| /* | |
| * Copyright 2015 Advanced Micro Devices, Inc. | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a | |
| * copy of this software and associated documentation files (the "Software"), | |
| * to deal in the Software without restriction, including without limitation | |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
| * and/or sell copies of the Software, and to permit persons to whom the | |
| * Software is furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in | |
| * all copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
| * OTHER DEALINGS IN THE SOFTWARE. | |
| * | |
| */ | |
| #ifndef _DRM_GPU_SCHEDULER_H_ | |
| #define _DRM_GPU_SCHEDULER_H_ | |
| #include <drm/spsc_queue.h> | |
| #include <linux/dma-fence.h> | |
| struct drm_gpu_scheduler; | |
| struct drm_sched_rq; | |
| enum drm_sched_priority { | |
| DRM_SCHED_PRIORITY_MIN, | |
| DRM_SCHED_PRIORITY_LOW = DRM_SCHED_PRIORITY_MIN, | |
| DRM_SCHED_PRIORITY_NORMAL, | |
| DRM_SCHED_PRIORITY_HIGH_SW, | |
| DRM_SCHED_PRIORITY_HIGH_HW, | |
| DRM_SCHED_PRIORITY_KERNEL, | |
| DRM_SCHED_PRIORITY_MAX, | |
| DRM_SCHED_PRIORITY_INVALID = -1, | |
| DRM_SCHED_PRIORITY_UNSET = -2 | |
| }; | |
| /** | |
| * drm_sched_entity - A wrapper around a job queue (typically attached | |
| * to the DRM file_priv). | |
| * | |
| * Entities will emit jobs in order to their corresponding hardware | |
| * ring, and the scheduler will alternate between entities based on | |
| * scheduling policy. | |
| */ | |
| struct drm_sched_entity { | |
| struct list_head list; | |
| struct drm_sched_rq *rq; | |
| spinlock_t rq_lock; | |
| struct drm_gpu_scheduler *sched; | |
| struct spsc_queue job_queue; | |
| atomic_t fence_seq; | |
| uint64_t fence_context; | |
| struct dma_fence *dependency; | |
| struct dma_fence_cb cb; | |
| atomic_t *guilty; /* points to ctx's guilty */ | |
| int fini_status; | |
| struct dma_fence *last_scheduled; | |
| }; | |
| /** | |
| * Run queue is a set of entities scheduling command submissions for | |
| * one specific ring. It implements the scheduling policy that selects | |
| * the next entity to emit commands from. | |
| */ | |
| struct drm_sched_rq { | |
| spinlock_t lock; | |
| struct list_head entities; | |
| struct drm_sched_entity *current_entity; | |
| }; | |
| struct drm_sched_fence { | |
| struct dma_fence scheduled; | |
| /* This fence is what will be signaled by the scheduler when | |
| * the job is completed. | |
| * | |
| * When setting up an out fence for the job, you should use | |
| * this, since it's available immediately upon | |
| * drm_sched_job_init(), and the fence returned by the driver | |
| * from run_job() won't be created until the dependencies have | |
| * resolved. | |
| */ | |
| struct dma_fence finished; | |
| struct dma_fence_cb cb; | |
| struct dma_fence *parent; | |
| struct drm_gpu_scheduler *sched; | |
| spinlock_t lock; | |
| void *owner; | |
| }; | |
| struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); | |
| /** | |
| * drm_sched_job - A job to be run by an entity. | |
| * | |
| * A job is created by the driver using drm_sched_job_init(), and | |
| * should call drm_sched_entity_push_job() once it wants the scheduler | |
| * to schedule the job. | |
| */ | |
| struct drm_sched_job { | |
| struct spsc_node queue_node; | |
| struct drm_gpu_scheduler *sched; | |
| struct drm_sched_fence *s_fence; | |
| struct dma_fence_cb finish_cb; | |
| struct work_struct finish_work; | |
| struct list_head node; | |
| struct delayed_work work_tdr; | |
| uint64_t id; | |
| atomic_t karma; | |
| enum drm_sched_priority s_priority; | |
| struct drm_sched_entity *entity; | |
| }; | |
| static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job, | |
| int threshold) | |
| { | |
| return (s_job && atomic_inc_return(&s_job->karma) > threshold); | |
| } | |
| /** | |
| * Define the backend operations called by the scheduler, | |
| * these functions should be implemented in driver side | |
| */ | |
| struct drm_sched_backend_ops { | |
| /* Called when the scheduler is considering scheduling this | |
| * job next, to get another struct dma_fence for this job to | |
| * block on. Once it returns NULL, run_job() may be called. | |
| */ | |
| struct dma_fence *(*dependency)(struct drm_sched_job *sched_job, | |
| struct drm_sched_entity *s_entity); | |
| /* Called to execute the job once all of the dependencies have | |
| * been resolved. This may be called multiple times, if | |
| * timedout_job() has happened and drm_sched_job_recovery() | |
| * decides to try it again. | |
| */ | |
| struct dma_fence *(*run_job)(struct drm_sched_job *sched_job); | |
| /* Called when a job has taken too long to execute, to trigger | |
| * GPU recovery. | |
| */ | |
| void (*timedout_job)(struct drm_sched_job *sched_job); | |
| /* Called once the job's finished fence has been signaled and | |
| * it's time to clean it up. | |
| */ | |
| void (*free_job)(struct drm_sched_job *sched_job); | |
| }; | |
| /** | |
| * One scheduler is implemented for each hardware ring | |
| */ | |
| struct drm_gpu_scheduler { | |
| const struct drm_sched_backend_ops *ops; | |
| uint32_t hw_submission_limit; | |
| long timeout; | |
| const char *name; | |
| struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_MAX]; | |
| wait_queue_head_t wake_up_worker; | |
| wait_queue_head_t job_scheduled; | |
| atomic_t hw_rq_count; | |
| atomic64_t job_id_count; | |
| struct task_struct *thread; | |
| struct list_head ring_mirror_list; | |
| spinlock_t job_list_lock; | |
| int hang_limit; | |
| }; | |
| int drm_sched_init(struct drm_gpu_scheduler *sched, | |
| const struct drm_sched_backend_ops *ops, | |
| uint32_t hw_submission, unsigned hang_limit, long timeout, | |
| const char *name); | |
| void drm_sched_fini(struct drm_gpu_scheduler *sched); | |
| int drm_sched_entity_init(struct drm_gpu_scheduler *sched, | |
| struct drm_sched_entity *entity, | |
| struct drm_sched_rq *rq, | |
| atomic_t *guilty); | |
| void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched, | |
| struct drm_sched_entity *entity); | |
| void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched, | |
| struct drm_sched_entity *entity); | |
| void drm_sched_entity_fini(struct drm_gpu_scheduler *sched, | |
| struct drm_sched_entity *entity); | |
| void drm_sched_entity_push_job(struct drm_sched_job *sched_job, | |
| struct drm_sched_entity *entity); | |
| void drm_sched_entity_set_rq(struct drm_sched_entity *entity, | |
| struct drm_sched_rq *rq); | |
| struct drm_sched_fence *drm_sched_fence_create( | |
| struct drm_sched_entity *s_entity, void *owner); | |
| void drm_sched_fence_scheduled(struct drm_sched_fence *fence); | |
| void drm_sched_fence_finished(struct drm_sched_fence *fence); | |
| int drm_sched_job_init(struct drm_sched_job *job, | |
| struct drm_gpu_scheduler *sched, | |
| struct drm_sched_entity *entity, | |
| void *owner); | |
| void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, | |
| struct drm_sched_job *job); | |
| void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); | |
| bool drm_sched_dependency_optimized(struct dma_fence* fence, | |
| struct drm_sched_entity *entity); | |
| void drm_sched_job_kickout(struct drm_sched_job *s_job); | |
| #endif |