| // SPDX-License-Identifier: GPL-2.0 | |
| // Copyright (C) 2025 Google LLC. | |
| //! Rust API for an ID pool backed by a [`BitmapVec`]. | |
| use crate::alloc::{AllocError, Flags}; | |
| use crate::bitmap::BitmapVec; | |
| const BITS_PER_LONG: usize = bindings::BITS_PER_LONG as usize; | |
| /// Represents a dynamic ID pool backed by a [`BitmapVec`]. | |
| /// | |
| /// Clients acquire and release IDs from unset bits in a bitmap. | |
| /// | |
| /// The capacity of the ID pool may be adjusted by users as | |
| /// needed. The API supports the scenario where users need precise control | |
| /// over the time of allocation of a new backing bitmap, which may require | |
| /// release of spinlock. | |
| /// Due to concurrent updates, all operations are re-verified to determine | |
| /// if the grow or shrink is sill valid. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Basic usage | |
| /// | |
| /// ``` | |
| /// use kernel::alloc::{AllocError, flags::GFP_KERNEL}; | |
| /// use kernel::id_pool::IdPool; | |
| /// | |
| /// let mut pool = IdPool::new(64, GFP_KERNEL)?; | |
| /// for i in 0..64 { | |
| /// assert_eq!(i, pool.acquire_next_id(i).ok_or(ENOSPC)?); | |
| /// } | |
| /// | |
| /// pool.release_id(23); | |
| /// assert_eq!(23, pool.acquire_next_id(0).ok_or(ENOSPC)?); | |
| /// | |
| /// assert_eq!(None, pool.acquire_next_id(0)); // time to realloc. | |
| /// let resizer = pool.grow_request().ok_or(ENOSPC)?.realloc(GFP_KERNEL)?; | |
| /// pool.grow(resizer); | |
| /// | |
| /// assert_eq!(pool.acquire_next_id(0), Some(64)); | |
| /// # Ok::<(), Error>(()) | |
| /// ``` | |
| /// | |
| /// Releasing spinlock to grow the pool | |
| /// | |
| /// ```no_run | |
| /// use kernel::alloc::{AllocError, flags::GFP_KERNEL}; | |
| /// use kernel::sync::{new_spinlock, SpinLock}; | |
| /// use kernel::id_pool::IdPool; | |
| /// | |
| /// fn get_id_maybe_realloc(guarded_pool: &SpinLock<IdPool>) -> Result<usize, AllocError> { | |
| /// let mut pool = guarded_pool.lock(); | |
| /// loop { | |
| /// match pool.acquire_next_id(0) { | |
| /// Some(index) => return Ok(index), | |
| /// None => { | |
| /// let alloc_request = pool.grow_request(); | |
| /// drop(pool); | |
| /// let resizer = alloc_request.ok_or(AllocError)?.realloc(GFP_KERNEL)?; | |
| /// pool = guarded_pool.lock(); | |
| /// pool.grow(resizer) | |
| /// } | |
| /// } | |
| /// } | |
| /// } | |
| /// ``` | |
| pub struct IdPool { | |
| map: BitmapVec, | |
| } | |
| /// Indicates that an [`IdPool`] should change to a new target size. | |
| pub struct ReallocRequest { | |
| num_ids: usize, | |
| } | |
| /// Contains a [`BitmapVec`] of a size suitable for reallocating [`IdPool`]. | |
| pub struct PoolResizer { | |
| new: BitmapVec, | |
| } | |
| impl ReallocRequest { | |
| /// Allocates a new backing [`BitmapVec`] for [`IdPool`]. | |
| /// | |
| /// This method only prepares reallocation and does not complete it. | |
| /// Reallocation will complete after passing the [`PoolResizer`] to the | |
| /// [`IdPool::grow`] or [`IdPool::shrink`] operation, which will check | |
| /// that reallocation still makes sense. | |
| pub fn realloc(&self, flags: Flags) -> Result<PoolResizer, AllocError> { | |
| let new = BitmapVec::new(self.num_ids, flags)?; | |
| Ok(PoolResizer { new }) | |
| } | |
| } | |
| impl IdPool { | |
| /// Constructs a new [`IdPool`]. | |
| /// | |
| /// A capacity below [`BITS_PER_LONG`] is adjusted to | |
| /// [`BITS_PER_LONG`]. | |
| /// | |
| /// [`BITS_PER_LONG`]: srctree/include/asm-generic/bitsperlong.h | |
| #[inline] | |
| pub fn new(num_ids: usize, flags: Flags) -> Result<Self, AllocError> { | |
| let num_ids = core::cmp::max(num_ids, BITS_PER_LONG); | |
| let map = BitmapVec::new(num_ids, flags)?; | |
| Ok(Self { map }) | |
| } | |
| /// Returns how many IDs this pool can currently have. | |
| #[inline] | |
| pub fn capacity(&self) -> usize { | |
| self.map.len() | |
| } | |
| /// Returns a [`ReallocRequest`] if the [`IdPool`] can be shrunk, [`None`] otherwise. | |
| /// | |
| /// The capacity of an [`IdPool`] cannot be shrunk below [`BITS_PER_LONG`]. | |
| /// | |
| /// [`BITS_PER_LONG`]: srctree/include/asm-generic/bitsperlong.h | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// use kernel::alloc::{AllocError, flags::GFP_KERNEL}; | |
| /// use kernel::id_pool::{ReallocRequest, IdPool}; | |
| /// | |
| /// let mut pool = IdPool::new(1024, GFP_KERNEL)?; | |
| /// let alloc_request = pool.shrink_request().ok_or(AllocError)?; | |
| /// let resizer = alloc_request.realloc(GFP_KERNEL)?; | |
| /// pool.shrink(resizer); | |
| /// assert_eq!(pool.capacity(), kernel::bindings::BITS_PER_LONG as usize); | |
| /// # Ok::<(), AllocError>(()) | |
| /// ``` | |
| #[inline] | |
| pub fn shrink_request(&self) -> Option<ReallocRequest> { | |
| let cap = self.capacity(); | |
| // Shrinking below [`BITS_PER_LONG`] is never possible. | |
| if cap <= BITS_PER_LONG { | |
| return None; | |
| } | |
| // Determine if the bitmap can shrink based on the position of | |
| // its last set bit. If the bit is within the first quarter of | |
| // the bitmap then shrinking is possible. In this case, the | |
| // bitmap should shrink to half its current size. | |
| let Some(bit) = self.map.last_bit() else { | |
| return Some(ReallocRequest { | |
| num_ids: BITS_PER_LONG, | |
| }); | |
| }; | |
| if bit >= (cap / 4) { | |
| return None; | |
| } | |
| let num_ids = usize::max(BITS_PER_LONG, cap / 2); | |
| Some(ReallocRequest { num_ids }) | |
| } | |
| /// Shrinks pool by using a new [`BitmapVec`], if still possible. | |
| #[inline] | |
| pub fn shrink(&mut self, mut resizer: PoolResizer) { | |
| // Between request to shrink that led to allocation of `resizer` and now, | |
| // bits may have changed. | |
| // Verify that shrinking is still possible. In case shrinking to | |
| // the size of `resizer` is no longer possible, do nothing, | |
| // drop `resizer` and move on. | |
| let Some(updated) = self.shrink_request() else { | |
| return; | |
| }; | |
| if updated.num_ids > resizer.new.len() { | |
| return; | |
| } | |
| resizer.new.copy_and_extend(&self.map); | |
| self.map = resizer.new; | |
| } | |
| /// Returns a [`ReallocRequest`] for growing this [`IdPool`], if possible. | |
| /// | |
| /// The capacity of an [`IdPool`] cannot be grown above [`i32::MAX`]. | |
| #[inline] | |
| pub fn grow_request(&self) -> Option<ReallocRequest> { | |
| let num_ids = self.capacity() * 2; | |
| if num_ids > i32::MAX.try_into().unwrap() { | |
| return None; | |
| } | |
| Some(ReallocRequest { num_ids }) | |
| } | |
| /// Grows pool by using a new [`BitmapVec`], if still necessary. | |
| /// | |
| /// The `resizer` arguments has to be obtained by calling [`Self::grow_request`] | |
| /// on this object and performing a [`ReallocRequest::realloc`]. | |
| #[inline] | |
| pub fn grow(&mut self, mut resizer: PoolResizer) { | |
| // Between request to grow that led to allocation of `resizer` and now, | |
| // another thread may have already grown the capacity. | |
| // In this case, do nothing, drop `resizer` and move on. | |
| if resizer.new.len() <= self.capacity() { | |
| return; | |
| } | |
| resizer.new.copy_and_extend(&self.map); | |
| self.map = resizer.new; | |
| } | |
| /// Acquires a new ID by finding and setting the next zero bit in the | |
| /// bitmap. | |
| /// | |
| /// Upon success, returns its index. Otherwise, returns [`None`] | |
| /// to indicate that a [`Self::grow_request`] is needed. | |
| #[inline] | |
| pub fn acquire_next_id(&mut self, offset: usize) -> Option<usize> { | |
| let next_zero_bit = self.map.next_zero_bit(offset); | |
| if let Some(nr) = next_zero_bit { | |
| self.map.set_bit(nr); | |
| } | |
| next_zero_bit | |
| } | |
| /// Releases an ID. | |
| #[inline] | |
| pub fn release_id(&mut self, id: usize) { | |
| self.map.clear_bit(id); | |
| } | |
| } |