| /* | 
 |  *	Access to VGA videoram | 
 |  * | 
 |  *	(c) 1998 Martin Mares <mj@ucw.cz> | 
 |  */ | 
 | #ifndef __ASM_GENERIC_VGA_H | 
 | #define __ASM_GENERIC_VGA_H | 
 |  | 
 | /* | 
 |  *	On most architectures that support VGA, we can just | 
 |  *	recalculate addresses and then access the videoram | 
 |  *	directly without any black magic. | 
 |  * | 
 |  *	Everyone else needs to ioremap the address and use | 
 |  *	proper I/O accesses. | 
 |  */ | 
 | #ifndef VGA_MAP_MEM | 
 | #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) | 
 | #endif | 
 |  | 
 | #define vga_readb(x) (*(x)) | 
 | #define vga_writeb(x, y) (*(y) = (x)) | 
 |  | 
 | #endif /* _ASM_GENERIC_VGA_H */ |