|  | /* | 
|  | *  linux/mm/oom_kill.c | 
|  | * | 
|  | *  Copyright (C)  1998,2000  Rik van Riel | 
|  | *	Thanks go out to Claus Fischer for some serious inspiration and | 
|  | *	for goading me into coding this file... | 
|  | * | 
|  | *  The routines in this file are used to kill a process when | 
|  | *  we're seriously out of memory. This gets called from kswapd() | 
|  | *  in linux/mm/vmscan.c when we really run out of memory. | 
|  | * | 
|  | *  Since we won't call these routines often (on a well-configured | 
|  | *  machine) this file will double as a 'coding guide' and a signpost | 
|  | *  for newbie kernel hackers. It features several pointers to major | 
|  | *  kernel subsystems and hints as to where to find out what things do. | 
|  | */ | 
|  |  | 
|  | #include <linux/mm.h> | 
|  | #include <linux/sched.h> | 
|  | #include <linux/swap.h> | 
|  | #include <linux/timex.h> | 
|  | #include <linux/jiffies.h> | 
|  |  | 
|  | /* #define DEBUG */ | 
|  |  | 
|  | /** | 
|  | * oom_badness - calculate a numeric value for how bad this task has been | 
|  | * @p: task struct of which task we should calculate | 
|  | * @p: current uptime in seconds | 
|  | * | 
|  | * The formula used is relatively simple and documented inline in the | 
|  | * function. The main rationale is that we want to select a good task | 
|  | * to kill when we run out of memory. | 
|  | * | 
|  | * Good in this context means that: | 
|  | * 1) we lose the minimum amount of work done | 
|  | * 2) we recover a large amount of memory | 
|  | * 3) we don't kill anything innocent of eating tons of memory | 
|  | * 4) we want to kill the minimum amount of processes (one) | 
|  | * 5) we try to kill the process the user expects us to kill, this | 
|  | *    algorithm has been meticulously tuned to meet the principle | 
|  | *    of least surprise ... (be careful when you change it) | 
|  | */ | 
|  |  | 
|  | unsigned long badness(struct task_struct *p, unsigned long uptime) | 
|  | { | 
|  | unsigned long points, cpu_time, run_time, s; | 
|  | struct list_head *tsk; | 
|  |  | 
|  | if (!p->mm) | 
|  | return 0; | 
|  |  | 
|  | /* | 
|  | * The memory size of the process is the basis for the badness. | 
|  | */ | 
|  | points = p->mm->total_vm; | 
|  |  | 
|  | /* | 
|  | * Processes which fork a lot of child processes are likely | 
|  | * a good choice. We add the vmsize of the childs if they | 
|  | * have an own mm. This prevents forking servers to flood the | 
|  | * machine with an endless amount of childs | 
|  | */ | 
|  | list_for_each(tsk, &p->children) { | 
|  | struct task_struct *chld; | 
|  | chld = list_entry(tsk, struct task_struct, sibling); | 
|  | if (chld->mm != p->mm && chld->mm) | 
|  | points += chld->mm->total_vm; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * CPU time is in tens of seconds and run time is in thousands | 
|  | * of seconds. There is no particular reason for this other than | 
|  | * that it turned out to work very well in practice. | 
|  | */ | 
|  | cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime)) | 
|  | >> (SHIFT_HZ + 3); | 
|  |  | 
|  | if (uptime >= p->start_time.tv_sec) | 
|  | run_time = (uptime - p->start_time.tv_sec) >> 10; | 
|  | else | 
|  | run_time = 0; | 
|  |  | 
|  | s = int_sqrt(cpu_time); | 
|  | if (s) | 
|  | points /= s; | 
|  | s = int_sqrt(int_sqrt(run_time)); | 
|  | if (s) | 
|  | points /= s; | 
|  |  | 
|  | /* | 
|  | * Niced processes are most likely less important, so double | 
|  | * their badness points. | 
|  | */ | 
|  | if (task_nice(p) > 0) | 
|  | points *= 2; | 
|  |  | 
|  | /* | 
|  | * Superuser processes are usually more important, so we make it | 
|  | * less likely that we kill those. | 
|  | */ | 
|  | if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) || | 
|  | p->uid == 0 || p->euid == 0) | 
|  | points /= 4; | 
|  |  | 
|  | /* | 
|  | * We don't want to kill a process with direct hardware access. | 
|  | * Not only could that mess up the hardware, but usually users | 
|  | * tend to only have this flag set on applications they think | 
|  | * of as important. | 
|  | */ | 
|  | if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO)) | 
|  | points /= 4; | 
|  |  | 
|  | /* | 
|  | * Adjust the score by oomkilladj. | 
|  | */ | 
|  | if (p->oomkilladj) { | 
|  | if (p->oomkilladj > 0) | 
|  | points <<= p->oomkilladj; | 
|  | else | 
|  | points >>= -(p->oomkilladj); | 
|  | } | 
|  |  | 
|  | #ifdef DEBUG | 
|  | printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n", | 
|  | p->pid, p->comm, points); | 
|  | #endif | 
|  | return points; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Simple selection loop. We chose the process with the highest | 
|  | * number of 'points'. We expect the caller will lock the tasklist. | 
|  | * | 
|  | * (not docbooked, we don't want this one cluttering up the manual) | 
|  | */ | 
|  | static struct task_struct * select_bad_process(void) | 
|  | { | 
|  | unsigned long maxpoints = 0; | 
|  | struct task_struct *g, *p; | 
|  | struct task_struct *chosen = NULL; | 
|  | struct timespec uptime; | 
|  |  | 
|  | do_posix_clock_monotonic_gettime(&uptime); | 
|  | do_each_thread(g, p) | 
|  | /* skip the init task with pid == 1 */ | 
|  | if (p->pid > 1 && p->oomkilladj != OOM_DISABLE) { | 
|  | unsigned long points; | 
|  |  | 
|  | /* | 
|  | * This is in the process of releasing memory so wait it | 
|  | * to finish before killing some other task by mistake. | 
|  | */ | 
|  | if ((unlikely(test_tsk_thread_flag(p, TIF_MEMDIE)) || (p->flags & PF_EXITING)) && | 
|  | !(p->flags & PF_DEAD)) | 
|  | return ERR_PTR(-1UL); | 
|  | if (p->flags & PF_SWAPOFF) | 
|  | return p; | 
|  |  | 
|  | points = badness(p, uptime.tv_sec); | 
|  | if (points > maxpoints || !chosen) { | 
|  | chosen = p; | 
|  | maxpoints = points; | 
|  | } | 
|  | } | 
|  | while_each_thread(g, p); | 
|  | return chosen; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * We must be careful though to never send SIGKILL a process with | 
|  | * CAP_SYS_RAW_IO set, send SIGTERM instead (but it's unlikely that | 
|  | * we select a process with CAP_SYS_RAW_IO set). | 
|  | */ | 
|  | static void __oom_kill_task(task_t *p) | 
|  | { | 
|  | if (p->pid == 1) { | 
|  | WARN_ON(1); | 
|  | printk(KERN_WARNING "tried to kill init!\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | task_lock(p); | 
|  | if (!p->mm || p->mm == &init_mm) { | 
|  | WARN_ON(1); | 
|  | printk(KERN_WARNING "tried to kill an mm-less task!\n"); | 
|  | task_unlock(p); | 
|  | return; | 
|  | } | 
|  | task_unlock(p); | 
|  | printk(KERN_ERR "Out of Memory: Killed process %d (%s).\n", p->pid, p->comm); | 
|  |  | 
|  | /* | 
|  | * We give our sacrificial lamb high priority and access to | 
|  | * all the memory it needs. That way it should be able to | 
|  | * exit() and clear out its resources quickly... | 
|  | */ | 
|  | p->time_slice = HZ; | 
|  | set_tsk_thread_flag(p, TIF_MEMDIE); | 
|  |  | 
|  | force_sig(SIGKILL, p); | 
|  | } | 
|  |  | 
|  | static struct mm_struct *oom_kill_task(task_t *p) | 
|  | { | 
|  | struct mm_struct *mm = get_task_mm(p); | 
|  | task_t * g, * q; | 
|  |  | 
|  | if (!mm) | 
|  | return NULL; | 
|  | if (mm == &init_mm) { | 
|  | mmput(mm); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | __oom_kill_task(p); | 
|  | /* | 
|  | * kill all processes that share the ->mm (i.e. all threads), | 
|  | * but are in a different thread group | 
|  | */ | 
|  | do_each_thread(g, q) | 
|  | if (q->mm == mm && q->tgid != p->tgid) | 
|  | __oom_kill_task(q); | 
|  | while_each_thread(g, q); | 
|  |  | 
|  | return mm; | 
|  | } | 
|  |  | 
|  | static struct mm_struct *oom_kill_process(struct task_struct *p) | 
|  | { | 
|  | struct mm_struct *mm; | 
|  | struct task_struct *c; | 
|  | struct list_head *tsk; | 
|  |  | 
|  | /* Try to kill a child first */ | 
|  | list_for_each(tsk, &p->children) { | 
|  | c = list_entry(tsk, struct task_struct, sibling); | 
|  | if (c->mm == p->mm) | 
|  | continue; | 
|  | mm = oom_kill_task(c); | 
|  | if (mm) | 
|  | return mm; | 
|  | } | 
|  | return oom_kill_task(p); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * oom_kill - kill the "best" process when we run out of memory | 
|  | * | 
|  | * If we run out of memory, we have the choice between either | 
|  | * killing a random task (bad), letting the system crash (worse) | 
|  | * OR try to be smart about which process to kill. Note that we | 
|  | * don't have to be perfect here, we just have to be good. | 
|  | */ | 
|  | void out_of_memory(unsigned int __nocast gfp_mask) | 
|  | { | 
|  | struct mm_struct *mm = NULL; | 
|  | task_t * p; | 
|  |  | 
|  | read_lock(&tasklist_lock); | 
|  | retry: | 
|  | p = select_bad_process(); | 
|  |  | 
|  | if (PTR_ERR(p) == -1UL) | 
|  | goto out; | 
|  |  | 
|  | /* Found nothing?!?! Either we hang forever, or we panic. */ | 
|  | if (!p) { | 
|  | read_unlock(&tasklist_lock); | 
|  | show_free_areas(); | 
|  | panic("Out of memory and no killable processes...\n"); | 
|  | } | 
|  |  | 
|  | printk("oom-killer: gfp_mask=0x%x\n", gfp_mask); | 
|  | show_free_areas(); | 
|  | mm = oom_kill_process(p); | 
|  | if (!mm) | 
|  | goto retry; | 
|  |  | 
|  | out: | 
|  | read_unlock(&tasklist_lock); | 
|  | if (mm) | 
|  | mmput(mm); | 
|  |  | 
|  | /* | 
|  | * Give "p" a good chance of killing itself before we | 
|  | * retry to allocate memory. | 
|  | */ | 
|  | __set_current_state(TASK_INTERRUPTIBLE); | 
|  | schedule_timeout(1); | 
|  | } |