| /* SPDX-License-Identifier: GPL-2.0-only */ | |
| /* | |
| * Landlock LSM - Ruleset management | |
| * | |
| * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> | |
| * Copyright © 2018-2020 ANSSI | |
| */ | |
| #ifndef _SECURITY_LANDLOCK_RULESET_H | |
| #define _SECURITY_LANDLOCK_RULESET_H | |
| #include <linux/cleanup.h> | |
| #include <linux/err.h> | |
| #include <linux/mutex.h> | |
| #include <linux/rbtree.h> | |
| #include <linux/refcount.h> | |
| #include <linux/workqueue.h> | |
| #include "access.h" | |
| #include "limits.h" | |
| #include "object.h" | |
| struct landlock_hierarchy; | |
| /** | |
| * struct landlock_layer - Access rights for a given layer | |
| */ | |
| struct landlock_layer { | |
| /** | |
| * @level: Position of this layer in the layer stack. Starts from 1. | |
| */ | |
| u16 level; | |
| /** | |
| * @access: Bitfield of allowed actions on the kernel object. They are | |
| * relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ). | |
| */ | |
| access_mask_t access; | |
| }; | |
| /** | |
| * union landlock_key - Key of a ruleset's red-black tree | |
| */ | |
| union landlock_key { | |
| /** | |
| * @object: Pointer to identify a kernel object (e.g. an inode). | |
| */ | |
| struct landlock_object *object; | |
| /** | |
| * @data: Raw data to identify an arbitrary 32-bit value | |
| * (e.g. a TCP port). | |
| */ | |
| uintptr_t data; | |
| }; | |
| /** | |
| * enum landlock_key_type - Type of &union landlock_key | |
| */ | |
| enum landlock_key_type { | |
| /** | |
| * @LANDLOCK_KEY_INODE: Type of &landlock_ruleset.root_inode's node | |
| * keys. | |
| */ | |
| LANDLOCK_KEY_INODE = 1, | |
| /** | |
| * @LANDLOCK_KEY_NET_PORT: Type of &landlock_ruleset.root_net_port's | |
| * node keys. | |
| */ | |
| LANDLOCK_KEY_NET_PORT, | |
| }; | |
| /** | |
| * struct landlock_id - Unique rule identifier for a ruleset | |
| */ | |
| struct landlock_id { | |
| /** | |
| * @key: Identifies either a kernel object (e.g. an inode) or | |
| * a raw value (e.g. a TCP port). | |
| */ | |
| union landlock_key key; | |
| /** | |
| * @type: Type of a landlock_ruleset's root tree. | |
| */ | |
| const enum landlock_key_type type; | |
| }; | |
| /** | |
| * struct landlock_rule - Access rights tied to an object | |
| */ | |
| struct landlock_rule { | |
| /** | |
| * @node: Node in the ruleset's red-black tree. | |
| */ | |
| struct rb_node node; | |
| /** | |
| * @key: A union to identify either a kernel object (e.g. an inode) or | |
| * a raw data value (e.g. a network socket port). This is used as a key | |
| * for this ruleset element. The pointer is set once and never | |
| * modified. It always points to an allocated object because each rule | |
| * increments the refcount of its object. | |
| */ | |
| union landlock_key key; | |
| /** | |
| * @num_layers: Number of entries in @layers. | |
| */ | |
| u32 num_layers; | |
| /** | |
| * @layers: Stack of layers, from the latest to the newest, implemented | |
| * as a flexible array member (FAM). | |
| */ | |
| struct landlock_layer layers[] __counted_by(num_layers); | |
| }; | |
| /** | |
| * struct landlock_ruleset - Landlock ruleset | |
| * | |
| * This data structure must contain unique entries, be updatable, and quick to | |
| * match an object. | |
| */ | |
| struct landlock_ruleset { | |
| /** | |
| * @root_inode: Root of a red-black tree containing &struct | |
| * landlock_rule nodes with inode object. Once a ruleset is tied to a | |
| * process (i.e. as a domain), this tree is immutable until @usage | |
| * reaches zero. | |
| */ | |
| struct rb_root root_inode; | |
| #if IS_ENABLED(CONFIG_INET) | |
| /** | |
| * @root_net_port: Root of a red-black tree containing &struct | |
| * landlock_rule nodes with network port. Once a ruleset is tied to a | |
| * process (i.e. as a domain), this tree is immutable until @usage | |
| * reaches zero. | |
| */ | |
| struct rb_root root_net_port; | |
| #endif /* IS_ENABLED(CONFIG_INET) */ | |
| /** | |
| * @hierarchy: Enables hierarchy identification even when a parent | |
| * domain vanishes. This is needed for the ptrace protection. | |
| */ | |
| struct landlock_hierarchy *hierarchy; | |
| union { | |
| /** | |
| * @work_free: Enables to free a ruleset within a lockless | |
| * section. This is only used by | |
| * landlock_put_ruleset_deferred() when @usage reaches zero. | |
| * The fields @lock, @usage, @num_rules, @num_layers and | |
| * @access_masks are then unused. | |
| */ | |
| struct work_struct work_free; | |
| struct { | |
| /** | |
| * @lock: Protects against concurrent modifications of | |
| * @root, if @usage is greater than zero. | |
| */ | |
| struct mutex lock; | |
| /** | |
| * @usage: Number of processes (i.e. domains) or file | |
| * descriptors referencing this ruleset. | |
| */ | |
| refcount_t usage; | |
| /** | |
| * @num_rules: Number of non-overlapping (i.e. not for | |
| * the same object) rules in this ruleset. | |
| */ | |
| u32 num_rules; | |
| /** | |
| * @num_layers: Number of layers that are used in this | |
| * ruleset. This enables to check that all the layers | |
| * allow an access request. A value of 0 identifies a | |
| * non-merged ruleset (i.e. not a domain). | |
| */ | |
| u32 num_layers; | |
| /** | |
| * @access_masks: Contains the subset of filesystem and | |
| * network actions that are restricted by a ruleset. | |
| * A domain saves all layers of merged rulesets in a | |
| * stack (FAM), starting from the first layer to the | |
| * last one. These layers are used when merging | |
| * rulesets, for user space backward compatibility | |
| * (i.e. future-proof), and to properly handle merged | |
| * rulesets without overlapping access rights. These | |
| * layers are set once and never changed for the | |
| * lifetime of the ruleset. | |
| */ | |
| struct access_masks access_masks[]; | |
| }; | |
| }; | |
| }; | |
| struct landlock_ruleset * | |
| landlock_create_ruleset(const access_mask_t access_mask_fs, | |
| const access_mask_t access_mask_net, | |
| const access_mask_t scope_mask); | |
| void landlock_put_ruleset(struct landlock_ruleset *const ruleset); | |
| void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset); | |
| DEFINE_FREE(landlock_put_ruleset, struct landlock_ruleset *, | |
| if (!IS_ERR_OR_NULL(_T)) landlock_put_ruleset(_T)) | |
| int landlock_insert_rule(struct landlock_ruleset *const ruleset, | |
| const struct landlock_id id, | |
| const access_mask_t access); | |
| struct landlock_ruleset * | |
| landlock_merge_ruleset(struct landlock_ruleset *const parent, | |
| struct landlock_ruleset *const ruleset); | |
| const struct landlock_rule * | |
| landlock_find_rule(const struct landlock_ruleset *const ruleset, | |
| const struct landlock_id id); | |
| static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset) | |
| { | |
| if (ruleset) | |
| refcount_inc(&ruleset->usage); | |
| } | |
| /** | |
| * landlock_union_access_masks - Return all access rights handled in the | |
| * domain | |
| * | |
| * @domain: Landlock ruleset (used as a domain) | |
| * | |
| * Returns: an access_masks result of the OR of all the domain's access masks. | |
| */ | |
| static inline struct access_masks | |
| landlock_union_access_masks(const struct landlock_ruleset *const domain) | |
| { | |
| union access_masks_all matches = {}; | |
| size_t layer_level; | |
| for (layer_level = 0; layer_level < domain->num_layers; layer_level++) { | |
| union access_masks_all layer = { | |
| .masks = domain->access_masks[layer_level], | |
| }; | |
| matches.all |= layer.all; | |
| } | |
| return matches.masks; | |
| } | |
| static inline void | |
| landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset, | |
| const access_mask_t fs_access_mask, | |
| const u16 layer_level) | |
| { | |
| access_mask_t fs_mask = fs_access_mask & LANDLOCK_MASK_ACCESS_FS; | |
| /* Should already be checked in sys_landlock_create_ruleset(). */ | |
| WARN_ON_ONCE(fs_access_mask != fs_mask); | |
| ruleset->access_masks[layer_level].fs |= fs_mask; | |
| } | |
| static inline void | |
| landlock_add_net_access_mask(struct landlock_ruleset *const ruleset, | |
| const access_mask_t net_access_mask, | |
| const u16 layer_level) | |
| { | |
| access_mask_t net_mask = net_access_mask & LANDLOCK_MASK_ACCESS_NET; | |
| /* Should already be checked in sys_landlock_create_ruleset(). */ | |
| WARN_ON_ONCE(net_access_mask != net_mask); | |
| ruleset->access_masks[layer_level].net |= net_mask; | |
| } | |
| static inline void | |
| landlock_add_scope_mask(struct landlock_ruleset *const ruleset, | |
| const access_mask_t scope_mask, const u16 layer_level) | |
| { | |
| access_mask_t mask = scope_mask & LANDLOCK_MASK_SCOPE; | |
| /* Should already be checked in sys_landlock_create_ruleset(). */ | |
| WARN_ON_ONCE(scope_mask != mask); | |
| ruleset->access_masks[layer_level].scope |= mask; | |
| } | |
| static inline access_mask_t | |
| landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset, | |
| const u16 layer_level) | |
| { | |
| /* Handles all initially denied by default access rights. */ | |
| return ruleset->access_masks[layer_level].fs | | |
| _LANDLOCK_ACCESS_FS_INITIALLY_DENIED; | |
| } | |
| static inline access_mask_t | |
| landlock_get_net_access_mask(const struct landlock_ruleset *const ruleset, | |
| const u16 layer_level) | |
| { | |
| return ruleset->access_masks[layer_level].net; | |
| } | |
| static inline access_mask_t | |
| landlock_get_scope_mask(const struct landlock_ruleset *const ruleset, | |
| const u16 layer_level) | |
| { | |
| return ruleset->access_masks[layer_level].scope; | |
| } | |
| bool landlock_unmask_layers(const struct landlock_rule *const rule, | |
| struct layer_access_masks *masks); | |
| access_mask_t | |
| landlock_init_layer_masks(const struct landlock_ruleset *const domain, | |
| const access_mask_t access_request, | |
| struct layer_access_masks *masks, | |
| const enum landlock_key_type key_type); | |
| #endif /* _SECURITY_LANDLOCK_RULESET_H */ |