| /* | |
| * Copyright (C) 2013 Red Hat | |
| * Author: Rob Clark <robdclark@gmail.com> | |
| * | |
| * This program is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU General Public License version 2 as published by | |
| * the Free Software Foundation. | |
| * | |
| * This program is distributed in the hope that it will be useful, but WITHOUT | |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
| * more details. | |
| * | |
| * You should have received a copy of the GNU General Public License along with | |
| * this program. If not, see <http://www.gnu.org/licenses/>. | |
| */ | |
| #ifndef __MSM_GPU_H__ | |
| #define __MSM_GPU_H__ | |
| #include <linux/clk.h> | |
| #include <linux/regulator/consumer.h> | |
| #include "msm_drv.h" | |
| #include "msm_fence.h" | |
| #include "msm_ringbuffer.h" | |
| struct msm_gem_submit; | |
| struct msm_gpu_perfcntr; | |
| struct msm_gpu_config { | |
| const char *ioname; | |
| const char *irqname; | |
| uint64_t va_start; | |
| uint64_t va_end; | |
| unsigned int nr_rings; | |
| }; | |
| /* So far, with hardware that I've seen to date, we can have: | |
| * + zero, one, or two z180 2d cores | |
| * + a3xx or a2xx 3d core, which share a common CP (the firmware | |
| * for the CP seems to implement some different PM4 packet types | |
| * but the basics of cmdstream submission are the same) | |
| * | |
| * Which means that the eventual complete "class" hierarchy, once | |
| * support for all past and present hw is in place, becomes: | |
| * + msm_gpu | |
| * + adreno_gpu | |
| * + a3xx_gpu | |
| * + a2xx_gpu | |
| * + z180_gpu | |
| */ | |
| struct msm_gpu_funcs { | |
| int (*get_param)(struct msm_gpu *gpu, uint32_t param, uint64_t *value); | |
| int (*hw_init)(struct msm_gpu *gpu); | |
| int (*pm_suspend)(struct msm_gpu *gpu); | |
| int (*pm_resume)(struct msm_gpu *gpu); | |
| void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit, | |
| struct msm_file_private *ctx); | |
| void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring); | |
| irqreturn_t (*irq)(struct msm_gpu *irq); | |
| struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu); | |
| void (*recover)(struct msm_gpu *gpu); | |
| void (*destroy)(struct msm_gpu *gpu); | |
| #ifdef CONFIG_DEBUG_FS | |
| /* show GPU status in debugfs: */ | |
| void (*show)(struct msm_gpu *gpu, struct seq_file *m); | |
| /* for generation specific debugfs: */ | |
| int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor); | |
| #endif | |
| int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value); | |
| }; | |
| struct msm_gpu { | |
| const char *name; | |
| struct drm_device *dev; | |
| struct platform_device *pdev; | |
| const struct msm_gpu_funcs *funcs; | |
| /* performance counters (hw & sw): */ | |
| spinlock_t perf_lock; | |
| bool perfcntr_active; | |
| struct { | |
| bool active; | |
| ktime_t time; | |
| } last_sample; | |
| uint32_t totaltime, activetime; /* sw counters */ | |
| uint32_t last_cntrs[5]; /* hw counters */ | |
| const struct msm_gpu_perfcntr *perfcntrs; | |
| uint32_t num_perfcntrs; | |
| struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS]; | |
| int nr_rings; | |
| /* list of GEM active objects: */ | |
| struct list_head active_list; | |
| /* does gpu need hw_init? */ | |
| bool needs_hw_init; | |
| /* worker for handling active-list retiring: */ | |
| struct work_struct retire_work; | |
| void __iomem *mmio; | |
| int irq; | |
| struct msm_gem_address_space *aspace; | |
| /* Power Control: */ | |
| struct regulator *gpu_reg, *gpu_cx; | |
| struct clk **grp_clks; | |
| int nr_clocks; | |
| struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk; | |
| uint32_t fast_rate; | |
| /* Hang and Inactivity Detection: | |
| */ | |
| #define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */ | |
| #define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */ | |
| #define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD) | |
| struct timer_list hangcheck_timer; | |
| struct work_struct recover_work; | |
| struct drm_gem_object *memptrs_bo; | |
| struct { | |
| struct devfreq *devfreq; | |
| u64 busy_cycles; | |
| ktime_t time; | |
| } devfreq; | |
| }; | |
| /* It turns out that all targets use the same ringbuffer size */ | |
| #define MSM_GPU_RINGBUFFER_SZ SZ_32K | |
| #define MSM_GPU_RINGBUFFER_BLKSIZE 32 | |
| #define MSM_GPU_RB_CNTL_DEFAULT \ | |
| (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \ | |
| AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8))) | |
| static inline bool msm_gpu_active(struct msm_gpu *gpu) | |
| { | |
| int i; | |
| for (i = 0; i < gpu->nr_rings; i++) { | |
| struct msm_ringbuffer *ring = gpu->rb[i]; | |
| if (ring->seqno > ring->memptrs->fence) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /* Perf-Counters: | |
| * The select_reg and select_val are just there for the benefit of the child | |
| * class that actually enables the perf counter.. but msm_gpu base class | |
| * will handle sampling/displaying the counters. | |
| */ | |
| struct msm_gpu_perfcntr { | |
| uint32_t select_reg; | |
| uint32_t sample_reg; | |
| uint32_t select_val; | |
| const char *name; | |
| }; | |
| struct msm_gpu_submitqueue { | |
| int id; | |
| u32 flags; | |
| u32 prio; | |
| int faults; | |
| struct list_head node; | |
| struct kref ref; | |
| }; | |
| static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data) | |
| { | |
| msm_writel(data, gpu->mmio + (reg << 2)); | |
| } | |
| static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg) | |
| { | |
| return msm_readl(gpu->mmio + (reg << 2)); | |
| } | |
| static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or) | |
| { | |
| uint32_t val = gpu_read(gpu, reg); | |
| val &= ~mask; | |
| gpu_write(gpu, reg, val | or); | |
| } | |
| static inline u64 gpu_read64(struct msm_gpu *gpu, u32 lo, u32 hi) | |
| { | |
| u64 val; | |
| /* | |
| * Why not a readq here? Two reasons: 1) many of the LO registers are | |
| * not quad word aligned and 2) the GPU hardware designers have a bit | |
| * of a history of putting registers where they fit, especially in | |
| * spins. The longer a GPU family goes the higher the chance that | |
| * we'll get burned. We could do a series of validity checks if we | |
| * wanted to, but really is a readq() that much better? Nah. | |
| */ | |
| /* | |
| * For some lo/hi registers (like perfcounters), the hi value is latched | |
| * when the lo is read, so make sure to read the lo first to trigger | |
| * that | |
| */ | |
| val = (u64) msm_readl(gpu->mmio + (lo << 2)); | |
| val |= ((u64) msm_readl(gpu->mmio + (hi << 2)) << 32); | |
| return val; | |
| } | |
| static inline void gpu_write64(struct msm_gpu *gpu, u32 lo, u32 hi, u64 val) | |
| { | |
| /* Why not a writeq here? Read the screed above */ | |
| msm_writel(lower_32_bits(val), gpu->mmio + (lo << 2)); | |
| msm_writel(upper_32_bits(val), gpu->mmio + (hi << 2)); | |
| } | |
| int msm_gpu_pm_suspend(struct msm_gpu *gpu); | |
| int msm_gpu_pm_resume(struct msm_gpu *gpu); | |
| int msm_gpu_hw_init(struct msm_gpu *gpu); | |
| void msm_gpu_perfcntr_start(struct msm_gpu *gpu); | |
| void msm_gpu_perfcntr_stop(struct msm_gpu *gpu); | |
| int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime, | |
| uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs); | |
| void msm_gpu_retire(struct msm_gpu *gpu); | |
| void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, | |
| struct msm_file_private *ctx); | |
| int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, | |
| struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, | |
| const char *name, struct msm_gpu_config *config); | |
| void msm_gpu_cleanup(struct msm_gpu *gpu); | |
| struct msm_gpu *adreno_load_gpu(struct drm_device *dev); | |
| void __init adreno_register(void); | |
| void __exit adreno_unregister(void); | |
| static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue) | |
| { | |
| if (queue) | |
| kref_put(&queue->ref, msm_submitqueue_destroy); | |
| } | |
| #endif /* __MSM_GPU_H__ */ |