| #ifndef _ASM_M32R_VGA_H | |
| #define _ASM_M32R_VGA_H | |
| /* $Id$ */ | |
| /* | |
| * Access to VGA videoram | |
| * | |
| * (c) 1998 Martin Mares <mj@ucw.cz> | |
| */ | |
| /* | |
| * On the PC, we can just recalculate addresses and then | |
| * access the videoram directly without any black magic. | |
| */ | |
| #define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x) | |
| #define vga_readb(x) (*(x)) | |
| #define vga_writeb(x,y) (*(y) = (x)) | |
| #endif /* _ASM_M32R_VGA_H */ |