| /* SPDX-License-Identifier: GPL-2.0 */ | |
| /* | |
| * This file describes the structure passed from the BootX application | |
| * (for MacOS) when it is used to boot Linux. | |
| * | |
| * Written by Benjamin Herrenschmidt. | |
| */ | |
| #ifndef __ASM_BOOTX_H__ | |
| #define __ASM_BOOTX_H__ | |
| #include <uapi/asm/bootx.h> | |
| /* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index | |
| * is represented by 3 short words containing a 16 bits (unsigned) color | |
| * component. Later versions may contain the gamma table for direct-color | |
| * devices here. | |
| */ | |
| #define BOOTX_COLORTABLE_SIZE (256UL*3UL*2UL) | |
| /* BootX passes the device-tree using a format that comes from earlier | |
| * ppc32 kernels. This used to match what is in prom.h, but not anymore | |
| * so we now define it here | |
| */ | |
| struct bootx_dt_prop { | |
| u32 name; | |
| int length; | |
| u32 value; | |
| u32 next; | |
| }; | |
| struct bootx_dt_node { | |
| u32 unused0; | |
| u32 unused1; | |
| u32 phandle; /* not really available */ | |
| u32 unused2; | |
| u32 unused3; | |
| u32 unused4; | |
| u32 unused5; | |
| u32 full_name; | |
| u32 properties; | |
| u32 parent; | |
| u32 child; | |
| u32 sibling; | |
| u32 next; | |
| u32 allnext; | |
| }; | |
| extern void bootx_init(unsigned long r4, unsigned long phys); | |
| #endif |