| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * Kernel internal timers | |
| * | |
| * Copyright (C) 1991, 1992 Linus Torvalds | |
| * | |
| * 1997-01-28 Modified by Finn Arne Gangstad to make timers scale better. | |
| * | |
| * 1997-09-10 Updated NTP code according to technical memorandum Jan '96 | |
| * "A Kernel Model for Precision Timekeeping" by Dave Mills | |
| * 1998-12-24 Fixed a xtime SMP race (we need the xtime_lock rw spinlock to | |
| * serialize accesses to xtime/lost_ticks). | |
| * Copyright (C) 1998 Andrea Arcangeli | |
| * 1999-03-10 Improved NTP compatibility by Ulrich Windl | |
| * 2002-05-31 Move sys_sysinfo here and make its locking sane, Robert Love | |
| * 2000-10-05 Implemented scalable SMP per-CPU timer handling. | |
| * Copyright (C) 2000, 2001, 2002 Ingo Molnar | |
| * Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar | |
| */ | |
| #include <linux/kernel_stat.h> | |
| #include <linux/export.h> | |
| #include <linux/interrupt.h> | |
| #include <linux/percpu.h> | |
| #include <linux/init.h> | |
| #include <linux/mm.h> | |
| #include <linux/swap.h> | |
| #include <linux/pid_namespace.h> | |
| #include <linux/notifier.h> | |
| #include <linux/thread_info.h> | |
| #include <linux/time.h> | |
| #include <linux/jiffies.h> | |
| #include <linux/posix-timers.h> | |
| #include <linux/cpu.h> | |
| #include <linux/syscalls.h> | |
| #include <linux/delay.h> | |
| #include <linux/tick.h> | |
| #include <linux/kallsyms.h> | |
| #include <linux/irq_work.h> | |
| #include <linux/sched/sysctl.h> | |
| #include <linux/sched/nohz.h> | |
| #include <linux/sched/debug.h> | |
| #include <linux/slab.h> | |
| #include <linux/compat.h> | |
| #include <linux/random.h> | |
| #include <linux/sysctl.h> | |
| #include <linux/uaccess.h> | |
| #include <asm/unistd.h> | |
| #include <asm/div64.h> | |
| #include <asm/timex.h> | |
| #include <asm/io.h> | |
| #include "tick-internal.h" | |
| #include "timer_migration.h" | |
| #define CREATE_TRACE_POINTS | |
| #include <trace/events/timer.h> | |
| __visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES; | |
| EXPORT_SYMBOL(jiffies_64); | |
| /* | |
| * The timer wheel has LVL_DEPTH array levels. Each level provides an array of | |
| * LVL_SIZE buckets. Each level is driven by its own clock and therefore each | |
| * level has a different granularity. | |
| * | |
| * The level granularity is: LVL_CLK_DIV ^ level | |
| * The level clock frequency is: HZ / (LVL_CLK_DIV ^ level) | |
| * | |
| * The array level of a newly armed timer depends on the relative expiry | |
| * time. The farther the expiry time is away the higher the array level and | |
| * therefore the granularity becomes. | |
| * | |
| * Contrary to the original timer wheel implementation, which aims for 'exact' | |
| * expiry of the timers, this implementation removes the need for recascading | |
| * the timers into the lower array levels. The previous 'classic' timer wheel | |
| * implementation of the kernel already violated the 'exact' expiry by adding | |
| * slack to the expiry time to provide batched expiration. The granularity | |
| * levels provide implicit batching. | |
| * | |
| * This is an optimization of the original timer wheel implementation for the | |
| * majority of the timer wheel use cases: timeouts. The vast majority of | |
| * timeout timers (networking, disk I/O ...) are canceled before expiry. If | |
| * the timeout expires it indicates that normal operation is disturbed, so it | |
| * does not matter much whether the timeout comes with a slight delay. | |
| * | |
| * The only exception to this are networking timers with a small expiry | |
| * time. They rely on the granularity. Those fit into the first wheel level, | |
| * which has HZ granularity. | |
| * | |
| * We don't have cascading anymore. timers with a expiry time above the | |
| * capacity of the last wheel level are force expired at the maximum timeout | |
| * value of the last wheel level. From data sampling we know that the maximum | |
| * value observed is 5 days (network connection tracking), so this should not | |
| * be an issue. | |
| * | |
| * The currently chosen array constants values are a good compromise between | |
| * array size and granularity. | |
| * | |
| * This results in the following granularity and range levels: | |
| * | |
| * HZ 1000 steps | |
| * Level Offset Granularity Range | |
| * 0 0 1 ms 0 ms - 63 ms | |
| * 1 64 8 ms 64 ms - 511 ms | |
| * 2 128 64 ms 512 ms - 4095 ms (512ms - ~4s) | |
| * 3 192 512 ms 4096 ms - 32767 ms (~4s - ~32s) | |
| * 4 256 4096 ms (~4s) 32768 ms - 262143 ms (~32s - ~4m) | |
| * 5 320 32768 ms (~32s) 262144 ms - 2097151 ms (~4m - ~34m) | |
| * 6 384 262144 ms (~4m) 2097152 ms - 16777215 ms (~34m - ~4h) | |
| * 7 448 2097152 ms (~34m) 16777216 ms - 134217727 ms (~4h - ~1d) | |
| * 8 512 16777216 ms (~4h) 134217728 ms - 1073741822 ms (~1d - ~12d) | |
| * | |
| * HZ 300 | |
| * Level Offset Granularity Range | |
| * 0 0 3 ms 0 ms - 210 ms | |
| * 1 64 26 ms 213 ms - 1703 ms (213ms - ~1s) | |
| * 2 128 213 ms 1706 ms - 13650 ms (~1s - ~13s) | |
| * 3 192 1706 ms (~1s) 13653 ms - 109223 ms (~13s - ~1m) | |
| * 4 256 13653 ms (~13s) 109226 ms - 873810 ms (~1m - ~14m) | |
| * 5 320 109226 ms (~1m) 873813 ms - 6990503 ms (~14m - ~1h) | |
| * 6 384 873813 ms (~14m) 6990506 ms - 55924050 ms (~1h - ~15h) | |
| * 7 448 6990506 ms (~1h) 55924053 ms - 447392423 ms (~15h - ~5d) | |
| * 8 512 55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d) | |
| * | |
| * HZ 250 | |
| * Level Offset Granularity Range | |
| * 0 0 4 ms 0 ms - 255 ms | |
| * 1 64 32 ms 256 ms - 2047 ms (256ms - ~2s) | |
| * 2 128 256 ms 2048 ms - 16383 ms (~2s - ~16s) | |
| * 3 192 2048 ms (~2s) 16384 ms - 131071 ms (~16s - ~2m) | |
| * 4 256 16384 ms (~16s) 131072 ms - 1048575 ms (~2m - ~17m) | |
| * 5 320 131072 ms (~2m) 1048576 ms - 8388607 ms (~17m - ~2h) | |
| * 6 384 1048576 ms (~17m) 8388608 ms - 67108863 ms (~2h - ~18h) | |
| * 7 448 8388608 ms (~2h) 67108864 ms - 536870911 ms (~18h - ~6d) | |
| * 8 512 67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d) | |
| * | |
| * HZ 100 | |
| * Level Offset Granularity Range | |
| * 0 0 10 ms 0 ms - 630 ms | |
| * 1 64 80 ms 640 ms - 5110 ms (640ms - ~5s) | |
| * 2 128 640 ms 5120 ms - 40950 ms (~5s - ~40s) | |
| * 3 192 5120 ms (~5s) 40960 ms - 327670 ms (~40s - ~5m) | |
| * 4 256 40960 ms (~40s) 327680 ms - 2621430 ms (~5m - ~43m) | |
| * 5 320 327680 ms (~5m) 2621440 ms - 20971510 ms (~43m - ~5h) | |
| * 6 384 2621440 ms (~43m) 20971520 ms - 167772150 ms (~5h - ~1d) | |
| * 7 448 20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d) | |
| */ | |
| /* Clock divisor for the next level */ | |
| #define LVL_CLK_SHIFT 3 | |
| #define LVL_CLK_DIV (1UL << LVL_CLK_SHIFT) | |
| #define LVL_CLK_MASK (LVL_CLK_DIV - 1) | |
| #define LVL_SHIFT(n) ((n) * LVL_CLK_SHIFT) | |
| #define LVL_GRAN(n) (1UL << LVL_SHIFT(n)) | |
| /* | |
| * The time start value for each level to select the bucket at enqueue | |
| * time. We start from the last possible delta of the previous level | |
| * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()). | |
| */ | |
| #define LVL_START(n) ((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT)) | |
| /* Size of each clock level */ | |
| #define LVL_BITS 6 | |
| #define LVL_SIZE (1UL << LVL_BITS) | |
| #define LVL_MASK (LVL_SIZE - 1) | |
| #define LVL_OFFS(n) ((n) * LVL_SIZE) | |
| /* Level depth */ | |
| #if HZ > 100 | |
| # define LVL_DEPTH 9 | |
| # else | |
| # define LVL_DEPTH 8 | |
| #endif | |
| /* The cutoff (max. capacity of the wheel) */ | |
| #define WHEEL_TIMEOUT_CUTOFF (LVL_START(LVL_DEPTH)) | |
| #define WHEEL_TIMEOUT_MAX (WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1)) | |
| /* | |
| * The resulting wheel size. If NOHZ is configured we allocate two | |
| * wheels so we have a separate storage for the deferrable timers. | |
| */ | |
| #define WHEEL_SIZE (LVL_SIZE * LVL_DEPTH) | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| /* | |
| * If multiple bases need to be locked, use the base ordering for lock | |
| * nesting, i.e. lowest number first. | |
| */ | |
| # define NR_BASES 3 | |
| # define BASE_LOCAL 0 | |
| # define BASE_GLOBAL 1 | |
| # define BASE_DEF 2 | |
| #else | |
| # define NR_BASES 1 | |
| # define BASE_LOCAL 0 | |
| # define BASE_GLOBAL 0 | |
| # define BASE_DEF 0 | |
| #endif | |
| /** | |
| * struct timer_base - Per CPU timer base (number of base depends on config) | |
| * @lock: Lock protecting the timer_base | |
| * @running_timer: When expiring timers, the lock is dropped. To make | |
| * sure not to race against deleting/modifying a | |
| * currently running timer, the pointer is set to the | |
| * timer, which expires at the moment. If no timer is | |
| * running, the pointer is NULL. | |
| * @expiry_lock: PREEMPT_RT only: Lock is taken in softirq around | |
| * timer expiry callback execution and when trying to | |
| * delete a running timer and it wasn't successful in | |
| * the first glance. It prevents priority inversion | |
| * when callback was preempted on a remote CPU and a | |
| * caller tries to delete the running timer. It also | |
| * prevents a life lock, when the task which tries to | |
| * delete a timer preempted the softirq thread which | |
| * is running the timer callback function. | |
| * @timer_waiters: PREEMPT_RT only: Tells, if there is a waiter | |
| * waiting for the end of the timer callback function | |
| * execution. | |
| * @clk: clock of the timer base; is updated before enqueue | |
| * of a timer; during expiry, it is 1 offset ahead of | |
| * jiffies to avoid endless requeuing to current | |
| * jiffies | |
| * @next_expiry: expiry value of the first timer; it is updated when | |
| * finding the next timer and during enqueue; the | |
| * value is not valid, when next_expiry_recalc is set | |
| * @cpu: Number of CPU the timer base belongs to | |
| * @next_expiry_recalc: States, whether a recalculation of next_expiry is | |
| * required. Value is set true, when a timer was | |
| * deleted. | |
| * @is_idle: Is set, when timer_base is idle. It is triggered by NOHZ | |
| * code. This state is only used in standard | |
| * base. Deferrable timers, which are enqueued remotely | |
| * never wake up an idle CPU. So no matter of supporting it | |
| * for this base. | |
| * @timers_pending: Is set, when a timer is pending in the base. It is only | |
| * reliable when next_expiry_recalc is not set. | |
| * @pending_map: bitmap of the timer wheel; each bit reflects a | |
| * bucket of the wheel. When a bit is set, at least a | |
| * single timer is enqueued in the related bucket. | |
| * @vectors: Array of lists; Each array member reflects a bucket | |
| * of the timer wheel. The list contains all timers | |
| * which are enqueued into a specific bucket. | |
| */ | |
| struct timer_base { | |
| raw_spinlock_t lock; | |
| struct timer_list *running_timer; | |
| #ifdef CONFIG_PREEMPT_RT | |
| spinlock_t expiry_lock; | |
| atomic_t timer_waiters; | |
| #endif | |
| unsigned long clk; | |
| unsigned long next_expiry; | |
| unsigned int cpu; | |
| bool next_expiry_recalc; | |
| bool is_idle; | |
| bool timers_pending; | |
| DECLARE_BITMAP(pending_map, WHEEL_SIZE); | |
| struct hlist_head vectors[WHEEL_SIZE]; | |
| } ____cacheline_aligned; | |
| static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]); | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| static DEFINE_STATIC_KEY_FALSE(timers_nohz_active); | |
| static DEFINE_MUTEX(timer_keys_mutex); | |
| static void timer_update_keys(struct work_struct *work); | |
| static DECLARE_WORK(timer_update_work, timer_update_keys); | |
| #ifdef CONFIG_SMP | |
| static unsigned int sysctl_timer_migration = 1; | |
| DEFINE_STATIC_KEY_FALSE(timers_migration_enabled); | |
| static void timers_update_migration(void) | |
| { | |
| if (sysctl_timer_migration && tick_nohz_is_active()) | |
| static_branch_enable(&timers_migration_enabled); | |
| else | |
| static_branch_disable(&timers_migration_enabled); | |
| } | |
| #ifdef CONFIG_SYSCTL | |
| static int timer_migration_handler(const struct ctl_table *table, int write, | |
| void *buffer, size_t *lenp, loff_t *ppos) | |
| { | |
| int ret; | |
| mutex_lock(&timer_keys_mutex); | |
| ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); | |
| if (!ret && write) | |
| timers_update_migration(); | |
| mutex_unlock(&timer_keys_mutex); | |
| return ret; | |
| } | |
| static const struct ctl_table timer_sysctl[] = { | |
| { | |
| .procname = "timer_migration", | |
| .data = &sysctl_timer_migration, | |
| .maxlen = sizeof(unsigned int), | |
| .mode = 0644, | |
| .proc_handler = timer_migration_handler, | |
| .extra1 = SYSCTL_ZERO, | |
| .extra2 = SYSCTL_ONE, | |
| }, | |
| }; | |
| static int __init timer_sysctl_init(void) | |
| { | |
| register_sysctl("kernel", timer_sysctl); | |
| return 0; | |
| } | |
| device_initcall(timer_sysctl_init); | |
| #endif /* CONFIG_SYSCTL */ | |
| #else /* CONFIG_SMP */ | |
| static inline void timers_update_migration(void) { } | |
| #endif /* !CONFIG_SMP */ | |
| static void timer_update_keys(struct work_struct *work) | |
| { | |
| mutex_lock(&timer_keys_mutex); | |
| timers_update_migration(); | |
| static_branch_enable(&timers_nohz_active); | |
| mutex_unlock(&timer_keys_mutex); | |
| } | |
| void timers_update_nohz(void) | |
| { | |
| schedule_work(&timer_update_work); | |
| } | |
| static inline bool is_timers_nohz_active(void) | |
| { | |
| return static_branch_unlikely(&timers_nohz_active); | |
| } | |
| #else | |
| static inline bool is_timers_nohz_active(void) { return false; } | |
| #endif /* NO_HZ_COMMON */ | |
| static unsigned long round_jiffies_common(unsigned long j, int cpu, | |
| bool force_up) | |
| { | |
| int rem; | |
| unsigned long original = j; | |
| /* | |
| * We don't want all cpus firing their timers at once hitting the | |
| * same lock or cachelines, so we skew each extra cpu with an extra | |
| * 3 jiffies. This 3 jiffies came originally from the mm/ code which | |
| * already did this. | |
| * The skew is done by adding 3*cpunr, then round, then subtract this | |
| * extra offset again. | |
| */ | |
| j += cpu * 3; | |
| rem = j % HZ; | |
| /* | |
| * If the target jiffy is just after a whole second (which can happen | |
| * due to delays of the timer irq, long irq off times etc etc) then | |
| * we should round down to the whole second, not up. Use 1/4th second | |
| * as cutoff for this rounding as an extreme upper bound for this. | |
| * But never round down if @force_up is set. | |
| */ | |
| if (rem < HZ/4 && !force_up) /* round down */ | |
| j = j - rem; | |
| else /* round up */ | |
| j = j - rem + HZ; | |
| /* now that we have rounded, subtract the extra skew again */ | |
| j -= cpu * 3; | |
| /* | |
| * Make sure j is still in the future. Otherwise return the | |
| * unmodified value. | |
| */ | |
| return time_is_after_jiffies(j) ? j : original; | |
| } | |
| /** | |
| * __round_jiffies_relative - function to round jiffies to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * @cpu: the processor number on which the timeout will happen | |
| * | |
| * __round_jiffies_relative() rounds a time delta in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The exact rounding is skewed for each processor to avoid all | |
| * processors firing at the exact same time, which could lead | |
| * to lock contention or spurious cache line bouncing. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long __round_jiffies_relative(unsigned long j, int cpu) | |
| { | |
| unsigned long j0 = jiffies; | |
| /* Use j0 because jiffies might change while we run */ | |
| return round_jiffies_common(j + j0, cpu, false) - j0; | |
| } | |
| EXPORT_SYMBOL_GPL(__round_jiffies_relative); | |
| /** | |
| * round_jiffies - function to round jiffies to a full second | |
| * @j: the time in (absolute) jiffies that should be rounded | |
| * | |
| * round_jiffies() rounds an absolute time in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long round_jiffies(unsigned long j) | |
| { | |
| return round_jiffies_common(j, raw_smp_processor_id(), false); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies); | |
| /** | |
| * round_jiffies_relative - function to round jiffies to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * | |
| * round_jiffies_relative() rounds a time delta in the future (in jiffies) | |
| * up or down to (approximately) full seconds. This is useful for timers | |
| * for which the exact time they fire does not matter too much, as long as | |
| * they fire approximately every X seconds. | |
| * | |
| * By rounding these timers to whole seconds, all such timers will fire | |
| * at the same time, rather than at various times spread out. The goal | |
| * of this is to have the CPU wake up less, which saves power. | |
| * | |
| * The return value is the rounded version of the @j parameter. | |
| */ | |
| unsigned long round_jiffies_relative(unsigned long j) | |
| { | |
| return __round_jiffies_relative(j, raw_smp_processor_id()); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies_relative); | |
| /** | |
| * __round_jiffies_up_relative - function to round jiffies up to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * @cpu: the processor number on which the timeout will happen | |
| * | |
| * This is the same as __round_jiffies_relative() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long __round_jiffies_up_relative(unsigned long j, int cpu) | |
| { | |
| unsigned long j0 = jiffies; | |
| /* Use j0 because jiffies might change while we run */ | |
| return round_jiffies_common(j + j0, cpu, true) - j0; | |
| } | |
| EXPORT_SYMBOL_GPL(__round_jiffies_up_relative); | |
| /** | |
| * round_jiffies_up - function to round jiffies up to a full second | |
| * @j: the time in (absolute) jiffies that should be rounded | |
| * | |
| * This is the same as round_jiffies() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long round_jiffies_up(unsigned long j) | |
| { | |
| return round_jiffies_common(j, raw_smp_processor_id(), true); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies_up); | |
| /** | |
| * round_jiffies_up_relative - function to round jiffies up to a full second | |
| * @j: the time in (relative) jiffies that should be rounded | |
| * | |
| * This is the same as round_jiffies_relative() except that it will never | |
| * round down. This is useful for timeouts for which the exact time | |
| * of firing does not matter too much, as long as they don't fire too | |
| * early. | |
| */ | |
| unsigned long round_jiffies_up_relative(unsigned long j) | |
| { | |
| return __round_jiffies_up_relative(j, raw_smp_processor_id()); | |
| } | |
| EXPORT_SYMBOL_GPL(round_jiffies_up_relative); | |
| static inline unsigned int timer_get_idx(struct timer_list *timer) | |
| { | |
| return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT; | |
| } | |
| static inline void timer_set_idx(struct timer_list *timer, unsigned int idx) | |
| { | |
| timer->flags = (timer->flags & ~TIMER_ARRAYMASK) | | |
| idx << TIMER_ARRAYSHIFT; | |
| } | |
| /* | |
| * Helper function to calculate the array index for a given expiry | |
| * time. | |
| */ | |
| static inline unsigned calc_index(unsigned long expires, unsigned lvl, | |
| unsigned long *bucket_expiry) | |
| { | |
| /* | |
| * The timer wheel has to guarantee that a timer does not fire | |
| * early. Early expiry can happen due to: | |
| * - Timer is armed at the edge of a tick | |
| * - Truncation of the expiry time in the outer wheel levels | |
| * | |
| * Round up with level granularity to prevent this. | |
| */ | |
| expires = (expires >> LVL_SHIFT(lvl)) + 1; | |
| *bucket_expiry = expires << LVL_SHIFT(lvl); | |
| return LVL_OFFS(lvl) + (expires & LVL_MASK); | |
| } | |
| static int calc_wheel_index(unsigned long expires, unsigned long clk, | |
| unsigned long *bucket_expiry) | |
| { | |
| unsigned long delta = expires - clk; | |
| unsigned int idx; | |
| if (delta < LVL_START(1)) { | |
| idx = calc_index(expires, 0, bucket_expiry); | |
| } else if (delta < LVL_START(2)) { | |
| idx = calc_index(expires, 1, bucket_expiry); | |
| } else if (delta < LVL_START(3)) { | |
| idx = calc_index(expires, 2, bucket_expiry); | |
| } else if (delta < LVL_START(4)) { | |
| idx = calc_index(expires, 3, bucket_expiry); | |
| } else if (delta < LVL_START(5)) { | |
| idx = calc_index(expires, 4, bucket_expiry); | |
| } else if (delta < LVL_START(6)) { | |
| idx = calc_index(expires, 5, bucket_expiry); | |
| } else if (delta < LVL_START(7)) { | |
| idx = calc_index(expires, 6, bucket_expiry); | |
| } else if (LVL_DEPTH > 8 && delta < LVL_START(8)) { | |
| idx = calc_index(expires, 7, bucket_expiry); | |
| } else if ((long) delta < 0) { | |
| idx = clk & LVL_MASK; | |
| *bucket_expiry = clk; | |
| } else { | |
| /* | |
| * Force expire obscene large timeouts to expire at the | |
| * capacity limit of the wheel. | |
| */ | |
| if (delta >= WHEEL_TIMEOUT_CUTOFF) | |
| expires = clk + WHEEL_TIMEOUT_MAX; | |
| idx = calc_index(expires, LVL_DEPTH - 1, bucket_expiry); | |
| } | |
| return idx; | |
| } | |
| static void | |
| trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer) | |
| { | |
| /* | |
| * Deferrable timers do not prevent the CPU from entering dynticks and | |
| * are not taken into account on the idle/nohz_full path. An IPI when a | |
| * new deferrable timer is enqueued will wake up the remote CPU but | |
| * nothing will be done with the deferrable timer base. Therefore skip | |
| * the remote IPI for deferrable timers completely. | |
| */ | |
| if (!is_timers_nohz_active() || timer->flags & TIMER_DEFERRABLE) | |
| return; | |
| /* | |
| * We might have to IPI the remote CPU if the base is idle and the | |
| * timer is pinned. If it is a non pinned timer, it is only queued | |
| * on the remote CPU, when timer was running during queueing. Then | |
| * everything is handled by remote CPU anyway. If the other CPU is | |
| * on the way to idle then it can't set base->is_idle as we hold | |
| * the base lock: | |
| */ | |
| if (base->is_idle) { | |
| WARN_ON_ONCE(!(timer->flags & TIMER_PINNED || | |
| tick_nohz_full_cpu(base->cpu))); | |
| wake_up_nohz_cpu(base->cpu); | |
| } | |
| } | |
| /* | |
| * Enqueue the timer into the hash bucket, mark it pending in | |
| * the bitmap, store the index in the timer flags then wake up | |
| * the target CPU if needed. | |
| */ | |
| static void enqueue_timer(struct timer_base *base, struct timer_list *timer, | |
| unsigned int idx, unsigned long bucket_expiry) | |
| { | |
| hlist_add_head(&timer->entry, base->vectors + idx); | |
| __set_bit(idx, base->pending_map); | |
| timer_set_idx(timer, idx); | |
| trace_timer_start(timer, bucket_expiry); | |
| /* | |
| * Check whether this is the new first expiring timer. The | |
| * effective expiry time of the timer is required here | |
| * (bucket_expiry) instead of timer->expires. | |
| */ | |
| if (time_before(bucket_expiry, base->next_expiry)) { | |
| /* | |
| * Set the next expiry time and kick the CPU so it | |
| * can reevaluate the wheel: | |
| */ | |
| WRITE_ONCE(base->next_expiry, bucket_expiry); | |
| base->timers_pending = true; | |
| base->next_expiry_recalc = false; | |
| trigger_dyntick_cpu(base, timer); | |
| } | |
| } | |
| static void internal_add_timer(struct timer_base *base, struct timer_list *timer) | |
| { | |
| unsigned long bucket_expiry; | |
| unsigned int idx; | |
| idx = calc_wheel_index(timer->expires, base->clk, &bucket_expiry); | |
| enqueue_timer(base, timer, idx, bucket_expiry); | |
| } | |
| #ifdef CONFIG_DEBUG_OBJECTS_TIMERS | |
| static const struct debug_obj_descr timer_debug_descr; | |
| struct timer_hint { | |
| void (*function)(struct timer_list *t); | |
| long offset; | |
| }; | |
| #define TIMER_HINT(fn, container, timr, hintfn) \ | |
| { \ | |
| .function = fn, \ | |
| .offset = offsetof(container, hintfn) - \ | |
| offsetof(container, timr) \ | |
| } | |
| static const struct timer_hint timer_hints[] = { | |
| TIMER_HINT(delayed_work_timer_fn, | |
| struct delayed_work, timer, work.func), | |
| TIMER_HINT(kthread_delayed_work_timer_fn, | |
| struct kthread_delayed_work, timer, work.func), | |
| }; | |
| static void *timer_debug_hint(void *addr) | |
| { | |
| struct timer_list *timer = addr; | |
| int i; | |
| for (i = 0; i < ARRAY_SIZE(timer_hints); i++) { | |
| if (timer_hints[i].function == timer->function) { | |
| void (**fn)(void) = addr + timer_hints[i].offset; | |
| return *fn; | |
| } | |
| } | |
| return timer->function; | |
| } | |
| static bool timer_is_static_object(void *addr) | |
| { | |
| struct timer_list *timer = addr; | |
| return (timer->entry.pprev == NULL && | |
| timer->entry.next == TIMER_ENTRY_STATIC); | |
| } | |
| /* | |
| * timer_fixup_init is called when: | |
| * - an active object is initialized | |
| */ | |
| static bool timer_fixup_init(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_ACTIVE: | |
| timer_delete_sync(timer); | |
| debug_object_init(timer, &timer_debug_descr); | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| /* Stub timer callback for improperly used timers. */ | |
| static void stub_timer(struct timer_list *unused) | |
| { | |
| WARN_ON(1); | |
| } | |
| /* | |
| * timer_fixup_activate is called when: | |
| * - an active object is activated | |
| * - an unknown non-static object is activated | |
| */ | |
| static bool timer_fixup_activate(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_NOTAVAILABLE: | |
| timer_setup(timer, stub_timer, 0); | |
| return true; | |
| case ODEBUG_STATE_ACTIVE: | |
| WARN_ON(1); | |
| fallthrough; | |
| default: | |
| return false; | |
| } | |
| } | |
| /* | |
| * timer_fixup_free is called when: | |
| * - an active object is freed | |
| */ | |
| static bool timer_fixup_free(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_ACTIVE: | |
| timer_delete_sync(timer); | |
| debug_object_free(timer, &timer_debug_descr); | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| /* | |
| * timer_fixup_assert_init is called when: | |
| * - an untracked/uninit-ed object is found | |
| */ | |
| static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state) | |
| { | |
| struct timer_list *timer = addr; | |
| switch (state) { | |
| case ODEBUG_STATE_NOTAVAILABLE: | |
| timer_setup(timer, stub_timer, 0); | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| static const struct debug_obj_descr timer_debug_descr = { | |
| .name = "timer_list", | |
| .debug_hint = timer_debug_hint, | |
| .is_static_object = timer_is_static_object, | |
| .fixup_init = timer_fixup_init, | |
| .fixup_activate = timer_fixup_activate, | |
| .fixup_free = timer_fixup_free, | |
| .fixup_assert_init = timer_fixup_assert_init, | |
| }; | |
| static inline void debug_timer_init(struct timer_list *timer) | |
| { | |
| debug_object_init(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_activate(struct timer_list *timer) | |
| { | |
| debug_object_activate(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_deactivate(struct timer_list *timer) | |
| { | |
| debug_object_deactivate(timer, &timer_debug_descr); | |
| } | |
| static inline void debug_timer_assert_init(struct timer_list *timer) | |
| { | |
| debug_object_assert_init(timer, &timer_debug_descr); | |
| } | |
| static void do_init_timer(struct timer_list *timer, | |
| void (*func)(struct timer_list *), | |
| unsigned int flags, | |
| const char *name, struct lock_class_key *key); | |
| void timer_init_key_on_stack(struct timer_list *timer, | |
| void (*func)(struct timer_list *), | |
| unsigned int flags, | |
| const char *name, struct lock_class_key *key) | |
| { | |
| debug_object_init_on_stack(timer, &timer_debug_descr); | |
| do_init_timer(timer, func, flags, name, key); | |
| } | |
| EXPORT_SYMBOL_GPL(timer_init_key_on_stack); | |
| void timer_destroy_on_stack(struct timer_list *timer) | |
| { | |
| debug_object_free(timer, &timer_debug_descr); | |
| } | |
| EXPORT_SYMBOL_GPL(timer_destroy_on_stack); | |
| #else | |
| static inline void debug_timer_init(struct timer_list *timer) { } | |
| static inline void debug_timer_activate(struct timer_list *timer) { } | |
| static inline void debug_timer_deactivate(struct timer_list *timer) { } | |
| static inline void debug_timer_assert_init(struct timer_list *timer) { } | |
| #endif | |
| static inline void debug_init(struct timer_list *timer) | |
| { | |
| debug_timer_init(timer); | |
| trace_timer_init(timer); | |
| } | |
| static inline void debug_deactivate(struct timer_list *timer) | |
| { | |
| debug_timer_deactivate(timer); | |
| trace_timer_cancel(timer); | |
| } | |
| static inline void debug_assert_init(struct timer_list *timer) | |
| { | |
| debug_timer_assert_init(timer); | |
| } | |
| static void do_init_timer(struct timer_list *timer, | |
| void (*func)(struct timer_list *), | |
| unsigned int flags, | |
| const char *name, struct lock_class_key *key) | |
| { | |
| timer->entry.pprev = NULL; | |
| timer->function = func; | |
| if (WARN_ON_ONCE(flags & ~TIMER_INIT_FLAGS)) | |
| flags &= TIMER_INIT_FLAGS; | |
| timer->flags = flags | raw_smp_processor_id(); | |
| lockdep_init_map(&timer->lockdep_map, name, key, 0); | |
| } | |
| /** | |
| * timer_init_key - initialize a timer | |
| * @timer: the timer to be initialized | |
| * @func: timer callback function | |
| * @flags: timer flags | |
| * @name: name of the timer | |
| * @key: lockdep class key of the fake lock used for tracking timer | |
| * sync lock dependencies | |
| * | |
| * timer_init_key() must be done to a timer prior to calling *any* of the | |
| * other timer functions. | |
| */ | |
| void timer_init_key(struct timer_list *timer, | |
| void (*func)(struct timer_list *), unsigned int flags, | |
| const char *name, struct lock_class_key *key) | |
| { | |
| debug_init(timer); | |
| do_init_timer(timer, func, flags, name, key); | |
| } | |
| EXPORT_SYMBOL(timer_init_key); | |
| static inline void detach_timer(struct timer_list *timer, bool clear_pending) | |
| { | |
| struct hlist_node *entry = &timer->entry; | |
| debug_deactivate(timer); | |
| __hlist_del(entry); | |
| if (clear_pending) | |
| entry->pprev = NULL; | |
| entry->next = LIST_POISON2; | |
| } | |
| static int detach_if_pending(struct timer_list *timer, struct timer_base *base, | |
| bool clear_pending) | |
| { | |
| unsigned idx = timer_get_idx(timer); | |
| if (!timer_pending(timer)) | |
| return 0; | |
| if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) { | |
| __clear_bit(idx, base->pending_map); | |
| base->next_expiry_recalc = true; | |
| } | |
| detach_timer(timer, clear_pending); | |
| return 1; | |
| } | |
| static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu) | |
| { | |
| int index = tflags & TIMER_PINNED ? BASE_LOCAL : BASE_GLOBAL; | |
| /* | |
| * If the timer is deferrable and NO_HZ_COMMON is set then we need | |
| * to use the deferrable base. | |
| */ | |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) | |
| index = BASE_DEF; | |
| return per_cpu_ptr(&timer_bases[index], cpu); | |
| } | |
| static inline struct timer_base *get_timer_this_cpu_base(u32 tflags) | |
| { | |
| int index = tflags & TIMER_PINNED ? BASE_LOCAL : BASE_GLOBAL; | |
| /* | |
| * If the timer is deferrable and NO_HZ_COMMON is set then we need | |
| * to use the deferrable base. | |
| */ | |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) | |
| index = BASE_DEF; | |
| return this_cpu_ptr(&timer_bases[index]); | |
| } | |
| static inline struct timer_base *get_timer_base(u32 tflags) | |
| { | |
| return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK); | |
| } | |
| static inline void __forward_timer_base(struct timer_base *base, | |
| unsigned long basej) | |
| { | |
| /* | |
| * Check whether we can forward the base. We can only do that when | |
| * @basej is past base->clk otherwise we might rewind base->clk. | |
| */ | |
| if (time_before_eq(basej, base->clk)) | |
| return; | |
| /* | |
| * If the next expiry value is > jiffies, then we fast forward to | |
| * jiffies otherwise we forward to the next expiry value. | |
| */ | |
| if (time_after(base->next_expiry, basej)) { | |
| base->clk = basej; | |
| } else { | |
| if (WARN_ON_ONCE(time_before(base->next_expiry, base->clk))) | |
| return; | |
| base->clk = base->next_expiry; | |
| } | |
| } | |
| static inline void forward_timer_base(struct timer_base *base) | |
| { | |
| __forward_timer_base(base, READ_ONCE(jiffies)); | |
| } | |
| /* | |
| * We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means | |
| * that all timers which are tied to this base are locked, and the base itself | |
| * is locked too. | |
| * | |
| * So __run_timers/migrate_timers can safely modify all timers which could | |
| * be found in the base->vectors array. | |
| * | |
| * When a timer is migrating then the TIMER_MIGRATING flag is set and we need | |
| * to wait until the migration is done. | |
| */ | |
| static struct timer_base *lock_timer_base(struct timer_list *timer, | |
| unsigned long *flags) | |
| __acquires(timer->base->lock) | |
| { | |
| for (;;) { | |
| struct timer_base *base; | |
| u32 tf; | |
| /* | |
| * We need to use READ_ONCE() here, otherwise the compiler | |
| * might re-read @tf between the check for TIMER_MIGRATING | |
| * and spin_lock(). | |
| */ | |
| tf = READ_ONCE(timer->flags); | |
| if (!(tf & TIMER_MIGRATING)) { | |
| base = get_timer_base(tf); | |
| raw_spin_lock_irqsave(&base->lock, *flags); | |
| if (timer->flags == tf) | |
| return base; | |
| raw_spin_unlock_irqrestore(&base->lock, *flags); | |
| } | |
| cpu_relax(); | |
| } | |
| } | |
| #define MOD_TIMER_PENDING_ONLY 0x01 | |
| #define MOD_TIMER_REDUCE 0x02 | |
| #define MOD_TIMER_NOTPENDING 0x04 | |
| static inline int | |
| __mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options) | |
| { | |
| unsigned long clk = 0, flags, bucket_expiry; | |
| struct timer_base *base, *new_base; | |
| unsigned int idx = UINT_MAX; | |
| int ret = 0; | |
| debug_assert_init(timer); | |
| /* | |
| * This is a common optimization triggered by the networking code - if | |
| * the timer is re-modified to have the same timeout or ends up in the | |
| * same array bucket then just return: | |
| */ | |
| if (!(options & MOD_TIMER_NOTPENDING) && timer_pending(timer)) { | |
| /* | |
| * The downside of this optimization is that it can result in | |
| * larger granularity than you would get from adding a new | |
| * timer with this expiry. | |
| */ | |
| long diff = timer->expires - expires; | |
| if (!diff) | |
| return 1; | |
| if (options & MOD_TIMER_REDUCE && diff <= 0) | |
| return 1; | |
| /* | |
| * We lock timer base and calculate the bucket index right | |
| * here. If the timer ends up in the same bucket, then we | |
| * just update the expiry time and avoid the whole | |
| * dequeue/enqueue dance. | |
| */ | |
| base = lock_timer_base(timer, &flags); | |
| /* | |
| * Has @timer been shutdown? This needs to be evaluated | |
| * while holding base lock to prevent a race against the | |
| * shutdown code. | |
| */ | |
| if (!timer->function) | |
| goto out_unlock; | |
| forward_timer_base(base); | |
| if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) && | |
| time_before_eq(timer->expires, expires)) { | |
| ret = 1; | |
| goto out_unlock; | |
| } | |
| clk = base->clk; | |
| idx = calc_wheel_index(expires, clk, &bucket_expiry); | |
| /* | |
| * Retrieve and compare the array index of the pending | |
| * timer. If it matches set the expiry to the new value so a | |
| * subsequent call will exit in the expires check above. | |
| */ | |
| if (idx == timer_get_idx(timer)) { | |
| if (!(options & MOD_TIMER_REDUCE)) | |
| timer->expires = expires; | |
| else if (time_after(timer->expires, expires)) | |
| timer->expires = expires; | |
| ret = 1; | |
| goto out_unlock; | |
| } | |
| } else { | |
| base = lock_timer_base(timer, &flags); | |
| /* | |
| * Has @timer been shutdown? This needs to be evaluated | |
| * while holding base lock to prevent a race against the | |
| * shutdown code. | |
| */ | |
| if (!timer->function) | |
| goto out_unlock; | |
| forward_timer_base(base); | |
| } | |
| ret = detach_if_pending(timer, base, false); | |
| if (!ret && (options & MOD_TIMER_PENDING_ONLY)) | |
| goto out_unlock; | |
| new_base = get_timer_this_cpu_base(timer->flags); | |
| if (base != new_base) { | |
| /* | |
| * We are trying to schedule the timer on the new base. | |
| * However we can't change timer's base while it is running, | |
| * otherwise timer_delete_sync() can't detect that the timer's | |
| * handler yet has not finished. This also guarantees that the | |
| * timer is serialized wrt itself. | |
| */ | |
| if (likely(base->running_timer != timer)) { | |
| /* See the comment in lock_timer_base() */ | |
| timer->flags |= TIMER_MIGRATING; | |
| raw_spin_unlock(&base->lock); | |
| base = new_base; | |
| raw_spin_lock(&base->lock); | |
| WRITE_ONCE(timer->flags, | |
| (timer->flags & ~TIMER_BASEMASK) | base->cpu); | |
| forward_timer_base(base); | |
| } | |
| } | |
| debug_timer_activate(timer); | |
| timer->expires = expires; | |
| /* | |
| * If 'idx' was calculated above and the base time did not advance | |
| * between calculating 'idx' and possibly switching the base, only | |
| * enqueue_timer() is required. Otherwise we need to (re)calculate | |
| * the wheel index via internal_add_timer(). | |
| */ | |
| if (idx != UINT_MAX && clk == base->clk) | |
| enqueue_timer(base, timer, idx, bucket_expiry); | |
| else | |
| internal_add_timer(base, timer); | |
| out_unlock: | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| return ret; | |
| } | |
| /** | |
| * mod_timer_pending - Modify a pending timer's timeout | |
| * @timer: The pending timer to be modified | |
| * @expires: New absolute timeout in jiffies | |
| * | |
| * mod_timer_pending() is the same for pending timers as mod_timer(), but | |
| * will not activate inactive timers. | |
| * | |
| * If @timer->function == NULL then the start operation is silently | |
| * discarded. | |
| * | |
| * Return: | |
| * * %0 - The timer was inactive and not modified or was in | |
| * shutdown state and the operation was discarded | |
| * * %1 - The timer was active and requeued to expire at @expires | |
| */ | |
| int mod_timer_pending(struct timer_list *timer, unsigned long expires) | |
| { | |
| return __mod_timer(timer, expires, MOD_TIMER_PENDING_ONLY); | |
| } | |
| EXPORT_SYMBOL(mod_timer_pending); | |
| /** | |
| * mod_timer - Modify a timer's timeout | |
| * @timer: The timer to be modified | |
| * @expires: New absolute timeout in jiffies | |
| * | |
| * mod_timer(timer, expires) is equivalent to: | |
| * | |
| * timer_delete(timer); timer->expires = expires; add_timer(timer); | |
| * | |
| * mod_timer() is more efficient than the above open coded sequence. In | |
| * case that the timer is inactive, the timer_delete() part is a NOP. The | |
| * timer is in any case activated with the new expiry time @expires. | |
| * | |
| * Note that if there are multiple unserialized concurrent users of the | |
| * same timer, then mod_timer() is the only safe way to modify the timeout, | |
| * since add_timer() cannot modify an already running timer. | |
| * | |
| * If @timer->function == NULL then the start operation is silently | |
| * discarded. In this case the return value is 0 and meaningless. | |
| * | |
| * Return: | |
| * * %0 - The timer was inactive and started or was in shutdown | |
| * state and the operation was discarded | |
| * * %1 - The timer was active and requeued to expire at @expires or | |
| * the timer was active and not modified because @expires did | |
| * not change the effective expiry time | |
| */ | |
| int mod_timer(struct timer_list *timer, unsigned long expires) | |
| { | |
| return __mod_timer(timer, expires, 0); | |
| } | |
| EXPORT_SYMBOL(mod_timer); | |
| /** | |
| * timer_reduce - Modify a timer's timeout if it would reduce the timeout | |
| * @timer: The timer to be modified | |
| * @expires: New absolute timeout in jiffies | |
| * | |
| * timer_reduce() is very similar to mod_timer(), except that it will only | |
| * modify an enqueued timer if that would reduce the expiration time. If | |
| * @timer is not enqueued it starts the timer. | |
| * | |
| * If @timer->function == NULL then the start operation is silently | |
| * discarded. | |
| * | |
| * Return: | |
| * * %0 - The timer was inactive and started or was in shutdown | |
| * state and the operation was discarded | |
| * * %1 - The timer was active and requeued to expire at @expires or | |
| * the timer was active and not modified because @expires | |
| * did not change the effective expiry time such that the | |
| * timer would expire earlier than already scheduled | |
| */ | |
| int timer_reduce(struct timer_list *timer, unsigned long expires) | |
| { | |
| return __mod_timer(timer, expires, MOD_TIMER_REDUCE); | |
| } | |
| EXPORT_SYMBOL(timer_reduce); | |
| /** | |
| * add_timer - Start a timer | |
| * @timer: The timer to be started | |
| * | |
| * Start @timer to expire at @timer->expires in the future. @timer->expires | |
| * is the absolute expiry time measured in 'jiffies'. When the timer expires | |
| * timer->function(timer) will be invoked from soft interrupt context. | |
| * | |
| * The @timer->expires and @timer->function fields must be set prior | |
| * to calling this function. | |
| * | |
| * If @timer->function == NULL then the start operation is silently | |
| * discarded. | |
| * | |
| * If @timer->expires is already in the past @timer will be queued to | |
| * expire at the next timer tick. | |
| * | |
| * This can only operate on an inactive timer. Attempts to invoke this on | |
| * an active timer are rejected with a warning. | |
| */ | |
| void add_timer(struct timer_list *timer) | |
| { | |
| if (WARN_ON_ONCE(timer_pending(timer))) | |
| return; | |
| __mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); | |
| } | |
| EXPORT_SYMBOL(add_timer); | |
| /** | |
| * add_timer_local() - Start a timer on the local CPU | |
| * @timer: The timer to be started | |
| * | |
| * Same as add_timer() except that the timer flag TIMER_PINNED is set. | |
| * | |
| * See add_timer() for further details. | |
| */ | |
| void add_timer_local(struct timer_list *timer) | |
| { | |
| if (WARN_ON_ONCE(timer_pending(timer))) | |
| return; | |
| timer->flags |= TIMER_PINNED; | |
| __mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); | |
| } | |
| EXPORT_SYMBOL(add_timer_local); | |
| /** | |
| * add_timer_global() - Start a timer without TIMER_PINNED flag set | |
| * @timer: The timer to be started | |
| * | |
| * Same as add_timer() except that the timer flag TIMER_PINNED is unset. | |
| * | |
| * See add_timer() for further details. | |
| */ | |
| void add_timer_global(struct timer_list *timer) | |
| { | |
| if (WARN_ON_ONCE(timer_pending(timer))) | |
| return; | |
| timer->flags &= ~TIMER_PINNED; | |
| __mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); | |
| } | |
| EXPORT_SYMBOL(add_timer_global); | |
| /** | |
| * add_timer_on - Start a timer on a particular CPU | |
| * @timer: The timer to be started | |
| * @cpu: The CPU to start it on | |
| * | |
| * Same as add_timer() except that it starts the timer on the given CPU and | |
| * the TIMER_PINNED flag is set. When timer shouldn't be a pinned timer in | |
| * the next round, add_timer_global() should be used instead as it unsets | |
| * the TIMER_PINNED flag. | |
| * | |
| * See add_timer() for further details. | |
| */ | |
| void add_timer_on(struct timer_list *timer, int cpu) | |
| { | |
| struct timer_base *new_base, *base; | |
| unsigned long flags; | |
| debug_assert_init(timer); | |
| if (WARN_ON_ONCE(timer_pending(timer))) | |
| return; | |
| /* Make sure timer flags have TIMER_PINNED flag set */ | |
| timer->flags |= TIMER_PINNED; | |
| new_base = get_timer_cpu_base(timer->flags, cpu); | |
| /* | |
| * If @timer was on a different CPU, it should be migrated with the | |
| * old base locked to prevent other operations proceeding with the | |
| * wrong base locked. See lock_timer_base(). | |
| */ | |
| base = lock_timer_base(timer, &flags); | |
| /* | |
| * Has @timer been shutdown? This needs to be evaluated while | |
| * holding base lock to prevent a race against the shutdown code. | |
| */ | |
| if (!timer->function) | |
| goto out_unlock; | |
| if (base != new_base) { | |
| timer->flags |= TIMER_MIGRATING; | |
| raw_spin_unlock(&base->lock); | |
| base = new_base; | |
| raw_spin_lock(&base->lock); | |
| WRITE_ONCE(timer->flags, | |
| (timer->flags & ~TIMER_BASEMASK) | cpu); | |
| } | |
| forward_timer_base(base); | |
| debug_timer_activate(timer); | |
| internal_add_timer(base, timer); | |
| out_unlock: | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| } | |
| EXPORT_SYMBOL_GPL(add_timer_on); | |
| /** | |
| * __timer_delete - Internal function: Deactivate a timer | |
| * @timer: The timer to be deactivated | |
| * @shutdown: If true, this indicates that the timer is about to be | |
| * shutdown permanently. | |
| * | |
| * If @shutdown is true then @timer->function is set to NULL under the | |
| * timer base lock which prevents further rearming of the time. In that | |
| * case any attempt to rearm @timer after this function returns will be | |
| * silently ignored. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending and deactivated | |
| */ | |
| static int __timer_delete(struct timer_list *timer, bool shutdown) | |
| { | |
| struct timer_base *base; | |
| unsigned long flags; | |
| int ret = 0; | |
| debug_assert_init(timer); | |
| /* | |
| * If @shutdown is set then the lock has to be taken whether the | |
| * timer is pending or not to protect against a concurrent rearm | |
| * which might hit between the lockless pending check and the lock | |
| * acquisition. By taking the lock it is ensured that such a newly | |
| * enqueued timer is dequeued and cannot end up with | |
| * timer->function == NULL in the expiry code. | |
| * | |
| * If timer->function is currently executed, then this makes sure | |
| * that the callback cannot requeue the timer. | |
| */ | |
| if (timer_pending(timer) || shutdown) { | |
| base = lock_timer_base(timer, &flags); | |
| ret = detach_if_pending(timer, base, true); | |
| if (shutdown) | |
| timer->function = NULL; | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| } | |
| return ret; | |
| } | |
| /** | |
| * timer_delete - Deactivate a timer | |
| * @timer: The timer to be deactivated | |
| * | |
| * The function only deactivates a pending timer, but contrary to | |
| * timer_delete_sync() it does not take into account whether the timer's | |
| * callback function is concurrently executed on a different CPU or not. | |
| * It neither prevents rearming of the timer. If @timer can be rearmed | |
| * concurrently then the return value of this function is meaningless. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending and deactivated | |
| */ | |
| int timer_delete(struct timer_list *timer) | |
| { | |
| return __timer_delete(timer, false); | |
| } | |
| EXPORT_SYMBOL(timer_delete); | |
| /** | |
| * timer_shutdown - Deactivate a timer and prevent rearming | |
| * @timer: The timer to be deactivated | |
| * | |
| * The function does not wait for an eventually running timer callback on a | |
| * different CPU but it prevents rearming of the timer. Any attempt to arm | |
| * @timer after this function returns will be silently ignored. | |
| * | |
| * This function is useful for teardown code and should only be used when | |
| * timer_shutdown_sync() cannot be invoked due to locking or context constraints. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending | |
| */ | |
| int timer_shutdown(struct timer_list *timer) | |
| { | |
| return __timer_delete(timer, true); | |
| } | |
| EXPORT_SYMBOL_GPL(timer_shutdown); | |
| /** | |
| * __try_to_del_timer_sync - Internal function: Try to deactivate a timer | |
| * @timer: Timer to deactivate | |
| * @shutdown: If true, this indicates that the timer is about to be | |
| * shutdown permanently. | |
| * | |
| * If @shutdown is true then @timer->function is set to NULL under the | |
| * timer base lock which prevents further rearming of the timer. Any | |
| * attempt to rearm @timer after this function returns will be silently | |
| * ignored. | |
| * | |
| * This function cannot guarantee that the timer cannot be rearmed | |
| * right after dropping the base lock if @shutdown is false. That | |
| * needs to be prevented by the calling code if necessary. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending and deactivated | |
| * * %-1 - The timer callback function is running on a different CPU | |
| */ | |
| static int __try_to_del_timer_sync(struct timer_list *timer, bool shutdown) | |
| { | |
| struct timer_base *base; | |
| unsigned long flags; | |
| int ret = -1; | |
| debug_assert_init(timer); | |
| base = lock_timer_base(timer, &flags); | |
| if (base->running_timer != timer) { | |
| ret = detach_if_pending(timer, base, true); | |
| if (shutdown) | |
| timer->function = NULL; | |
| } | |
| raw_spin_unlock_irqrestore(&base->lock, flags); | |
| return ret; | |
| } | |
| /** | |
| * timer_delete_sync_try - Try to deactivate a timer | |
| * @timer: Timer to deactivate | |
| * | |
| * This function tries to deactivate a timer. On success the timer is not | |
| * queued and the timer callback function is not running on any CPU. | |
| * | |
| * This function does not guarantee that the timer cannot be rearmed right | |
| * after dropping the base lock. That needs to be prevented by the calling | |
| * code if necessary. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending and deactivated | |
| * * %-1 - The timer callback function is running on a different CPU | |
| */ | |
| int timer_delete_sync_try(struct timer_list *timer) | |
| { | |
| return __try_to_del_timer_sync(timer, false); | |
| } | |
| EXPORT_SYMBOL(timer_delete_sync_try); | |
| #ifdef CONFIG_PREEMPT_RT | |
| static __init void timer_base_init_expiry_lock(struct timer_base *base) | |
| { | |
| spin_lock_init(&base->expiry_lock); | |
| } | |
| static inline void timer_base_lock_expiry(struct timer_base *base) | |
| { | |
| spin_lock(&base->expiry_lock); | |
| } | |
| static inline void timer_base_unlock_expiry(struct timer_base *base) | |
| { | |
| spin_unlock(&base->expiry_lock); | |
| } | |
| /* | |
| * The counterpart to del_timer_wait_running(). | |
| * | |
| * If there is a waiter for base->expiry_lock, then it was waiting for the | |
| * timer callback to finish. Drop expiry_lock and reacquire it. That allows | |
| * the waiter to acquire the lock and make progress. | |
| */ | |
| static void timer_sync_wait_running(struct timer_base *base) | |
| __releases(&base->lock) __releases(&base->expiry_lock) | |
| __acquires(&base->expiry_lock) __acquires(&base->lock) | |
| { | |
| if (atomic_read(&base->timer_waiters)) { | |
| raw_spin_unlock_irq(&base->lock); | |
| spin_unlock(&base->expiry_lock); | |
| spin_lock(&base->expiry_lock); | |
| raw_spin_lock_irq(&base->lock); | |
| } | |
| } | |
| /* | |
| * This function is called on PREEMPT_RT kernels when the fast path | |
| * deletion of a timer failed because the timer callback function was | |
| * running. | |
| * | |
| * This prevents priority inversion, if the softirq thread on a remote CPU | |
| * got preempted, and it prevents a life lock when the task which tries to | |
| * delete a timer preempted the softirq thread running the timer callback | |
| * function. | |
| */ | |
| static void del_timer_wait_running(struct timer_list *timer) | |
| { | |
| u32 tf; | |
| tf = READ_ONCE(timer->flags); | |
| if (!(tf & (TIMER_MIGRATING | TIMER_IRQSAFE))) { | |
| struct timer_base *base = get_timer_base(tf); | |
| /* | |
| * Mark the base as contended and grab the expiry lock, | |
| * which is held by the softirq across the timer | |
| * callback. Drop the lock immediately so the softirq can | |
| * expire the next timer. In theory the timer could already | |
| * be running again, but that's more than unlikely and just | |
| * causes another wait loop. | |
| */ | |
| atomic_inc(&base->timer_waiters); | |
| spin_lock_bh(&base->expiry_lock); | |
| atomic_dec(&base->timer_waiters); | |
| spin_unlock_bh(&base->expiry_lock); | |
| } | |
| } | |
| #else | |
| static inline void timer_base_init_expiry_lock(struct timer_base *base) { } | |
| static inline void timer_base_lock_expiry(struct timer_base *base) { } | |
| static inline void timer_base_unlock_expiry(struct timer_base *base) { } | |
| static inline void timer_sync_wait_running(struct timer_base *base) { } | |
| static inline void del_timer_wait_running(struct timer_list *timer) { } | |
| #endif | |
| /** | |
| * __timer_delete_sync - Internal function: Deactivate a timer and wait | |
| * for the handler to finish. | |
| * @timer: The timer to be deactivated | |
| * @shutdown: If true, @timer->function will be set to NULL under the | |
| * timer base lock which prevents rearming of @timer | |
| * | |
| * If @shutdown is not set the timer can be rearmed later. If the timer can | |
| * be rearmed concurrently, i.e. after dropping the base lock then the | |
| * return value is meaningless. | |
| * | |
| * If @shutdown is set then @timer->function is set to NULL under timer | |
| * base lock which prevents rearming of the timer. Any attempt to rearm | |
| * a shutdown timer is silently ignored. | |
| * | |
| * If the timer should be reused after shutdown it has to be initialized | |
| * again. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending and deactivated | |
| */ | |
| static int __timer_delete_sync(struct timer_list *timer, bool shutdown) | |
| { | |
| int ret; | |
| #ifdef CONFIG_LOCKDEP | |
| unsigned long flags; | |
| /* | |
| * If lockdep gives a backtrace here, please reference | |
| * the synchronization rules above. | |
| */ | |
| local_irq_save(flags); | |
| lock_map_acquire(&timer->lockdep_map); | |
| lock_map_release(&timer->lockdep_map); | |
| local_irq_restore(flags); | |
| #endif | |
| /* | |
| * don't use it in hardirq context, because it | |
| * could lead to deadlock. | |
| */ | |
| WARN_ON(in_hardirq() && !(timer->flags & TIMER_IRQSAFE)); | |
| /* | |
| * Must be able to sleep on PREEMPT_RT because of the slowpath in | |
| * del_timer_wait_running(). | |
| */ | |
| if (IS_ENABLED(CONFIG_PREEMPT_RT) && !(timer->flags & TIMER_IRQSAFE)) | |
| lockdep_assert_preemption_enabled(); | |
| do { | |
| ret = __try_to_del_timer_sync(timer, shutdown); | |
| if (unlikely(ret < 0)) { | |
| del_timer_wait_running(timer); | |
| cpu_relax(); | |
| } | |
| } while (ret < 0); | |
| return ret; | |
| } | |
| /** | |
| * timer_delete_sync - Deactivate a timer and wait for the handler to finish. | |
| * @timer: The timer to be deactivated | |
| * | |
| * Synchronization rules: Callers must prevent restarting of the timer, | |
| * otherwise this function is meaningless. It must not be called from | |
| * interrupt contexts unless the timer is an irqsafe one. The caller must | |
| * not hold locks which would prevent completion of the timer's callback | |
| * function. The timer's handler must not call add_timer_on(). Upon exit | |
| * the timer is not queued and the handler is not running on any CPU. | |
| * | |
| * For !irqsafe timers, the caller must not hold locks that are held in | |
| * interrupt context. Even if the lock has nothing to do with the timer in | |
| * question. Here's why:: | |
| * | |
| * CPU0 CPU1 | |
| * ---- ---- | |
| * <SOFTIRQ> | |
| * call_timer_fn(); | |
| * base->running_timer = mytimer; | |
| * spin_lock_irq(somelock); | |
| * <IRQ> | |
| * spin_lock(somelock); | |
| * timer_delete_sync(mytimer); | |
| * while (base->running_timer == mytimer); | |
| * | |
| * Now timer_delete_sync() will never return and never release somelock. | |
| * The interrupt on the other CPU is waiting to grab somelock but it has | |
| * interrupted the softirq that CPU0 is waiting to finish. | |
| * | |
| * This function cannot guarantee that the timer is not rearmed again by | |
| * some concurrent or preempting code, right after it dropped the base | |
| * lock. If there is the possibility of a concurrent rearm then the return | |
| * value of the function is meaningless. | |
| * | |
| * If such a guarantee is needed, e.g. for teardown situations then use | |
| * timer_shutdown_sync() instead. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending and deactivated | |
| */ | |
| int timer_delete_sync(struct timer_list *timer) | |
| { | |
| return __timer_delete_sync(timer, false); | |
| } | |
| EXPORT_SYMBOL(timer_delete_sync); | |
| /** | |
| * timer_shutdown_sync - Shutdown a timer and prevent rearming | |
| * @timer: The timer to be shutdown | |
| * | |
| * When the function returns it is guaranteed that: | |
| * - @timer is not queued | |
| * - The callback function of @timer is not running | |
| * - @timer cannot be enqueued again. Any attempt to rearm | |
| * @timer is silently ignored. | |
| * | |
| * See timer_delete_sync() for synchronization rules. | |
| * | |
| * This function is useful for final teardown of an infrastructure where | |
| * the timer is subject to a circular dependency problem. | |
| * | |
| * A common pattern for this is a timer and a workqueue where the timer can | |
| * schedule work and work can arm the timer. On shutdown the workqueue must | |
| * be destroyed and the timer must be prevented from rearming. Unless the | |
| * code has conditionals like 'if (mything->in_shutdown)' to prevent that | |
| * there is no way to get this correct with timer_delete_sync(). | |
| * | |
| * timer_shutdown_sync() is solving the problem. The correct ordering of | |
| * calls in this case is: | |
| * | |
| * timer_shutdown_sync(&mything->timer); | |
| * workqueue_destroy(&mything->workqueue); | |
| * | |
| * After this 'mything' can be safely freed. | |
| * | |
| * This obviously implies that the timer is not required to be functional | |
| * for the rest of the shutdown operation. | |
| * | |
| * Return: | |
| * * %0 - The timer was not pending | |
| * * %1 - The timer was pending | |
| */ | |
| int timer_shutdown_sync(struct timer_list *timer) | |
| { | |
| return __timer_delete_sync(timer, true); | |
| } | |
| EXPORT_SYMBOL_GPL(timer_shutdown_sync); | |
| static void call_timer_fn(struct timer_list *timer, | |
| void (*fn)(struct timer_list *), | |
| unsigned long baseclk) | |
| { | |
| int count = preempt_count(); | |
| #ifdef CONFIG_LOCKDEP | |
| /* | |
| * It is permissible to free the timer from inside the | |
| * function that is called from it, this we need to take into | |
| * account for lockdep too. To avoid bogus "held lock freed" | |
| * warnings as well as problems when looking into | |
| * timer->lockdep_map, make a copy and use that here. | |
| */ | |
| struct lockdep_map lockdep_map; | |
| lockdep_copy_map(&lockdep_map, &timer->lockdep_map); | |
| #endif | |
| /* | |
| * Couple the lock chain with the lock chain at | |
| * timer_delete_sync() by acquiring the lock_map around the fn() | |
| * call here and in timer_delete_sync(). | |
| */ | |
| lock_map_acquire(&lockdep_map); | |
| trace_timer_expire_entry(timer, baseclk); | |
| fn(timer); | |
| trace_timer_expire_exit(timer); | |
| lock_map_release(&lockdep_map); | |
| if (count != preempt_count()) { | |
| WARN_ONCE(1, "timer: %pS preempt leak: %08x -> %08x\n", | |
| fn, count, preempt_count()); | |
| /* | |
| * Restore the preempt count. That gives us a decent | |
| * chance to survive and extract information. If the | |
| * callback kept a lock held, bad luck, but not worse | |
| * than the BUG() we had. | |
| */ | |
| preempt_count_set(count); | |
| } | |
| } | |
| static void expire_timers(struct timer_base *base, struct hlist_head *head) | |
| { | |
| /* | |
| * This value is required only for tracing. base->clk was | |
| * incremented directly before expire_timers was called. But expiry | |
| * is related to the old base->clk value. | |
| */ | |
| unsigned long baseclk = base->clk - 1; | |
| while (!hlist_empty(head)) { | |
| struct timer_list *timer; | |
| void (*fn)(struct timer_list *); | |
| timer = hlist_entry(head->first, struct timer_list, entry); | |
| base->running_timer = timer; | |
| detach_timer(timer, true); | |
| fn = timer->function; | |
| if (WARN_ON_ONCE(!fn)) { | |
| /* Should never happen. Emphasis on should! */ | |
| base->running_timer = NULL; | |
| continue; | |
| } | |
| if (timer->flags & TIMER_IRQSAFE) { | |
| raw_spin_unlock(&base->lock); | |
| call_timer_fn(timer, fn, baseclk); | |
| raw_spin_lock(&base->lock); | |
| base->running_timer = NULL; | |
| } else { | |
| raw_spin_unlock_irq(&base->lock); | |
| call_timer_fn(timer, fn, baseclk); | |
| raw_spin_lock_irq(&base->lock); | |
| base->running_timer = NULL; | |
| timer_sync_wait_running(base); | |
| } | |
| } | |
| } | |
| static int collect_expired_timers(struct timer_base *base, | |
| struct hlist_head *heads) | |
| { | |
| unsigned long clk = base->clk = base->next_expiry; | |
| struct hlist_head *vec; | |
| int i, levels = 0; | |
| unsigned int idx; | |
| for (i = 0; i < LVL_DEPTH; i++) { | |
| idx = (clk & LVL_MASK) + i * LVL_SIZE; | |
| if (__test_and_clear_bit(idx, base->pending_map)) { | |
| vec = base->vectors + idx; | |
| hlist_move_list(vec, heads++); | |
| levels++; | |
| } | |
| /* Is it time to look at the next level? */ | |
| if (clk & LVL_CLK_MASK) | |
| break; | |
| /* Shift clock for the next level granularity */ | |
| clk >>= LVL_CLK_SHIFT; | |
| } | |
| return levels; | |
| } | |
| /* | |
| * Find the next pending bucket of a level. Search from level start (@offset) | |
| * + @clk upwards and if nothing there, search from start of the level | |
| * (@offset) up to @offset + clk. | |
| */ | |
| static int next_pending_bucket(struct timer_base *base, unsigned offset, | |
| unsigned clk) | |
| { | |
| unsigned pos, start = offset + clk; | |
| unsigned end = offset + LVL_SIZE; | |
| pos = find_next_bit(base->pending_map, end, start); | |
| if (pos < end) | |
| return pos - start; | |
| pos = find_next_bit(base->pending_map, start, offset); | |
| return pos < start ? pos + LVL_SIZE - start : -1; | |
| } | |
| /* | |
| * Search the first expiring timer in the various clock levels. Caller must | |
| * hold base->lock. | |
| * | |
| * Store next expiry time in base->next_expiry. | |
| */ | |
| static void timer_recalc_next_expiry(struct timer_base *base) | |
| { | |
| unsigned long clk, next, adj; | |
| unsigned lvl, offset = 0; | |
| next = base->clk + TIMER_NEXT_MAX_DELTA; | |
| clk = base->clk; | |
| for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) { | |
| int pos = next_pending_bucket(base, offset, clk & LVL_MASK); | |
| unsigned long lvl_clk = clk & LVL_CLK_MASK; | |
| if (pos >= 0) { | |
| unsigned long tmp = clk + (unsigned long) pos; | |
| tmp <<= LVL_SHIFT(lvl); | |
| if (time_before(tmp, next)) | |
| next = tmp; | |
| /* | |
| * If the next expiration happens before we reach | |
| * the next level, no need to check further. | |
| */ | |
| if (pos <= ((LVL_CLK_DIV - lvl_clk) & LVL_CLK_MASK)) | |
| break; | |
| } | |
| /* | |
| * Clock for the next level. If the current level clock lower | |
| * bits are zero, we look at the next level as is. If not we | |
| * need to advance it by one because that's going to be the | |
| * next expiring bucket in that level. base->clk is the next | |
| * expiring jiffy. So in case of: | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | |
| * 0 0 0 0 0 0 | |
| * | |
| * we have to look at all levels @index 0. With | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | |
| * 0 0 0 0 0 2 | |
| * | |
| * LVL0 has the next expiring bucket @index 2. The upper | |
| * levels have the next expiring bucket @index 1. | |
| * | |
| * In case that the propagation wraps the next level the same | |
| * rules apply: | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | |
| * 0 0 0 0 F 2 | |
| * | |
| * So after looking at LVL0 we get: | |
| * | |
| * LVL5 LVL4 LVL3 LVL2 LVL1 | |
| * 0 0 0 1 0 | |
| * | |
| * So no propagation from LVL1 to LVL2 because that happened | |
| * with the add already, but then we need to propagate further | |
| * from LVL2 to LVL3. | |
| * | |
| * So the simple check whether the lower bits of the current | |
| * level are 0 or not is sufficient for all cases. | |
| */ | |
| adj = lvl_clk ? 1 : 0; | |
| clk >>= LVL_CLK_SHIFT; | |
| clk += adj; | |
| } | |
| WRITE_ONCE(base->next_expiry, next); | |
| base->next_expiry_recalc = false; | |
| base->timers_pending = !(next == base->clk + TIMER_NEXT_MAX_DELTA); | |
| } | |
| #ifdef CONFIG_NO_HZ_COMMON | |
| /* | |
| * Check, if the next hrtimer event is before the next timer wheel | |
| * event: | |
| */ | |
| static u64 cmp_next_hrtimer_event(u64 basem, u64 expires) | |
| { | |
| u64 nextevt = hrtimer_get_next_event(); | |
| /* | |
| * If high resolution timers are enabled | |
| * hrtimer_get_next_event() returns KTIME_MAX. | |
| */ | |
| if (expires <= nextevt) | |
| return expires; | |
| /* | |
| * If the next timer is already expired, return the tick base | |
| * time so the tick is fired immediately. | |
| */ | |
| if (nextevt <= basem) | |
| return basem; | |
| /* | |
| * Round up to the next jiffy. High resolution timers are | |
| * off, so the hrtimers are expired in the tick and we need to | |
| * make sure that this tick really expires the timer to avoid | |
| * a ping pong of the nohz stop code. | |
| * | |
| * Use DIV_ROUND_UP_ULL to prevent gcc calling __divdi3 | |
| */ | |
| return DIV_ROUND_UP_ULL(nextevt, TICK_NSEC) * TICK_NSEC; | |
| } | |
| static unsigned long next_timer_interrupt(struct timer_base *base, | |
| unsigned long basej) | |
| { | |
| if (base->next_expiry_recalc) | |
| timer_recalc_next_expiry(base); | |
| /* | |
| * Move next_expiry for the empty base into the future to prevent an | |
| * unnecessary raise of the timer softirq when the next_expiry value | |
| * will be reached even if there is no timer pending. | |
| * | |
| * This update is also required to make timer_base::next_expiry values | |
| * easy comparable to find out which base holds the first pending timer. | |
| */ | |
| if (!base->timers_pending) | |
| WRITE_ONCE(base->next_expiry, basej + TIMER_NEXT_MAX_DELTA); | |
| return base->next_expiry; | |
| } | |
| static unsigned long fetch_next_timer_interrupt(unsigned long basej, u64 basem, | |
| struct timer_base *base_local, | |
| struct timer_base *base_global, | |
| struct timer_events *tevt) | |
| { | |
| unsigned long nextevt, nextevt_local, nextevt_global; | |
| bool local_first; | |
| nextevt_local = next_timer_interrupt(base_local, basej); | |
| nextevt_global = next_timer_interrupt(base_global, basej); | |
| local_first = time_before_eq(nextevt_local, nextevt_global); | |
| nextevt = local_first ? nextevt_local : nextevt_global; | |
| /* | |
| * If the @nextevt is at max. one tick away, use @nextevt and store | |
| * it in the local expiry value. The next global event is irrelevant in | |
| * this case and can be left as KTIME_MAX. | |
| */ | |
| if (time_before_eq(nextevt, basej + 1)) { | |
| /* If we missed a tick already, force 0 delta */ | |
| if (time_before(nextevt, basej)) | |
| nextevt = basej; | |
| tevt->local = basem + (u64)(nextevt - basej) * TICK_NSEC; | |
| /* | |
| * This is required for the remote check only but it doesn't | |
| * hurt, when it is done for both call sites: | |
| * | |
| * * The remote callers will only take care of the global timers | |
| * as local timers will be handled by CPU itself. When not | |
| * updating tevt->global with the already missed first global | |
| * timer, it is possible that it will be missed completely. | |
| * | |
| * * The local callers will ignore the tevt->global anyway, when | |
| * nextevt is max. one tick away. | |
| */ | |
| if (!local_first) | |
| tevt->global = tevt->local; | |
| return nextevt; | |
| } | |
| /* | |
| * Update tevt.* values: | |
| * | |
| * If the local queue expires first, then the global event can be | |
| * ignored. If the global queue is empty, nothing to do either. | |
| */ | |
| if (!local_first && base_global->timers_pending) | |
| tevt->global = basem + (u64)(nextevt_global - basej) * TICK_NSEC; | |
| if (base_local->timers_pending) | |
| tevt->local = basem + (u64)(nextevt_local - basej) * TICK_NSEC; | |
| return nextevt; | |
| } | |
| # ifdef CONFIG_SMP | |
| /** | |
| * fetch_next_timer_interrupt_remote() - Store next timers into @tevt | |
| * @basej: base time jiffies | |
| * @basem: base time clock monotonic | |
| * @tevt: Pointer to the storage for the expiry values | |
| * @cpu: Remote CPU | |
| * | |
| * Stores the next pending local and global timer expiry values in the | |
| * struct pointed to by @tevt. If a queue is empty the corresponding | |
| * field is set to KTIME_MAX. If local event expires before global | |
| * event, global event is set to KTIME_MAX as well. | |
| * | |
| * Caller needs to make sure timer base locks are held (use | |
| * timer_lock_remote_bases() for this purpose). | |
| */ | |
| void fetch_next_timer_interrupt_remote(unsigned long basej, u64 basem, | |
| struct timer_events *tevt, | |
| unsigned int cpu) | |
| { | |
| struct timer_base *base_local, *base_global; | |
| /* Preset local / global events */ | |
| tevt->local = tevt->global = KTIME_MAX; | |
| base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu); | |
| base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); | |
| lockdep_assert_held(&base_local->lock); | |
| lockdep_assert_held(&base_global->lock); | |
| fetch_next_timer_interrupt(basej, basem, base_local, base_global, tevt); | |
| } | |
| /** | |
| * timer_unlock_remote_bases - unlock timer bases of cpu | |
| * @cpu: Remote CPU | |
| * | |
| * Unlocks the remote timer bases. | |
| */ | |
| void timer_unlock_remote_bases(unsigned int cpu) | |
| __releases(timer_bases[BASE_LOCAL]->lock) | |
| __releases(timer_bases[BASE_GLOBAL]->lock) | |
| { | |
| struct timer_base *base_local, *base_global; | |
| base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu); | |
| base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); | |
| raw_spin_unlock(&base_global->lock); | |
| raw_spin_unlock(&base_local->lock); | |
| } | |
| /** | |
| * timer_lock_remote_bases - lock timer bases of cpu | |
| * @cpu: Remote CPU | |
| * | |
| * Locks the remote timer bases. | |
| */ | |
| void timer_lock_remote_bases(unsigned int cpu) | |
| __acquires(timer_bases[BASE_LOCAL]->lock) | |
| __acquires(timer_bases[BASE_GLOBAL]->lock) | |
| { | |
| struct timer_base *base_local, *base_global; | |
| base_local = per_cpu_ptr(&timer_bases[BASE_LOCAL], cpu); | |
| base_global = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); | |
| lockdep_assert_irqs_disabled(); | |
| raw_spin_lock(&base_local->lock); | |
| raw_spin_lock_nested(&base_global->lock, SINGLE_DEPTH_NESTING); | |
| } | |
| /** | |
| * timer_base_is_idle() - Return whether timer base is set idle | |
| * | |
| * Returns value of local timer base is_idle value. | |
| */ | |
| bool timer_base_is_idle(void) | |
| { | |
| return __this_cpu_read(timer_bases[BASE_LOCAL].is_idle); | |
| } | |
| static void __run_timer_base(struct timer_base *base); | |
| /** | |
| * timer_expire_remote() - expire global timers of cpu | |
| * @cpu: Remote CPU | |
| * | |
| * Expire timers of global base of remote CPU. | |
| */ | |
| void timer_expire_remote(unsigned int cpu) | |
| { | |
| struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_GLOBAL], cpu); | |
| __run_timer_base(base); | |
| } | |
| static void timer_use_tmigr(unsigned long basej, u64 basem, | |
| unsigned long *nextevt, bool *tick_stop_path, | |
| bool timer_base_idle, struct timer_events *tevt) | |
| { | |
| u64 next_tmigr; | |
| if (timer_base_idle) | |
| next_tmigr = tmigr_cpu_new_timer(tevt->global); | |
| else if (tick_stop_path) | |
| next_tmigr = tmigr_cpu_deactivate(tevt->global); | |
| else | |
| next_tmigr = tmigr_quick_check(tevt->global); | |
| /* | |
| * If the CPU is the last going idle in timer migration hierarchy, make | |
| * sure the CPU will wake up in time to handle remote timers. | |
| * next_tmigr == KTIME_MAX if other CPUs are still active. | |
| */ | |
| if (next_tmigr < tevt->local) { | |
| u64 tmp; | |
| /* If we missed a tick already, force 0 delta */ | |
| if (next_tmigr < basem) | |
| next_tmigr = basem; | |
| tmp = div_u64(next_tmigr - basem, TICK_NSEC); | |
| *nextevt = basej + (unsigned long)tmp; | |
| tevt->local = next_tmigr; | |
| } | |
| } | |
| # else | |
| static void timer_use_tmigr(unsigned long basej, u64 basem, | |
| unsigned long *nextevt, bool *tick_stop_path, | |
| bool timer_base_idle, struct timer_events *tevt) | |
| { | |
| /* | |
| * Make sure first event is written into tevt->local to not miss a | |
| * timer on !SMP systems. | |
| */ | |
| tevt->local = min_t(u64, tevt->local, tevt->global); | |
| } | |
| # endif /* CONFIG_SMP */ | |
| static inline u64 __get_next_timer_interrupt(unsigned long basej, u64 basem, | |
| bool *idle) | |
| { | |
| struct timer_events tevt = { .local = KTIME_MAX, .global = KTIME_MAX }; | |
| struct timer_base *base_local, *base_global; | |
| unsigned long nextevt; | |
| bool idle_is_possible; | |
| /* | |
| * When the CPU is offline, the tick is cancelled and nothing is supposed | |
| * to try to stop it. | |
| */ | |
| if (WARN_ON_ONCE(cpu_is_offline(smp_processor_id()))) { | |
| if (idle) | |
| *idle = true; | |
| return tevt.local; | |
| } | |
| base_local = this_cpu_ptr(&timer_bases[BASE_LOCAL]); | |
| base_global = this_cpu_ptr(&timer_bases[BASE_GLOBAL]); | |
| raw_spin_lock(&base_local->lock); | |
| raw_spin_lock_nested(&base_global->lock, SINGLE_DEPTH_NESTING); | |
| nextevt = fetch_next_timer_interrupt(basej, basem, base_local, | |
| base_global, &tevt); | |
| /* | |
| * If the next event is only one jiffy ahead there is no need to call | |
| * timer migration hierarchy related functions. The value for the next | |
| * global timer in @tevt struct equals then KTIME_MAX. This is also | |
| * true, when the timer base is idle. | |
| * | |
| * The proper timer migration hierarchy function depends on the callsite | |
| * and whether timer base is idle or not. @nextevt will be updated when | |
| * this CPU needs to handle the first timer migration hierarchy | |
| * event. See timer_use_tmigr() for detailed information. | |
| */ | |
| idle_is_possible = time_after(nextevt, basej + 1); | |
| if (idle_is_possible) | |
| timer_use_tmigr(basej, basem, &nextevt, idle, | |
| base_local->is_idle, &tevt); | |
| /* | |
| * We have a fresh next event. Check whether we can forward the | |
| * base. | |
| */ | |
| __forward_timer_base(base_local, basej); | |
| __forward_timer_base(base_global, basej); | |
| /* | |
| * Set base->is_idle only when caller is timer_base_try_to_set_idle() | |
| */ | |
| if (idle) { | |
| /* | |
| * Bases are idle if the next event is more than a tick | |
| * away. Caution: @nextevt could have changed by enqueueing a | |
| * global timer into timer migration hierarchy. Therefore a new | |
| * check is required here. | |
| * | |
| * If the base is marked idle then any timer add operation must | |
| * forward the base clk itself to keep granularity small. This | |
| * idle logic is only maintained for the BASE_LOCAL and | |
| * BASE_GLOBAL base, deferrable timers may still see large | |
| * granularity skew (by design). | |
| */ | |
| if (!base_local->is_idle && time_after(nextevt, basej + 1)) { | |
| base_local->is_idle = true; | |
| /* | |
| * Global timers queued locally while running in a task | |
| * in nohz_full mode need a self-IPI to kick reprogramming | |
| * in IRQ tail. | |
| */ | |
| if (tick_nohz_full_cpu(base_local->cpu)) | |
| base_global->is_idle = true; | |
| trace_timer_base_idle(true, base_local->cpu); | |
| } | |
| *idle = base_local->is_idle; | |
| /* | |
| * When timer base is not set idle, undo the effect of | |
| * tmigr_cpu_deactivate() to prevent inconsistent states - active | |
| * timer base but inactive timer migration hierarchy. | |
| * | |
| * When timer base was already marked idle, nothing will be | |
| * changed here. | |
| */ | |
| if (!base_local->is_idle && idle_is_possible) | |
| tmigr_cpu_activate(); | |
| } | |
| raw_spin_unlock(&base_global->lock); | |
| raw_spin_unlock(&base_local->lock); | |
| return cmp_next_hrtimer_event(basem, tevt.local); | |
| } | |
| /** | |
| * get_next_timer_interrupt() - return the time (clock mono) of the next timer | |
| * @basej: base time jiffies | |
| * @basem: base time clock monotonic | |
| * | |
| * Returns the tick aligned clock monotonic time of the next pending timer or | |
| * KTIME_MAX if no timer is pending. If timer of global base was queued into | |
| * timer migration hierarchy, first global timer is not taken into account. If | |
| * it was the last CPU of timer migration hierarchy going idle, first global | |
| * event is taken into account. | |
| */ | |
| u64 get_next_timer_interrupt(unsigned long basej, u64 basem) | |
| { | |
| return __get_next_timer_interrupt(basej, basem, NULL); | |
| } | |
| /** | |
| * timer_base_try_to_set_idle() - Try to set the idle state of the timer bases | |
| * @basej: base time jiffies | |
| * @basem: base time clock monotonic | |
| * @idle: pointer to store the value of timer_base->is_idle on return; | |
| * *idle contains the information whether tick was already stopped | |
| * | |
| * Returns the tick aligned clock monotonic time of the next pending timer or | |
| * KTIME_MAX if no timer is pending. When tick was already stopped KTIME_MAX is | |
| * returned as well. | |
| */ | |
| u64 timer_base_try_to_set_idle(unsigned long basej, u64 basem, bool *idle) | |
| { | |
| if (*idle) | |
| return KTIME_MAX; | |
| return __get_next_timer_interrupt(basej, basem, idle); | |
| } | |
| /** | |
| * timer_clear_idle - Clear the idle state of the timer base | |
| * | |
| * Called with interrupts disabled | |
| */ | |
| void timer_clear_idle(void) | |
| { | |
| /* | |
| * We do this unlocked. The worst outcome is a remote pinned timer | |
| * enqueue sending a pointless IPI, but taking the lock would just | |
| * make the window for sending the IPI a few instructions smaller | |
| * for the cost of taking the lock in the exit from idle | |
| * path. Required for BASE_LOCAL only. | |
| */ | |
| __this_cpu_write(timer_bases[BASE_LOCAL].is_idle, false); | |
| if (tick_nohz_full_cpu(smp_processor_id())) | |
| __this_cpu_write(timer_bases[BASE_GLOBAL].is_idle, false); | |
| trace_timer_base_idle(false, smp_processor_id()); | |
| /* Activate without holding the timer_base->lock */ | |
| tmigr_cpu_activate(); | |
| } | |
| #endif | |
| /** | |
| * __run_timers - run all expired timers (if any) on this CPU. | |
| * @base: the timer vector to be processed. | |
| */ | |
| static inline void __run_timers(struct timer_base *base) | |
| { | |
| struct hlist_head heads[LVL_DEPTH]; | |
| int levels; | |
| lockdep_assert_held(&base->lock); | |
| if (base->running_timer) | |
| return; | |
| while (time_after_eq(jiffies, base->clk) && | |
| time_after_eq(jiffies, base->next_expiry)) { | |
| levels = collect_expired_timers(base, heads); | |
| /* | |
| * The two possible reasons for not finding any expired | |
| * timer at this clk are that all matching timers have been | |
| * dequeued or no timer has been queued since | |
| * base::next_expiry was set to base::clk + | |
| * TIMER_NEXT_MAX_DELTA. | |
| */ | |
| WARN_ON_ONCE(!levels && !base->next_expiry_recalc | |
| && base->timers_pending); | |
| /* | |
| * While executing timers, base->clk is set 1 offset ahead of | |
| * jiffies to avoid endless requeuing to current jiffies. | |
| */ | |
| base->clk++; | |
| timer_recalc_next_expiry(base); | |
| while (levels--) | |
| expire_timers(base, heads + levels); | |
| } | |
| } | |
| static void __run_timer_base(struct timer_base *base) | |
| { | |
| /* Can race against a remote CPU updating next_expiry under the lock */ | |
| if (time_before(jiffies, READ_ONCE(base->next_expiry))) | |
| return; | |
| timer_base_lock_expiry(base); | |
| raw_spin_lock_irq(&base->lock); | |
| __run_timers(base); | |
| raw_spin_unlock_irq(&base->lock); | |
| timer_base_unlock_expiry(base); | |
| } | |
| static void run_timer_base(int index) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[index]); | |
| __run_timer_base(base); | |
| } | |
| /* | |
| * This function runs timers and the timer-tq in bottom half context. | |
| */ | |
| static __latent_entropy void run_timer_softirq(void) | |
| { | |
| run_timer_base(BASE_LOCAL); | |
| if (IS_ENABLED(CONFIG_NO_HZ_COMMON)) { | |
| run_timer_base(BASE_GLOBAL); | |
| run_timer_base(BASE_DEF); | |
| if (is_timers_nohz_active()) | |
| tmigr_handle_remote(); | |
| } | |
| } | |
| /* | |
| * Called by the local, per-CPU timer interrupt on SMP. | |
| */ | |
| static void run_local_timers(void) | |
| { | |
| struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_LOCAL]); | |
| hrtimer_run_queues(); | |
| for (int i = 0; i < NR_BASES; i++, base++) { | |
| /* | |
| * Raise the softirq only if required. | |
| * | |
| * timer_base::next_expiry can be written by a remote CPU while | |
| * holding the lock. If this write happens at the same time than | |
| * the lockless local read, sanity checker could complain about | |
| * data corruption. | |
| * | |
| * There are two possible situations where | |
| * timer_base::next_expiry is written by a remote CPU: | |
| * | |
| * 1. Remote CPU expires global timers of this CPU and updates | |
| * timer_base::next_expiry of BASE_GLOBAL afterwards in | |
| * next_timer_interrupt() or timer_recalc_next_expiry(). The | |
| * worst outcome is a superfluous raise of the timer softirq | |
| * when the not yet updated value is read. | |
| * | |
| * 2. A new first pinned timer is enqueued by a remote CPU | |
| * and therefore timer_base::next_expiry of BASE_LOCAL is | |
| * updated. When this update is missed, this isn't a | |
| * problem, as an IPI is executed nevertheless when the CPU | |
| * was idle before. When the CPU wasn't idle but the update | |
| * is missed, then the timer would expire one jiffy late - | |
| * bad luck. | |
| * | |
| * Those unlikely corner cases where the worst outcome is only a | |
| * one jiffy delay or a superfluous raise of the softirq are | |
| * not that expensive as doing the check always while holding | |
| * the lock. | |
| * | |
| * Possible remote writers are using WRITE_ONCE(). Local reader | |
| * uses therefore READ_ONCE(). | |
| */ | |
| if (time_after_eq(jiffies, READ_ONCE(base->next_expiry)) || | |
| (i == BASE_DEF && tmigr_requires_handle_remote())) { | |
| raise_timer_softirq(TIMER_SOFTIRQ); | |
| return; | |
| } | |
| } | |
| } | |
| /* | |
| * Called from the timer interrupt handler to charge one tick to the current | |
| * process. user_tick is 1 if the tick is user time, 0 for system. | |
| */ | |
| void update_process_times(int user_tick) | |
| { | |
| struct task_struct *p = current; | |
| /* Note: this timer irq context must be accounted for as well. */ | |
| account_process_tick(p, user_tick); | |
| run_local_timers(); | |
| rcu_sched_clock_irq(user_tick); | |
| #ifdef CONFIG_IRQ_WORK | |
| if (in_hardirq()) | |
| irq_work_tick(); | |
| #endif | |
| sched_tick(); | |
| if (IS_ENABLED(CONFIG_POSIX_TIMERS)) | |
| run_posix_cpu_timers(); | |
| } | |
| #ifdef CONFIG_HOTPLUG_CPU | |
| static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head) | |
| { | |
| struct timer_list *timer; | |
| int cpu = new_base->cpu; | |
| while (!hlist_empty(head)) { | |
| timer = hlist_entry(head->first, struct timer_list, entry); | |
| detach_timer(timer, false); | |
| timer->flags = (timer->flags & ~TIMER_BASEMASK) | cpu; | |
| internal_add_timer(new_base, timer); | |
| } | |
| } | |
| int timers_prepare_cpu(unsigned int cpu) | |
| { | |
| struct timer_base *base; | |
| int b; | |
| for (b = 0; b < NR_BASES; b++) { | |
| base = per_cpu_ptr(&timer_bases[b], cpu); | |
| base->clk = jiffies; | |
| base->next_expiry = base->clk + TIMER_NEXT_MAX_DELTA; | |
| base->next_expiry_recalc = false; | |
| base->timers_pending = false; | |
| base->is_idle = false; | |
| } | |
| return 0; | |
| } | |
| int timers_dead_cpu(unsigned int cpu) | |
| { | |
| struct timer_base *old_base; | |
| struct timer_base *new_base; | |
| int b, i; | |
| for (b = 0; b < NR_BASES; b++) { | |
| old_base = per_cpu_ptr(&timer_bases[b], cpu); | |
| new_base = get_cpu_ptr(&timer_bases[b]); | |
| /* | |
| * The caller is globally serialized and nobody else | |
| * takes two locks at once, deadlock is not possible. | |
| */ | |
| raw_spin_lock_irq(&new_base->lock); | |
| raw_spin_lock_nested(&old_base->lock, SINGLE_DEPTH_NESTING); | |
| /* | |
| * The current CPUs base clock might be stale. Update it | |
| * before moving the timers over. | |
| */ | |
| forward_timer_base(new_base); | |
| WARN_ON_ONCE(old_base->running_timer); | |
| old_base->running_timer = NULL; | |
| for (i = 0; i < WHEEL_SIZE; i++) | |
| migrate_timer_list(new_base, old_base->vectors + i); | |
| raw_spin_unlock(&old_base->lock); | |
| raw_spin_unlock_irq(&new_base->lock); | |
| put_cpu_ptr(&timer_bases); | |
| } | |
| return 0; | |
| } | |
| #endif /* CONFIG_HOTPLUG_CPU */ | |
| static void __init init_timer_cpu(int cpu) | |
| { | |
| struct timer_base *base; | |
| int i; | |
| for (i = 0; i < NR_BASES; i++) { | |
| base = per_cpu_ptr(&timer_bases[i], cpu); | |
| base->cpu = cpu; | |
| raw_spin_lock_init(&base->lock); | |
| base->clk = jiffies; | |
| base->next_expiry = base->clk + TIMER_NEXT_MAX_DELTA; | |
| timer_base_init_expiry_lock(base); | |
| } | |
| } | |
| static void __init init_timer_cpus(void) | |
| { | |
| int cpu; | |
| for_each_possible_cpu(cpu) | |
| init_timer_cpu(cpu); | |
| } | |
| void __init timers_init(void) | |
| { | |
| init_timer_cpus(); | |
| posix_cputimers_init_work(); | |
| open_softirq(TIMER_SOFTIRQ, run_timer_softirq); | |
| } |