| /* |
| * Copyright 2015 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #ifndef _DRM_GPU_SCHEDULER_H_ |
| #define _DRM_GPU_SCHEDULER_H_ |
| |
| #include <drm/spsc_queue.h> |
| #include <linux/dma-fence.h> |
| |
| struct drm_gpu_scheduler; |
| struct drm_sched_rq; |
| |
| enum drm_sched_priority { |
| DRM_SCHED_PRIORITY_MIN, |
| DRM_SCHED_PRIORITY_LOW = DRM_SCHED_PRIORITY_MIN, |
| DRM_SCHED_PRIORITY_NORMAL, |
| DRM_SCHED_PRIORITY_HIGH_SW, |
| DRM_SCHED_PRIORITY_HIGH_HW, |
| DRM_SCHED_PRIORITY_KERNEL, |
| DRM_SCHED_PRIORITY_MAX, |
| DRM_SCHED_PRIORITY_INVALID = -1, |
| DRM_SCHED_PRIORITY_UNSET = -2 |
| }; |
| |
| /** |
| * drm_sched_entity - A wrapper around a job queue (typically attached |
| * to the DRM file_priv). |
| * |
| * Entities will emit jobs in order to their corresponding hardware |
| * ring, and the scheduler will alternate between entities based on |
| * scheduling policy. |
| */ |
| struct drm_sched_entity { |
| struct list_head list; |
| struct drm_sched_rq *rq; |
| spinlock_t rq_lock; |
| struct drm_gpu_scheduler *sched; |
| |
| struct spsc_queue job_queue; |
| |
| atomic_t fence_seq; |
| uint64_t fence_context; |
| |
| struct dma_fence *dependency; |
| struct dma_fence_cb cb; |
| atomic_t *guilty; /* points to ctx's guilty */ |
| int fini_status; |
| struct dma_fence *last_scheduled; |
| }; |
| |
| /** |
| * Run queue is a set of entities scheduling command submissions for |
| * one specific ring. It implements the scheduling policy that selects |
| * the next entity to emit commands from. |
| */ |
| struct drm_sched_rq { |
| spinlock_t lock; |
| struct list_head entities; |
| struct drm_sched_entity *current_entity; |
| }; |
| |
| struct drm_sched_fence { |
| struct dma_fence scheduled; |
| |
| /* This fence is what will be signaled by the scheduler when |
| * the job is completed. |
| * |
| * When setting up an out fence for the job, you should use |
| * this, since it's available immediately upon |
| * drm_sched_job_init(), and the fence returned by the driver |
| * from run_job() won't be created until the dependencies have |
| * resolved. |
| */ |
| struct dma_fence finished; |
| |
| struct dma_fence_cb cb; |
| struct dma_fence *parent; |
| struct drm_gpu_scheduler *sched; |
| spinlock_t lock; |
| void *owner; |
| }; |
| |
| struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); |
| |
| /** |
| * drm_sched_job - A job to be run by an entity. |
| * |
| * A job is created by the driver using drm_sched_job_init(), and |
| * should call drm_sched_entity_push_job() once it wants the scheduler |
| * to schedule the job. |
| */ |
| struct drm_sched_job { |
| struct spsc_node queue_node; |
| struct drm_gpu_scheduler *sched; |
| struct drm_sched_fence *s_fence; |
| struct dma_fence_cb finish_cb; |
| struct work_struct finish_work; |
| struct list_head node; |
| struct delayed_work work_tdr; |
| uint64_t id; |
| atomic_t karma; |
| enum drm_sched_priority s_priority; |
| struct drm_sched_entity *entity; |
| }; |
| |
| static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job, |
| int threshold) |
| { |
| return (s_job && atomic_inc_return(&s_job->karma) > threshold); |
| } |
| |
| /** |
| * Define the backend operations called by the scheduler, |
| * these functions should be implemented in driver side |
| */ |
| struct drm_sched_backend_ops { |
| /* Called when the scheduler is considering scheduling this |
| * job next, to get another struct dma_fence for this job to |
| * block on. Once it returns NULL, run_job() may be called. |
| */ |
| struct dma_fence *(*dependency)(struct drm_sched_job *sched_job, |
| struct drm_sched_entity *s_entity); |
| |
| /* Called to execute the job once all of the dependencies have |
| * been resolved. This may be called multiple times, if |
| * timedout_job() has happened and drm_sched_job_recovery() |
| * decides to try it again. |
| */ |
| struct dma_fence *(*run_job)(struct drm_sched_job *sched_job); |
| |
| /* Called when a job has taken too long to execute, to trigger |
| * GPU recovery. |
| */ |
| void (*timedout_job)(struct drm_sched_job *sched_job); |
| |
| /* Called once the job's finished fence has been signaled and |
| * it's time to clean it up. |
| */ |
| void (*free_job)(struct drm_sched_job *sched_job); |
| }; |
| |
| /** |
| * One scheduler is implemented for each hardware ring |
| */ |
| struct drm_gpu_scheduler { |
| const struct drm_sched_backend_ops *ops; |
| uint32_t hw_submission_limit; |
| long timeout; |
| const char *name; |
| struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_MAX]; |
| wait_queue_head_t wake_up_worker; |
| wait_queue_head_t job_scheduled; |
| atomic_t hw_rq_count; |
| atomic64_t job_id_count; |
| struct task_struct *thread; |
| struct list_head ring_mirror_list; |
| spinlock_t job_list_lock; |
| int hang_limit; |
| }; |
| |
| int drm_sched_init(struct drm_gpu_scheduler *sched, |
| const struct drm_sched_backend_ops *ops, |
| uint32_t hw_submission, unsigned hang_limit, long timeout, |
| const char *name); |
| void drm_sched_fini(struct drm_gpu_scheduler *sched); |
| |
| int drm_sched_entity_init(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity, |
| struct drm_sched_rq *rq, |
| atomic_t *guilty); |
| void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity); |
| void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity); |
| void drm_sched_entity_fini(struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity); |
| void drm_sched_entity_push_job(struct drm_sched_job *sched_job, |
| struct drm_sched_entity *entity); |
| void drm_sched_entity_set_rq(struct drm_sched_entity *entity, |
| struct drm_sched_rq *rq); |
| |
| struct drm_sched_fence *drm_sched_fence_create( |
| struct drm_sched_entity *s_entity, void *owner); |
| void drm_sched_fence_scheduled(struct drm_sched_fence *fence); |
| void drm_sched_fence_finished(struct drm_sched_fence *fence); |
| int drm_sched_job_init(struct drm_sched_job *job, |
| struct drm_gpu_scheduler *sched, |
| struct drm_sched_entity *entity, |
| void *owner); |
| void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, |
| struct drm_sched_job *job); |
| void drm_sched_job_recovery(struct drm_gpu_scheduler *sched); |
| bool drm_sched_dependency_optimized(struct dma_fence* fence, |
| struct drm_sched_entity *entity); |
| void drm_sched_job_kickout(struct drm_sched_job *s_job); |
| |
| #endif |