHERE ARE MEMORY BARRIERS NEEDED? | |
| ================================= | |
| Under normal operation, memory operation reordering is generally not going to | |
| be a problem as a single-threaded linear piece of code will still appear to | |
| work correctly, even if it's in an SMP kernel. There are, however, four | |
| circumstances in which reordering definitely _could_ be a problem: | |
| (*) Interprocessor interaction. | |
| (*) Atomic operations. | |
| (*) Accessing devices. | |
| (*) Interrupts. | |
| INTERPROCESSOR INTERACTION | |
| -------------------------- | |
| When there's a system with more than one processor, more than one CPU in the | |
| system may be working on the same data set at the same time. This can cause | |
| synchronisation problems, and the usual way of dealing with them is to use | |
| locks. Locks, however, are quite expensive, and so it may be preferable to | |
| operate without the use of a lock if at all possible. In such a case | |
| operations that affect both CPUs may have to be carefully ordered to prevent | |
| a malfunction. | |
| Consider, for example, the R/W semaphore slow path. Here a waiting process is | |
| queued on the semaphore, by virtue of it having a piece of its stack linked to | |
| the semaphore's list of waiting processes: | |
| struct rw_semaphore { | |
| ... | |
| spinlock_t lock; | |
| struct list_head waiters; | |
| }; | |
| struct rwsem_waiter { | |
| struct list_head list; | |
| struct task_struct *task; | |
| }; | |
| To wake up a particular waiter, the up_read() or up_write() functions have to: | |
| (1) read the next pointer from this waiter's record to know as to where the | |
| next waiter record is; | |
| (2) read the pointer to the waiter's task structure; | |
| (3) clear the task pointer to tell the waiter it has been given the semaphore; | |
| (4) call wake_up_process() on the task; and | |
| (5) release the reference held on the waiter's task struct. | |
| In other words, it has to perform this sequence of events: | |
| LOAD waiter->list.next; | |
| LOAD waiter->task; | |
| STORE waiter->task; | |
| CALL wakeup | |
| RELEASE task | |
| and if any of these steps occur out of order, then the whole thing may | |
| malfunction. | |
| Once it has queued itself and dropped the semaphore lock, the waiter does not | |
| get the lock again; it instead just waits for its task pointer to be cleared | |
| before proceeding. Since the record is on the waiter's stack, this means that | |
| if the task pointer is cleared _before_ the next pointer in the list is read, | |
| another CPU might start processing the waiter and might clobber the waiter's | |
| stack before the up*() function has a chance to read the next pointer. | |
| Consider then what might happen to the above sequence of events: | |
| CPU 1 CPU 2 | |
| =============================== =============================== | |
| down_xxx() | |
| Queue waiter | |
| Sleep | |
| up_yyy() | |
| LOAD waiter->task; | |
| STORE waiter->task; | |
| Woken up by other event | |
| <preempt> | |
| Resume processing | |
| down_xxx() returns | |
| call foo() | |
| foo() clobbers *waiter | |
| </preempt> | |
| LOAD waiter->list.next; | |
| --- OOPS --- | |
| This could be dealt with using the semaphore lock, but then the down_xxx() | |
| function has to needlessly get the spinlock again after being woken up. | |
| The way to deal with this is to insert a general SMP memory barrier: | |
| LOAD waiter->list.next; | |
| LOAD waiter->task; | |
| smp_mb(); | |
| STORE waiter->task; | |
| CALL wakeup | |
| RELEASE task | |
| In this case, the barrier makes a guarantee that all memory accesses before the | |
| barrier will appear to happen before all the memory accesses after the barrier | |
| with respect to the other CPUs on the system. It does _not_ guarantee that all | |
| the memory accesses before the barrier will be complete by the time the barrier | |
| instruction itself is complete. | |
| On a UP system - where this wouldn't be a problem - the smp_mb() is just a | |
| compiler barrier, thus making sure the compiler emits the instructions in the | |
| right order without actually intervening in the CPU. Since there's only one | |
| CPU, that CPU's dependency ordering logic will take care of everything else. | |
| ATOMIC OPERATIONS | |
| ----------------- | |
| While they are technically interprocessor interaction considerations, atomic | |
| operations are noted specially as some of them imply full memory barriers and | |
| some don't, but they're very heavily relied on as a group throughout the | |
| kernel. | |
| See Documentation/atomic_t.txt for more information. | |
| ACCESSING DEVICES | |
| ----------------- | |
| Many devices can be memory mapped, and so appear to the CPU as if they're just | |
| a set of memory locations. To control such a device, the driver usually has to | |
| make the right memory accesses in exactly the right order. | |
| However, having a clever CPU or a clever compiler creates a potential problem | |
| in that the carefully sequenced accesses in the driver code won't reach the | |
| device in the requisite order if the CPU or the compiler thinks it is more | |
| efficient to reorder, combine or merge accesses - something that would cause | |
| the device to malfunction. | |
| Inside of the Linux kernel, I/O should be done through the appropriate accessor | |
| routines - such as inb() or writel() - which know how to make such accesses | |
| appropriately sequential. While this, for the most part, renders the explicit | |
| use of memory barriers unnecessary, if the accessor functions are used to refer | |
| to an I/O memory window with relaxed memory access properties, then _mandatory_ | |
| memory barriers are required to enforce ordering. | |
| See Documentation/driver-api/device-io.rst for more information. | |
| INTERRUPTS | |
| ---------- | |
| A driver may be interrupted by its own interrupt service routine, and thus the | |
| two parts of the driver may interfere with each other's attempts to control or | |
| access the device. | |
| This may be alleviated - at least in part - by disabling local interrupts (a | |
| form of locking), such that the critical operations are all contained within | |
| the interrupt-disabled section in the driver. While the driver's interrupt | |
| routine is executing, the driver's core may not run on the same CPU, and its | |
| interrupt is not permitted to happen again until the current interrupt has been | |
| handled, thus the interrupt handler does not need to lock against that. | |
| However, consider a driver that was talking to an ethernet card that sports an | |
| address register and a data register. If that driver's core talks to the card | |
| under interrupt-disablement and then the driver's interrupt handler is invoked: | |
| LOCAL IRQ DISABLE | |
| writew(ADDR, 3); | |
| writew(DATA, y); | |
| LOCAL IRQ ENABLE | |
| <interrupt> | |
| writew(ADDR, 4); | |
| q = readw(DATA); | |
| </interrupt> | |
| The store to the data register might happen after the second store to the | |
| address register if ordering rules are sufficiently relaxed: | |
| STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA | |
| If ordering rules are relaxed, it must be assumed that accesses done inside an | |
| interrupt disabled section may leak outside of it and may interleave with | |
| accesses performed in an interrupt - and vice versa - unless implicit or | |
| explicit barriers are used. | |
| Normally this won't be a problem because the I/O accesses done inside such | |
| sections will include synchronous load operations on strictly ordered I/O | |
| registers that form implicit I/O barriers. | |
| A similar situation may occur between an interrupt routine and two routines | |
| running on separate CPUs that communicate with each other. If such a case is | |
| likely, then interrupt-disabling locks should be used to guarantee ordering. | |
| ========================== | |
| KERNEL I/O BARRIER EFFECTS | |
| ========================== | |
| Interfacing with peripherals via I/O accesses is deeply architecture and device | |
| specific. Therefore, drivers which are inherently non-portable may rely on | |
| specific behaviours of their target systems in order to achieve synchronization | |
| in the most lightweight manner possible. For drivers intending to be portable | |
| between multiple architectures and bus implementations, the kernel offers a | |
| series of accessor functions that provide various degrees of ordering | |
| guarantees: | |
| (*) readX(), writeX(): | |
| The readX() and writeX() MMIO accessors take a pointer to the | |
| peripheral being accessed as an __iomem * parameter. For pointers | |
| mapped with the default I/O attributes (e.g. those returned by | |
| ioremap()), the ordering guarantees are as follows: | |
| 1. All readX() and writeX() accesses to the same peripheral are ordered | |
| with respect to each other. This ensures that MMIO register accesses | |
| by the same CPU thread to a particular device will arrive in program | |
| order. | |
| 2. A writeX() issued by a CPU thread holding a spinlock is ordered | |
| before a writeX() to the same peripheral from another CPU thread | |
| issued after a later acquisition of the same spinlock. This ensures | |
| that MMIO register writes to a particular device issued while holding | |
| a spinlock will arrive in an order consistent with acquisitions of | |
| the lock. | |
| 3. A writeX() by a CPU thread to the peripheral will first wait for the | |
| completion of all prior writes to memory either issued by, or | |
| propagated to, the same thread. This ensures that writes by the CPU | |
| to an outbound DMA buffer allocated by dma_alloc_coherent() will be | |
| visible to a DMA engine when the CPU writes to its MMIO control | |
| register to trigger the transfer. | |
| 4. A readX() by a CPU thread from the peripheral will complete before | |
| any subsequent reads from memory by the same thread can begin. This | |
| ensures that reads by the CPU from an incoming DMA buffer allocated | |
| by dma_alloc_coherent() will not see stale data after reading from | |
| the DMA engine's MMIO status register to establish that the DMA | |
| transfer has completed. | |
| 5. A readX() by a CPU thread from the peripheral will complete before | |
| any subsequent delay() loop can begin execution on the same thread. | |
| This ensures that two MMIO register writes by the CPU to a peripheral | |
| will arrive at least 1us apart if the first write is immediately read | |
| back with readX() and udelay(1) is called prior to the second | |
| writeX(): | |
| writel(42, DEVICE_REGISTER_0); // Arrives at the device... | |
| readl(DEVICE_REGISTER_0); | |
| udelay(1); | |
| writel(42, DEVICE_REGISTER_1); // ...at least 1us before this. | |
| The ordering properties of __iomem pointers obtained with non-default | |
| attributes (e.g. those returned by ioremap_wc()) are specific to the | |
| underlying architecture and therefore the guarantees listed above cannot | |
| generally be relied upon for accesses to these types of mappings. | |
| (*) readX_relaxed(), writeX_relaxed(): | |
| These are similar to readX() and writeX(), but provide weaker memory | |
| ordering guarantees. Specifically, they do not guarantee ordering with | |
| respect to locking, normal memory accesses or delay() loops (i.e. | |
| bullets 2-5 above) but they are still guaranteed to be ordered with | |
| respect to other accesses from the same CPU thread to the same | |
| peripheral when operating on __iomem pointers mapped with the default | |
| I/O attributes. | |
| (*) readsX(), writesX(): | |
| The readsX() and writesX() MMIO accessors are designed for accessing | |
| register-based, memory-mapped FIFOs residing on peripherals that are not | |
| capable of performing DMA. Consequently, they provide only the ordering | |
| guarantees of readX_relaxed() and writeX_relaxed(), as documented above. | |
| (*) inX(), outX(): | |
| The inX() and outX() accessors are intended to access legacy port-mapped | |
| I/O peripherals, which may require special instructions on some | |
| architectures (notably x86). The port number of the peripheral being | |
| accessed is passed as an argument. | |
| Since many CPU architectures ultimately access these peripherals via an | |
| internal virtual memory mapping, the portable ordering guarantees | |
| provided by inX() and outX() are the same as those provided by readX() | |
| and writeX() respectively when accessing a mapping with the default I/O | |
| attributes. | |
| Device drivers may expect outX() to emit a non-posted write transaction | |
| that waits for a completion response from the I/O peripheral before | |
| returning. This is not guaranteed by all architectures and is therefore | |
| not part of the portable ordering semantics. | |
| (*) insX(), outsX(): | |
| As above, the insX() and outsX() accessors provide the same ordering | |
| guarantees as readsX() and writesX() respectively when accessing a | |
| mapping with the default I/O attributes. | |
| (*) ioreadX(), iowriteX(): | |
| These will perform appropriately for the type of access they're actually | |
| doing, be it inX()/outX() or readX()/writeX(). | |
| With the exception of the string accessors (insX(), outsX(), readsX() and | |
| writesX()), all of the above assume that the underlying peripheral is | |
| little-endian and will therefore perform byte-swapping operations on big-endian | |
| architectures. | |
| ======================================== | |
| ASSUMED MINIMUM EXECUTION ORDERING MODEL | |
| ======================================== | |
| It has to be assumed that the conceptual CPU is weakly-ordered but that it will | |
| maintain the appearance of program causality with respect to itself. Some CPUs | |
| (such as i386 or x86_64) are more constrained than others (such as powerpc or | |
| frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside | |
| of arch-specific code. | |
| This means that it must be considered that the CPU will execute its instruction | |
| stream in any order it feels like - or even in parallel - provided that if an | |
| instruction in the stream depends on an earlier instruction, then that | |
| earlier instruction must be sufficiently complete[*] before the later | |
| instruction may proceed; in other words: provided that the appearance of | |
| causality is maintained. | |
| [*] Some instructions have more than one effect - such as changing the | |
| condition codes, changing registers or changing memory - and different | |
| instructions may depend on different effects. | |
| A CPU may also discard any instruction sequence that winds up having no | |
| ultimate effect. For example, if two adjacent instructions both load an | |
| immediate value into the same register, the first may be discarded. | |
| Similarly, it has to be assumed that compiler might reorder the instruction | |
| stream in any way it sees fit, again provided the appearance of causality is | |
| maintained. | |
| ============================ | |
| THE EFFECTS OF THE CPU CACHE | |
| ============================ | |
| The way cached memory operations are perceived across the system is affected to | |
| a certain extent by the caches that lie between CPUs and memory, and by the | |
| memory coherence system that maintains the consistency of state in the system. | |
| As far as the way a CPU interacts with another part of the system through the | |
| caches goes, the memory system has to include the CPU's caches, and memory | |
| barriers for the most part act at the interface between the CPU and its cache | |
| (memory barriers logically act on the dotted line in the following diagram): | |
| <--- CPU ---> : <----------- Memory -----------> | |
| : | |
| +--------+ +--------+ : +--------+ +-----------+ | |
| | | | | : | | | | +--------+ | |
| | CPU | | Memory | : | CPU | | | | | | |
| | Core |--->| Access |----->| Cache |<-->| | | | | |
| | | | Queue | : | | | |--->| Memory | | |
| | | | | : | | | | | | | |
| +--------+ +--------+ : +--------+ | | | | | |
| : | Cache | +--------+ | |
| : | Coherency | | |
| : | Mechanism | +--------+ | |
| +--------+ +--------+ : +--------+ | | | | | |
| | | | | : | | | | | | | |
| | CPU | | Memory | : | CPU | | |--->| Device | | |
| | Core |--->| Access |----->| Cache |<-->| | | | | |
| | | | Queue | : | | | | | | | |
| | | | | : | | | | +--------+ | |
| +--------+ +--------+ : +--------+ +-----------+ | |
| : | |
| : | |
| Although any particular load or store may not actually appear outside of the | |
| CPU that issued it since it may have been satisfied within the CPU's own cache, | |
| it will still appear as if the full memory access had taken place as far as the | |
| other CPUs are concerned since the cache coherency mechanisms will migrate the | |
| cacheline over to the accessing CPU and propagate the effects upon conflict. | |
| The CPU core may execute instructions in any order it deems fit, provided the | |
| expected program causality appears to be maintained. Some of the instructions | |
| generate load and store operations which then go into the queue of memory | |
| accesses to be performed. The core may place these in the queue in any order | |
| it wishes, and continue execution until it is forced to wait for an instruction | |
| to complete. | |
| What memory barriers are concerned with is controlling the order in which | |
| accesses cross from the CPU side of things to the memory side of things, and | |
| the order in which the effects are perceived to happen by the other observers | |
| in the system. | |
| [!] Memory barriers are _not_ needed within a given CPU, as CPUs always see | |
| their own loads and stores as if they had happened in program order. | |
| [!] MMIO or other device accesses may bypass the cache system. This depends on | |
| the properties of the memory window through which devices are accessed and/or | |
| the use of any special device communication instructions the CPU may have. | |
| CACHE COHERENCY VS DMA | |
| ---------------------- | |
| Not all systems maintain cache coherency with respect to devices doing DMA. In | |
| such cases, a device attempting DMA may obtain stale data from RAM because | |
| dirty cache lines may be resident in the caches of various CPUs, and may not | |
| have been written back to RAM yet. To deal with this, the appropriate part of | |
| the kernel must flush the overlapping bits of cache on each CPU (and maybe | |
| invalidate them as well). | |
| In addition, the data DMA'd to RAM by a device may be overwritten by dirty | |
| cache lines being written back to RAM from a CPU's cache after the device has | |
| installed its own data, or cache lines present in the CPU's cache may simply | |
| obscure the fact that RAM has been updated, until at such time as the cacheline | |
| is discarded from the CPU's cache and reloaded. To deal with this, the | |
| appropriate part of the kernel must invalidate the overlapping bits of the | |
| cache on each CPU. | |
| See Documentation/core-api/cachetlb.rst for more information on cache | |
| management. | |
| CACHE COHERENCY VS MMIO | |
| ----------------------- | |
| Memory mapped I/O usually takes place through memory locations that are part of | |
| a window in the CPU's memory space that has different properties assigned than | |
| the usual RAM directed window. | |
| Amongst these properties is usually the fact that such accesses bypass the | |
| caching entirely and go directly to the device buses. This means MMIO accesses | |
| may, in effect, overtake accesses to cached memory that were emitted earlier. | |
| A memory barrier isn't sufficient in such a case, but rather the cache must be | |
| flushed between the cached memory write and the MMIO access if the two are in | |
| any way dependent. | |
| ========================= | |
| THE THINGS CPUS GET UP TO | |
| ========================= | |
| A programmer might take it for granted that the CPU will perform memory | |
| operations in exactly the order specified, so that if the CPU is, for example, | |
| given the following piece of code to execute: | |
| a = READ_ONCE(*A); | |
| WRITE_ONCE(*B, b); | |
| c = READ_ONCE(*C); | |
| d = READ_ONCE(*D); | |
| WRITE_ONCE(*E, e); | |
| they would then expect that the CPU will complete the memory operation for each | |
| instruction before moving on to the next one, leading to a definite sequence of | |
| operations as seen by external observers in the system: | |
| LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. | |
| Reality is, of course, much messier. With many CPUs and compilers, the above | |
| assumption doesn't hold because: | |
| (*) loads are more likely to need to be completed immediately to permit | |
| execution progress, whereas stores can often be deferred without a | |
| problem; | |
| (*) loads may be done speculatively, and the result discarded should it prove | |
| to have been unnecessary; | |
| (*) loads may be done speculatively, leading to the result having been fetched | |
| at the wrong time in the expected sequence of events; | |
| (*) the order of the memory accesses may be rearranged to promote better use | |
| of the CPU buses and caches; | |
| (*) loads and stores may be combined to improve performance when talking to | |
| memory or I/O hardware that can do batched accesses of adjacent locations, | |
| thus cutting down on transaction setup costs (memory and PCI devices may | |
| both be able to do this); and | |
| (*) the CPU's data cache may affect the ordering, and while cache-coherency | |
| mechanisms may alleviate this - once the store has actually hit the cache | |
| - there's no guarantee that the coherency management will be propagated in | |
| order to other CPUs. | |
| So what another CPU, say, might actually observe from the above piece of code | |
| is: | |
| LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B | |
| (Where "LOAD {*C,*D}" is a combined load) | |
| However, it is guaranteed that a CPU will be self-consistent: it will see its | |
| _own_ accesses appear to be correctly ordered, without the need for a memory | |
| barrier. For instance with the following code: | |
| U = READ_ONCE(*A); | |
| WRITE_ONCE(*A, V); | |
| WRITE_ONCE(*A, W); | |
| X = READ_ONCE(*A); | |
| WRITE_ONCE(*A, Y); | |
| Z = READ_ONCE(*A); | |
| and assuming no intervention by an external influence, it can be assumed that | |
| the final result will appear to be: | |
| U == the original value of *A | |
| X == W | |
| Z == Y | |
| *A == Y | |
| The code above may cause the CPU to generate the full sequence of memory | |
| accesses: | |
| U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A | |
| in that order, but, without intervention, the sequence may have almost any | |
| combination of elements combined or discarded, provided the program's view | |
| of the world remains consistent. Note that READ_ONCE() and WRITE_ONCE() | |
| are -not- optional in the above example, as there are architectures | |
| where a given CPU might reorder successive loads to the same location. | |
| On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is | |
| necessary to prevent this, for example, on Itanium the volatile casts | |
| used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq | |
| and st.rel instructions (respectively) that prevent such reordering. | |
| The compiler may also combine, discard or defer elements of the sequence before | |
| the CPU even sees them. | |
| For instance: | |
| *A = V; | |
| *A = W; | |
| may be reduced to: | |
| *A = W; | |
| since, without either a write barrier or an WRITE_ONCE(), it can be | |
| assumed that the effect of the storage of V to *A is lost. Similarly: | |
| *A = Y; | |
| Z = *A; | |
| may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be | |
| reduced to: | |
| *A = Y; | |
| Z = Y; | |
| and the LOAD operation never appear outside of the CPU. | |
| AND THEN THERE'S THE ALPHA | |
| -------------------------- | |
| The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that, | |
| some versions of the Alpha CPU have a split data cache, permitting them to have | |
| two semantically-related cache lines updated at separate times. This is where | |
| the address-dependency barrier really becomes necessary as this synchronises | |
| both caches with the memory coherence system, thus making it seem like pointer | |
| changes vs new data occur in the right order. | |
| The Alpha defines the Linux kernel's memory model, although as of v4.15 | |
| the Linux kernel's addition of smp_mb() to READ_ONCE() on Alpha greatly | |
| reduced its impact on the memory model. | |
| VIRTUAL MACHINE GUESTS | |
| ---------------------- | |
| Guests running within virtual machines might be affected by SMP effects even if | |
| the guest itself is compiled without SMP support. This is an artifact of | |
| interfacing with an SMP host while running an UP kernel. Using mandatory | |
| barriers for this use-case would be possible but is often suboptimal. | |
| To handle this case optimally, low-level virt_mb() etc macros are available. | |
| These have the same effect as smp_mb() etc when SMP is enabled, but generate | |
| identical code for SMP and non-SMP systems. For example, virtual machine guests | |
| should use virt_mb() rather than smp_mb() when synchronizing against a | |
| (possibly SMP) host. | |
| These are equivalent to smp_mb() etc counterparts in all other respects, | |
| in particular, they do not control MMIO effects: to control | |
| MMIO effects, use mandatory barriers. | |
| ============ | |
| EXAMPLE USES | |
| ============ | |
| CIRCULAR BUFFERS | |
| ---------------- | |
| Memory barriers can be used to implement circular buffering without the need | |
| of a lock to serialise the producer with the consumer. See: | |
| Documentation/core-api/circular-buffers.rst | |
| for details. | |
| ========== | |
| REFERENCES | |
| ========== | |
| Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, | |
| Digital Press) | |
| Chapter 5.2: Physical Address Space Characteristics | |
| Chapter 5.4: Caches and Write Buffers | |
| Chapter 5.5: Data Sharing | |
| Chapter 5.6: Read/Write Ordering | |
| AMD64 Architecture Programmer's Manual Volume 2: System Programming | |
| Chapter 7.1: Memory-Access Ordering | |
| Chapter 7.4: Buffering and Combining Memory Writes | |
| ARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile) | |
| Chapter B2: The AArch64 Application Level Memory Model | |
| IA-32 Intel Architecture Software Developer's Manual, Volume 3: | |
| System Programming Guide | |
| Chapter 7.1: Locked Atomic Operations | |
| Chapter 7.2: Memory Ordering | |
| Chapter 7.4: Serializing Instructions | |
| The SPARC Architecture Manual, Version 9 | |
| Chapter 8: Memory Models | |
| Appendix D: Formal Specification of the Memory Models | |
| Appendix J: Programming with the Memory Models | |
| Storage in the PowerPC (Stone and Fitzgerald) | |
| UltraSPARC Programmer Reference Manual | |
| Chapter 5: Memory Accesses and Cacheability | |
| Chapter 15: Sparc-V9 Memory Models | |
| UltraSPARC III Cu User's Manual | |
| Chapter 9: Memory Models | |
| UltraSPARC IIIi Processor User's Manual | |
| Chapter 8: Memory Models | |
| UltraSPARC Architecture 2005 | |
| Chapter 9: Memory | |
| Appendix D: Formal Specifications of the Memory Models | |
| UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 | |
| Chapter 8: Memory Models | |
| Appendix F: Caches and Cache Coherency | |
| Solaris Internals, Core Kernel Architecture, p63-68: | |
| Chapter 3.3: Hardware Considerations for Locks and | |
| Synchronization | |
| Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching | |
| for Kernel Programmers: | |
| Chapter 13: Other Memory Models | |
| Intel Itanium Architecture Software Developer's Manual: Volume 1: | |
| Section 2.6: Speculation | |
| Section 4.4: Memory Access |