| Kernel stacks on x86-64 bit | 
 | --------------------------- | 
 |  | 
 | Most of the text from Keith Owens, hacked by AK | 
 |  | 
 | x86_64 page size (PAGE_SIZE) is 4K. | 
 |  | 
 | Like all other architectures, x86_64 has a kernel stack for every | 
 | active thread.  These thread stacks are THREAD_SIZE (2*PAGE_SIZE) big. | 
 | These stacks contain useful data as long as a thread is alive or a | 
 | zombie. While the thread is in user space the kernel stack is empty | 
 | except for the thread_info structure at the bottom. | 
 |  | 
 | In addition to the per thread stacks, there are specialized stacks | 
 | associated with each CPU.  These stacks are only used while the kernel | 
 | is in control on that CPU; when a CPU returns to user space the | 
 | specialized stacks contain no useful data.  The main CPU stacks are: | 
 |  | 
 | * Interrupt stack.  IRQ_STACK_SIZE | 
 |  | 
 |   Used for external hardware interrupts.  If this is the first external | 
 |   hardware interrupt (i.e. not a nested hardware interrupt) then the | 
 |   kernel switches from the current task to the interrupt stack.  Like | 
 |   the split thread and interrupt stacks on i386, this gives more room | 
 |   for kernel interrupt processing without having to increase the size | 
 |   of every per thread stack. | 
 |  | 
 |   The interrupt stack is also used when processing a softirq. | 
 |  | 
 | Switching to the kernel interrupt stack is done by software based on a | 
 | per CPU interrupt nest counter. This is needed because x86-64 "IST" | 
 | hardware stacks cannot nest without races. | 
 |  | 
 | x86_64 also has a feature which is not available on i386, the ability | 
 | to automatically switch to a new stack for designated events such as | 
 | double fault or NMI, which makes it easier to handle these unusual | 
 | events on x86_64.  This feature is called the Interrupt Stack Table | 
 | (IST).  There can be up to 7 IST entries per CPU. The IST code is an | 
 | index into the Task State Segment (TSS). The IST entries in the TSS | 
 | point to dedicated stacks; each stack can be a different size. | 
 |  | 
 | An IST is selected by a non-zero value in the IST field of an | 
 | interrupt-gate descriptor.  When an interrupt occurs and the hardware | 
 | loads such a descriptor, the hardware automatically sets the new stack | 
 | pointer based on the IST value, then invokes the interrupt handler.  If | 
 | the interrupt came from user mode, then the interrupt handler prologue | 
 | will switch back to the per-thread stack.  If software wants to allow | 
 | nested IST interrupts then the handler must adjust the IST values on | 
 | entry to and exit from the interrupt handler.  (This is occasionally | 
 | done, e.g. for debug exceptions.) | 
 |  | 
 | Events with different IST codes (i.e. with different stacks) can be | 
 | nested.  For example, a debug interrupt can safely be interrupted by an | 
 | NMI.  arch/x86_64/kernel/entry.S::paranoidentry adjusts the stack | 
 | pointers on entry to and exit from all IST events, in theory allowing | 
 | IST events with the same code to be nested.  However in most cases, the | 
 | stack size allocated to an IST assumes no nesting for the same code. | 
 | If that assumption is ever broken then the stacks will become corrupt. | 
 |  | 
 | The currently assigned IST stacks are :- | 
 |  | 
 | * DOUBLEFAULT_STACK.  EXCEPTION_STKSZ (PAGE_SIZE). | 
 |  | 
 |   Used for interrupt 8 - Double Fault Exception (#DF). | 
 |  | 
 |   Invoked when handling one exception causes another exception. Happens | 
 |   when the kernel is very confused (e.g. kernel stack pointer corrupt). | 
 |   Using a separate stack allows the kernel to recover from it well enough | 
 |   in many cases to still output an oops. | 
 |  | 
 | * NMI_STACK.  EXCEPTION_STKSZ (PAGE_SIZE). | 
 |  | 
 |   Used for non-maskable interrupts (NMI). | 
 |  | 
 |   NMI can be delivered at any time, including when the kernel is in the | 
 |   middle of switching stacks.  Using IST for NMI events avoids making | 
 |   assumptions about the previous state of the kernel stack. | 
 |  | 
 | * DEBUG_STACK.  DEBUG_STKSZ | 
 |  | 
 |   Used for hardware debug interrupts (interrupt 1) and for software | 
 |   debug interrupts (INT3). | 
 |  | 
 |   When debugging a kernel, debug interrupts (both hardware and | 
 |   software) can occur at any time.  Using IST for these interrupts | 
 |   avoids making assumptions about the previous state of the kernel | 
 |   stack. | 
 |  | 
 | * MCE_STACK.  EXCEPTION_STKSZ (PAGE_SIZE). | 
 |  | 
 |   Used for interrupt 18 - Machine Check Exception (#MC). | 
 |  | 
 |   MCE can be delivered at any time, including when the kernel is in the | 
 |   middle of switching stacks.  Using IST for MCE events avoids making | 
 |   assumptions about the previous state of the kernel stack. | 
 |  | 
 | For more details see the Intel IA32 or AMD AMD64 architecture manuals. | 
 |  | 
 |  | 
 | Printing backtraces on x86 | 
 | -------------------------- | 
 |  | 
 | The question about the '?' preceding function names in an x86 stacktrace | 
 | keeps popping up, here's an indepth explanation. It helps if the reader | 
 | stares at print_context_stack() and the whole machinery in and around | 
 | arch/x86/kernel/dumpstack.c. | 
 |  | 
 | Adapted from Ingo's mail, Message-ID: <20150521101614.GA10889@gmail.com>: | 
 |  | 
 | We always scan the full kernel stack for return addresses stored on | 
 | the kernel stack(s) [*], from stack top to stack bottom, and print out | 
 | anything that 'looks like' a kernel text address. | 
 |  | 
 | If it fits into the frame pointer chain, we print it without a question | 
 | mark, knowing that it's part of the real backtrace. | 
 |  | 
 | If the address does not fit into our expected frame pointer chain we | 
 | still print it, but we print a '?'. It can mean two things: | 
 |  | 
 |  - either the address is not part of the call chain: it's just stale | 
 |    values on the kernel stack, from earlier function calls. This is | 
 |    the common case. | 
 |  | 
 |  - or it is part of the call chain, but the frame pointer was not set | 
 |    up properly within the function, so we don't recognize it. | 
 |  | 
 | This way we will always print out the real call chain (plus a few more | 
 | entries), regardless of whether the frame pointer was set up correctly | 
 | or not - but in most cases we'll get the call chain right as well. The | 
 | entries printed are strictly in stack order, so you can deduce more | 
 | information from that as well. | 
 |  | 
 | The most important property of this method is that we _never_ lose | 
 | information: we always strive to print _all_ addresses on the stack(s) | 
 | that look like kernel text addresses, so if debug information is wrong, | 
 | we still print out the real call chain as well - just with more question | 
 | marks than ideal. | 
 |  | 
 | [*] For things like IRQ and IST stacks, we also scan those stacks, in | 
 |     the right order, and try to cross from one stack into another | 
 |     reconstructing the call chain. This works most of the time. |