| /* | |
| * INET An implementation of the TCP/IP protocol suite for the LINUX | |
| * operating system. INET is implemented using the BSD Socket | |
| * interface as the means of communication with the user level. | |
| * | |
| * MIPS specific IP/TCP/UDP checksumming routines | |
| * | |
| * Authors: Ralf Baechle, <ralf@waldorf-gmbh.de> | |
| * Lots of code moved from tcp.c and ip.c; see those files | |
| * for more names. | |
| * | |
| * This program is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU General Public License | |
| * as published by the Free Software Foundation; either version | |
| * 2 of the License, or (at your option) any later version. | |
| */ | |
| #include <linux/module.h> | |
| #include <linux/types.h> | |
| #include <net/checksum.h> | |
| #include <asm/byteorder.h> | |
| #include <asm/string.h> | |
| #include <linux/uaccess.h> | |
| #define addc(_t,_r) \ | |
| __asm__ __volatile__ ( \ | |
| " add %0, %1, %0\n" \ | |
| " addc %0, %%r0, %0\n" \ | |
| : "=r"(_t) \ | |
| : "r"(_r), "0"(_t)); | |
| static inline unsigned short from32to16(unsigned int x) | |
| { | |
| /* 32 bits --> 16 bits + carry */ | |
| x = (x & 0xffff) + (x >> 16); | |
| /* 16 bits + carry --> 16 bits including carry */ | |
| x = (x & 0xffff) + (x >> 16); | |
| return (unsigned short)x; | |
| } | |
| static inline unsigned int do_csum(const unsigned char * buff, int len) | |
| { | |
| int odd, count; | |
| unsigned int result = 0; | |
| if (len <= 0) | |
| goto out; | |
| odd = 1 & (unsigned long) buff; | |
| if (odd) { | |
| result = be16_to_cpu(*buff); | |
| len--; | |
| buff++; | |
| } | |
| count = len >> 1; /* nr of 16-bit words.. */ | |
| if (count) { | |
| if (2 & (unsigned long) buff) { | |
| result += *(unsigned short *) buff; | |
| count--; | |
| len -= 2; | |
| buff += 2; | |
| } | |
| count >>= 1; /* nr of 32-bit words.. */ | |
| if (count) { | |
| while (count >= 4) { | |
| unsigned int r1, r2, r3, r4; | |
| r1 = *(unsigned int *)(buff + 0); | |
| r2 = *(unsigned int *)(buff + 4); | |
| r3 = *(unsigned int *)(buff + 8); | |
| r4 = *(unsigned int *)(buff + 12); | |
| addc(result, r1); | |
| addc(result, r2); | |
| addc(result, r3); | |
| addc(result, r4); | |
| count -= 4; | |
| buff += 16; | |
| } | |
| while (count) { | |
| unsigned int w = *(unsigned int *) buff; | |
| count--; | |
| buff += 4; | |
| addc(result, w); | |
| } | |
| result = (result & 0xffff) + (result >> 16); | |
| } | |
| if (len & 2) { | |
| result += *(unsigned short *) buff; | |
| buff += 2; | |
| } | |
| } | |
| if (len & 1) | |
| result += le16_to_cpu(*buff); | |
| result = from32to16(result); | |
| if (odd) | |
| result = swab16(result); | |
| out: | |
| return result; | |
| } | |
| /* | |
| * computes a partial checksum, e.g. for TCP/UDP fragments | |
| */ | |
| /* | |
| * why bother folding? | |
| */ | |
| __wsum csum_partial(const void *buff, int len, __wsum sum) | |
| { | |
| unsigned int result = do_csum(buff, len); | |
| addc(result, sum); | |
| return (__force __wsum)from32to16(result); | |
| } | |
| EXPORT_SYMBOL(csum_partial); | |
| /* | |
| * copy while checksumming, otherwise like csum_partial | |
| */ | |
| __wsum csum_partial_copy_nocheck(const void *src, void *dst, | |
| int len, __wsum sum) | |
| { | |
| /* | |
| * It's 2:30 am and I don't feel like doing it real ... | |
| * This is lots slower than the real thing (tm) | |
| */ | |
| sum = csum_partial(src, len, sum); | |
| memcpy(dst, src, len); | |
| return sum; | |
| } | |
| EXPORT_SYMBOL(csum_partial_copy_nocheck); | |
| /* | |
| * Copy from userspace and compute checksum. If we catch an exception | |
| * then zero the rest of the buffer. | |
| */ | |
| __wsum csum_partial_copy_from_user(const void __user *src, | |
| void *dst, int len, | |
| __wsum sum, int *err_ptr) | |
| { | |
| int missing; | |
| missing = copy_from_user(dst, src, len); | |
| if (missing) { | |
| memset(dst + len - missing, 0, missing); | |
| *err_ptr = -EFAULT; | |
| } | |
| return csum_partial(dst, len, sum); | |
| } | |
| EXPORT_SYMBOL(csum_partial_copy_from_user); |