|  | inotify | 
|  | a powerful yet simple file change notification system | 
|  |  | 
|  |  | 
|  |  | 
|  | Document started 15 Mar 2005 by Robert Love <rml@novell.com> | 
|  | Document updated 4 Jan 2015 by Zhang Zhen <zhenzhang.zhang@huawei.com> | 
|  | --Deleted obsoleted interface, just refer to manpages for user interface. | 
|  |  | 
|  | (i) Rationale | 
|  |  | 
|  | Q: What is the design decision behind not tying the watch to the open fd of | 
|  | the watched object? | 
|  |  | 
|  | A: Watches are associated with an open inotify device, not an open file. | 
|  | This solves the primary problem with dnotify: keeping the file open pins | 
|  | the file and thus, worse, pins the mount.  Dnotify is therefore infeasible | 
|  | for use on a desktop system with removable media as the media cannot be | 
|  | unmounted.  Watching a file should not require that it be open. | 
|  |  | 
|  | Q: What is the design decision behind using an-fd-per-instance as opposed to | 
|  | an fd-per-watch? | 
|  |  | 
|  | A: An fd-per-watch quickly consumes more file descriptors than are allowed, | 
|  | more fd's than are feasible to manage, and more fd's than are optimally | 
|  | select()-able.  Yes, root can bump the per-process fd limit and yes, users | 
|  | can use epoll, but requiring both is a silly and extraneous requirement. | 
|  | A watch consumes less memory than an open file, separating the number | 
|  | spaces is thus sensible.  The current design is what user-space developers | 
|  | want: Users initialize inotify, once, and add n watches, requiring but one | 
|  | fd and no twiddling with fd limits.  Initializing an inotify instance two | 
|  | thousand times is silly.  If we can implement user-space's preferences | 
|  | cleanly--and we can, the idr layer makes stuff like this trivial--then we | 
|  | should. | 
|  |  | 
|  | There are other good arguments.  With a single fd, there is a single | 
|  | item to block on, which is mapped to a single queue of events.  The single | 
|  | fd returns all watch events and also any potential out-of-band data.  If | 
|  | every fd was a separate watch, | 
|  |  | 
|  | - There would be no way to get event ordering.  Events on file foo and | 
|  | file bar would pop poll() on both fd's, but there would be no way to tell | 
|  | which happened first.  A single queue trivially gives you ordering.  Such | 
|  | ordering is crucial to existing applications such as Beagle.  Imagine | 
|  | "mv a b ; mv b a" events without ordering. | 
|  |  | 
|  | - We'd have to maintain n fd's and n internal queues with state, | 
|  | versus just one.  It is a lot messier in the kernel.  A single, linear | 
|  | queue is the data structure that makes sense. | 
|  |  | 
|  | - User-space developers prefer the current API.  The Beagle guys, for | 
|  | example, love it.  Trust me, I asked.  It is not a surprise: Who'd want | 
|  | to manage and block on 1000 fd's via select? | 
|  |  | 
|  | - No way to get out of band data. | 
|  |  | 
|  | - 1024 is still too low.  ;-) | 
|  |  | 
|  | When you talk about designing a file change notification system that | 
|  | scales to 1000s of directories, juggling 1000s of fd's just does not seem | 
|  | the right interface.  It is too heavy. | 
|  |  | 
|  | Additionally, it _is_ possible to  more than one instance  and | 
|  | juggle more than one queue and thus more than one associated fd.  There | 
|  | need not be a one-fd-per-process mapping; it is one-fd-per-queue and a | 
|  | process can easily want more than one queue. | 
|  |  | 
|  | Q: Why the system call approach? | 
|  |  | 
|  | A: The poor user-space interface is the second biggest problem with dnotify. | 
|  | Signals are a terrible, terrible interface for file notification.  Or for | 
|  | anything, for that matter.  The ideal solution, from all perspectives, is a | 
|  | file descriptor-based one that allows basic file I/O and poll/select. | 
|  | Obtaining the fd and managing the watches could have been done either via a | 
|  | device file or a family of new system calls.  We decided to implement a | 
|  | family of system calls because that is the preferred approach for new kernel | 
|  | interfaces.  The only real difference was whether we wanted to use open(2) | 
|  | and ioctl(2) or a couple of new system calls.  System calls beat ioctls. | 
|  |  |