| // SPDX-License-Identifier: GPL-2.0+ | |
| /* Copyright (C) 2017-2018 Broadcom */ | |
| #include "v3d_drv.h" | |
| struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue) | |
| { | |
| struct v3d_fence *fence; | |
| fence = kzalloc(sizeof(*fence), GFP_KERNEL); | |
| if (!fence) | |
| return ERR_PTR(-ENOMEM); | |
| fence->dev = &v3d->drm; | |
| fence->queue = queue; | |
| fence->seqno = ++v3d->queue[queue].emit_seqno; | |
| dma_fence_init(&fence->base, &v3d_fence_ops, &v3d->job_lock, | |
| v3d->queue[queue].fence_context, fence->seqno); | |
| return &fence->base; | |
| } | |
| static const char *v3d_fence_get_driver_name(struct dma_fence *fence) | |
| { | |
| return "v3d"; | |
| } | |
| static const char *v3d_fence_get_timeline_name(struct dma_fence *fence) | |
| { | |
| struct v3d_fence *f = to_v3d_fence(fence); | |
| if (f->queue == V3D_BIN) | |
| return "v3d-bin"; | |
| else | |
| return "v3d-render"; | |
| } | |
| static bool v3d_fence_enable_signaling(struct dma_fence *fence) | |
| { | |
| return true; | |
| } | |
| static bool v3d_fence_signaled(struct dma_fence *fence) | |
| { | |
| struct v3d_fence *f = to_v3d_fence(fence); | |
| struct v3d_dev *v3d = to_v3d_dev(f->dev); | |
| return v3d->queue[f->queue].finished_seqno >= f->seqno; | |
| } | |
| const struct dma_fence_ops v3d_fence_ops = { | |
| .get_driver_name = v3d_fence_get_driver_name, | |
| .get_timeline_name = v3d_fence_get_timeline_name, | |
| .enable_signaling = v3d_fence_enable_signaling, | |
| .signaled = v3d_fence_signaled, | |
| .wait = dma_fence_default_wait, | |
| .release = dma_fence_free, | |
| }; |