| ==================== |
| System State Changes |
| ==================== |
| |
| Some users are really reluctant to reboot a system. This brings the need |
| to provide more livepatches and maintain some compatibility between them. |
| |
| Maintaining more livepatches is much easier with cumulative livepatches. |
| Each new livepatch completely replaces any older one. It can keep, |
| add, and even remove fixes. And it is typically safe to replace any version |
| of the livepatch with any other one thanks to the atomic replace feature. |
| |
| The problems might come with shadow variables and callbacks. They might |
| change the system behavior or state so that it is no longer safe to |
| go back and use an older livepatch or the original kernel code. Also |
| any new livepatch must be able to detect what changes have already been |
| done by the already installed livepatches. |
| |
| This is where the livepatch system state tracking gets useful. It |
| allows to: |
| |
| - store data needed to manipulate and restore the system state |
| |
| - define compatibility between livepatches using a change id |
| and version |
| |
| |
| 1. Livepatch system state API |
| ============================= |
| |
| The state of the system might get modified either by several livepatch callbacks |
| or by the newly used code. Also it must be possible to find changes done by |
| already installed livepatches. |
| |
| Each modified state is described by struct klp_state, see |
| include/linux/livepatch.h. |
| |
| Each livepatch defines an array of struct klp_states. They mention |
| all states that the livepatch modifies. |
| |
| The livepatch author must define the following two fields for each |
| struct klp_state: |
| |
| - *id* |
| |
| - Non-zero number used to identify the affected system state. |
| |
| - *version* |
| |
| - Number describing the variant of the system state change that |
| is supported by the given livepatch. |
| |
| The state can be manipulated using two functions: |
| |
| - *klp_get_state(patch, id)* |
| |
| - Get struct klp_state associated with the given livepatch |
| and state id. |
| |
| - *klp_get_prev_state(id)* |
| |
| - Get struct klp_state associated with the given feature id and |
| already installed livepatches. |
| |
| 2. Livepatch compatibility |
| ========================== |
| |
| The system state version is used to prevent loading incompatible livepatches. |
| The check is done when the livepatch is enabled. The rules are: |
| |
| - Any completely new system state modification is allowed. |
| |
| - System state modifications with the same or higher version are allowed |
| for already modified system states. |
| |
| - Cumulative livepatches must handle all system state modifications from |
| already installed livepatches. |
| |
| - Non-cumulative livepatches are allowed to touch already modified |
| system states. |
| |
| 3. Supported scenarios |
| ====================== |
| |
| Livepatches have their life-cycle and the same is true for the system |
| state changes. Every compatible livepatch has to support the following |
| scenarios: |
| |
| - Modify the system state when the livepatch gets enabled and the state |
| has not been already modified by a livepatches that are being |
| replaced. |
| |
| - Take over or update the system state modification when is has already |
| been done by a livepatch that is being replaced. |
| |
| - Restore the original state when the livepatch is disabled. |
| |
| - Restore the previous state when the transition is reverted. |
| It might be the original system state or the state modification |
| done by livepatches that were being replaced. |
| |
| - Remove any already made changes when error occurs and the livepatch |
| cannot get enabled. |
| |
| 4. Expected usage |
| ================= |
| |
| System states are usually modified by livepatch callbacks. The expected |
| role of each callback is as follows: |
| |
| *pre_patch()* |
| |
| - Allocate *state->data* when necessary. The allocation might fail |
| and *pre_patch()* is the only callback that could stop loading |
| of the livepatch. The allocation is not needed when the data |
| are already provided by previously installed livepatches. |
| |
| - Do any other preparatory action that is needed by |
| the new code even before the transition gets finished. |
| For example, initialize *state->data*. |
| |
| The system state itself is typically modified in *post_patch()* |
| when the entire system is able to handle it. |
| |
| - Clean up its own mess in case of error. It might be done by a custom |
| code or by calling *post_unpatch()* explicitly. |
| |
| *post_patch()* |
| |
| - Copy *state->data* from the previous livepatch when they are |
| compatible. |
| |
| - Do the actual system state modification. Eventually allow |
| the new code to use it. |
| |
| - Make sure that *state->data* has all necessary information. |
| |
| - Free *state->data* from replaces livepatches when they are |
| not longer needed. |
| |
| *pre_unpatch()* |
| |
| - Prevent the code, added by the livepatch, relying on the system |
| state change. |
| |
| - Revert the system state modification.. |
| |
| *post_unpatch()* |
| |
| - Distinguish transition reverse and livepatch disabling by |
| checking *klp_get_prev_state()*. |
| |
| - In case of transition reverse, restore the previous system |
| state. It might mean doing nothing. |
| |
| - Remove any not longer needed setting or data. |
| |
| .. note:: |
| |
| *pre_unpatch()* typically does symmetric operations to *post_patch()*. |
| Except that it is called only when the livepatch is being disabled. |
| Therefore it does not need to care about any previously installed |
| livepatch. |
| |
| *post_unpatch()* typically does symmetric operations to *pre_patch()*. |
| It might be called also during the transition reverse. Therefore it |
| has to handle the state of the previously installed livepatches. |