| /* SPDX-License-Identifier: GPL-2.0 */ | |
| #ifndef _ASM_HASH_H | |
| #define _ASM_HASH_H | |
| /* | |
| * HP-PA only implements integer multiply in the FPU. However, for | |
| * integer multiplies by constant, it has a number of shift-and-add | |
| * (but no shift-and-subtract, sigh!) instructions that a compiler | |
| * can synthesize a code sequence with. | |
| * | |
| * Unfortunately, GCC isn't very efficient at using them. For example | |
| * it uses three instructions for "x *= 21" when only two are needed. | |
| * But we can find a sequence manually. | |
| */ | |
| #define HAVE_ARCH__HASH_32 1 | |
| /* | |
| * This is a multiply by GOLDEN_RATIO_32 = 0x61C88647 optimized for the | |
| * PA7100 pairing rules. This is an in-order 2-way superscalar processor. | |
| * Only one instruction in a pair may be a shift (by more than 3 bits), | |
| * but other than that, simple ALU ops (including shift-and-add by up | |
| * to 3 bits) may be paired arbitrarily. | |
| * | |
| * PA8xxx processors also dual-issue ALU instructions, although with | |
| * fewer constraints, so this schedule is good for them, too. | |
| * | |
| * This 6-step sequence was found by Yevgen Voronenko's implementation | |
| * of the Hcub algorithm at http://spiral.ece.cmu.edu/mcm/gen.html. | |
| */ | |
| static inline u32 __attribute_const__ __hash_32(u32 x) | |
| { | |
| u32 a, b, c; | |
| /* | |
| * Phase 1: Compute a = (x << 19) + x, | |
| * b = (x << 9) + a, c = (x << 23) + b. | |
| */ | |
| a = x << 19; /* Two shifts can't be paired */ | |
| b = x << 9; a += x; | |
| c = x << 23; b += a; | |
| c += b; | |
| /* Phase 2: Return (b<<11) + (c<<6) + (a<<3) - c */ | |
| b <<= 11; | |
| a += c << 3; b -= c; | |
| return (a << 3) + b; | |
| } | |
| #if BITS_PER_LONG == 64 | |
| #define HAVE_ARCH_HASH_64 1 | |
| /* | |
| * Finding a good shift-and-add chain for GOLDEN_RATIO_64 is tricky, | |
| * because available software for the purpose chokes on constants this | |
| * large. (It's mostly designed for compiling FIR filter coefficients | |
| * into FPGAs.) | |
| * | |
| * However, Jason Thong pointed out a work-around. The Hcub software | |
| * (http://spiral.ece.cmu.edu/mcm/gen.html) is designed for *multiple* | |
| * constant multiplication, and is good at finding shift-and-add chains | |
| * which share common terms. | |
| * | |
| * Looking at 0x0x61C8864680B583EB in binary: | |
| * 0110000111001000100001100100011010000000101101011000001111101011 | |
| * \______________/ \__________/ \_______/ \________/ | |
| * \____________________________/ \____________________/ | |
| * you can see the non-zero bits are divided into several well-separated | |
| * blocks. Hcub can find algorithms for those terms separately, which | |
| * can then be shifted and added together. | |
| * | |
| * Dividing the input into 2, 3 or 4 blocks, Hcub can find solutions | |
| * with 10, 9 or 8 adds, respectively, making a total of 11 for the | |
| * whole number. | |
| * | |
| * Using just two large blocks, 0xC3910C8D << 31 in the high bits, | |
| * and 0xB583EB in the low bits, produces as good an algorithm as any, | |
| * and with one more small shift than alternatives. | |
| * | |
| * The high bits are a larger number and more work to compute, as well | |
| * as needing one extra cycle to shift left 31 bits before the final | |
| * addition, so they are the critical path for scheduling. The low bits | |
| * can fit into the scheduling slots left over. | |
| */ | |
| /* | |
| * This _ASSIGN(dst, src) macro performs "dst = src", but prevents GCC | |
| * from inferring anything about the value assigned to "dest". | |
| * | |
| * This prevents it from mis-optimizing certain sequences. | |
| * In particular, gcc is annoyingly eager to combine consecutive shifts. | |
| * Given "x <<= 19; y += x; z += x << 1;", GCC will turn this into | |
| * "y += x << 19; z += x << 20;" even though the latter sequence needs | |
| * an additional instruction and temporary register. | |
| * | |
| * Because no actual assembly code is generated, this construct is | |
| * usefully portable across all GCC platforms, and so can be test-compiled | |
| * on non-PA systems. | |
| * | |
| * In two places, additional unused input dependencies are added. This | |
| * forces GCC's scheduling so it does not rearrange instructions too much. | |
| * Because the PA-8xxx is out of order, I'm not sure how much this matters, | |
| * but why make it more difficult for the processor than necessary? | |
| */ | |
| #define _ASSIGN(dst, src, ...) asm("" : "=r" (dst) : "0" (src), ##__VA_ARGS__) | |
| /* | |
| * Multiply by GOLDEN_RATIO_64 = 0x0x61C8864680B583EB using a heavily | |
| * optimized shift-and-add sequence. | |
| * | |
| * Without the final shift, the multiply proper is 19 instructions, | |
| * 10 cycles and uses only 4 temporaries. Whew! | |
| * | |
| * You are not expected to understand this. | |
| */ | |
| static __always_inline u32 __attribute_const__ | |
| hash_64(u64 a, unsigned int bits) | |
| { | |
| u64 b, c, d; | |
| /* | |
| * Encourage GCC to move a dynamic shift to %sar early, | |
| * thereby freeing up an additional temporary register. | |
| */ | |
| if (!__builtin_constant_p(bits)) | |
| asm("" : "=q" (bits) : "0" (64 - bits)); | |
| else | |
| bits = 64 - bits; | |
| _ASSIGN(b, a*5); c = a << 13; | |
| b = (b << 2) + a; _ASSIGN(d, a << 17); | |
| a = b + (a << 1); c += d; | |
| d = a << 10; _ASSIGN(a, a << 19); | |
| d = a - d; _ASSIGN(a, a << 4, "X" (d)); | |
| c += b; a += b; | |
| d -= c; c += a << 1; | |
| a += c << 3; _ASSIGN(b, b << (7+31), "X" (c), "X" (d)); | |
| a <<= 31; b += d; | |
| a += b; | |
| return a >> bits; | |
| } | |
| #undef _ASSIGN /* We're a widely-used header file, so don't litter! */ | |
| #endif /* BITS_PER_LONG == 64 */ | |
| #endif /* _ASM_HASH_H */ |