| /***************************************************************************\ | |
| |* *| | |
| |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| | |
| |* *| | |
| |* NOTICE TO USER: The source code is copyrighted under U.S. and *| | |
| |* international laws. Users and possessors of this source code are *| | |
| |* hereby granted a nonexclusive, royalty-free copyright license to *| | |
| |* use this code in individual and commercial software. *| | |
| |* *| | |
| |* Any use of this source code must include, in the user documenta- *| | |
| |* tion and internal comments to the code, notices to the end user *| | |
| |* as follows: *| | |
| |* *| | |
| |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *| | |
| |* *| | |
| |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| | |
| |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| | |
| |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| | |
| |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| | |
| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| | |
| |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| | |
| |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| | |
| |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| | |
| |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| | |
| |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| | |
| |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| | |
| |* *| | |
| |* U.S. Government End Users. This source code is a "commercial *| | |
| |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| | |
| |* consisting of "commercial computer software" and "commercial *| | |
| |* computer software documentation," as such terms are used in *| | |
| |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| | |
| |* ment only as a commercial end item. Consistent with 48 C.F.R. *| | |
| |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| | |
| |* all U.S. Government End Users acquire the source code with only *| | |
| |* those rights set forth herein. *| | |
| |* *| | |
| \***************************************************************************/ | |
| /* | |
| * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/ | |
| * XFree86 'nv' driver, this source code is provided under MIT-style licensing | |
| * where the source code is provided "as is" without warranty of any kind. | |
| * The only usage restriction is for the copyright notices to be retained | |
| * whenever code is used. | |
| * | |
| * Antonino Daplas <adaplas@pol.net> 2005-03-11 | |
| */ | |
| #include <linux/fb.h> | |
| #include <linux/nmi.h> | |
| #include "nv_type.h" | |
| #include "nv_proto.h" | |
| #include "nv_dma.h" | |
| #include "nv_local.h" | |
| /* There is a HW race condition with videoram command buffers. | |
| You can't jump to the location of your put offset. We write put | |
| at the jump offset + SKIPS dwords with noop padding in between | |
| to solve this problem */ | |
| #define SKIPS 8 | |
| static const int NVCopyROP[16] = { | |
| 0xCC, /* copy */ | |
| 0x55 /* invert */ | |
| }; | |
| static const int NVCopyROP_PM[16] = { | |
| 0xCA, /* copy */ | |
| 0x5A, /* invert */ | |
| }; | |
| static inline void nvidiafb_safe_mode(struct fb_info *info) | |
| { | |
| struct nvidia_par *par = info->par; | |
| touch_softlockup_watchdog(); | |
| info->pixmap.scan_align = 1; | |
| par->lockup = 1; | |
| } | |
| static inline void NVFlush(struct fb_info *info) | |
| { | |
| struct nvidia_par *par = info->par; | |
| int count = 1000000000; | |
| while (--count && READ_GET(par) != par->dmaPut) ; | |
| if (!count) { | |
| printk("nvidiafb: DMA Flush lockup\n"); | |
| nvidiafb_safe_mode(info); | |
| } | |
| } | |
| static inline void NVSync(struct fb_info *info) | |
| { | |
| struct nvidia_par *par = info->par; | |
| int count = 1000000000; | |
| while (--count && NV_RD32(par->PGRAPH, 0x0700)) ; | |
| if (!count) { | |
| printk("nvidiafb: DMA Sync lockup\n"); | |
| nvidiafb_safe_mode(info); | |
| } | |
| } | |
| static void NVDmaKickoff(struct nvidia_par *par) | |
| { | |
| if (par->dmaCurrent != par->dmaPut) { | |
| par->dmaPut = par->dmaCurrent; | |
| WRITE_PUT(par, par->dmaPut); | |
| } | |
| } | |
| static void NVDmaWait(struct fb_info *info, int size) | |
| { | |
| struct nvidia_par *par = info->par; | |
| int dmaGet; | |
| int count = 1000000000, cnt; | |
| size++; | |
| while (par->dmaFree < size && --count && !par->lockup) { | |
| dmaGet = READ_GET(par); | |
| if (par->dmaPut >= dmaGet) { | |
| par->dmaFree = par->dmaMax - par->dmaCurrent; | |
| if (par->dmaFree < size) { | |
| NVDmaNext(par, 0x20000000); | |
| if (dmaGet <= SKIPS) { | |
| if (par->dmaPut <= SKIPS) | |
| WRITE_PUT(par, SKIPS + 1); | |
| cnt = 1000000000; | |
| do { | |
| dmaGet = READ_GET(par); | |
| } while (--cnt && dmaGet <= SKIPS); | |
| if (!cnt) { | |
| printk("DMA Get lockup\n"); | |
| par->lockup = 1; | |
| } | |
| } | |
| WRITE_PUT(par, SKIPS); | |
| par->dmaCurrent = par->dmaPut = SKIPS; | |
| par->dmaFree = dmaGet - (SKIPS + 1); | |
| } | |
| } else | |
| par->dmaFree = dmaGet - par->dmaCurrent - 1; | |
| } | |
| if (!count) { | |
| printk("nvidiafb: DMA Wait Lockup\n"); | |
| nvidiafb_safe_mode(info); | |
| } | |
| } | |
| static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1, | |
| u32 pat0, u32 pat1) | |
| { | |
| struct nvidia_par *par = info->par; | |
| NVDmaStart(info, par, PATTERN_COLOR_0, 4); | |
| NVDmaNext(par, clr0); | |
| NVDmaNext(par, clr1); | |
| NVDmaNext(par, pat0); | |
| NVDmaNext(par, pat1); | |
| } | |
| static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask) | |
| { | |
| struct nvidia_par *par = info->par; | |
| if (planemask != ~0) { | |
| NVSetPattern(info, 0, planemask, ~0, ~0); | |
| if (par->currentRop != (rop + 32)) { | |
| NVDmaStart(info, par, ROP_SET, 1); | |
| NVDmaNext(par, NVCopyROP_PM[rop]); | |
| par->currentRop = rop + 32; | |
| } | |
| } else if (par->currentRop != rop) { | |
| if (par->currentRop >= 16) | |
| NVSetPattern(info, ~0, ~0, ~0, ~0); | |
| NVDmaStart(info, par, ROP_SET, 1); | |
| NVDmaNext(par, NVCopyROP[rop]); | |
| par->currentRop = rop; | |
| } | |
| } | |
| static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1, | |
| int x2, int y2) | |
| { | |
| struct nvidia_par *par = info->par; | |
| int h = y2 - y1 + 1; | |
| int w = x2 - x1 + 1; | |
| NVDmaStart(info, par, CLIP_POINT, 2); | |
| NVDmaNext(par, (y1 << 16) | x1); | |
| NVDmaNext(par, (h << 16) | w); | |
| } | |
| void NVResetGraphics(struct fb_info *info) | |
| { | |
| struct nvidia_par *par = info->par; | |
| u32 surfaceFormat, patternFormat, rectFormat, lineFormat; | |
| int pitch, i; | |
| pitch = info->fix.line_length; | |
| par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]); | |
| for (i = 0; i < SKIPS; i++) | |
| NV_WR32(&par->dmaBase[i], 0, 0x00000000); | |
| NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000); | |
| NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010); | |
| NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000); | |
| NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011); | |
| NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000); | |
| NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012); | |
| NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000); | |
| NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013); | |
| NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000); | |
| NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014); | |
| NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000); | |
| NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015); | |
| NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000); | |
| NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016); | |
| NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000); | |
| NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017); | |
| par->dmaPut = 0; | |
| par->dmaCurrent = 16 + SKIPS; | |
| par->dmaMax = 8191; | |
| par->dmaFree = par->dmaMax - par->dmaCurrent; | |
| switch (info->var.bits_per_pixel) { | |
| case 32: | |
| case 24: | |
| surfaceFormat = SURFACE_FORMAT_DEPTH24; | |
| patternFormat = PATTERN_FORMAT_DEPTH24; | |
| rectFormat = RECT_FORMAT_DEPTH24; | |
| lineFormat = LINE_FORMAT_DEPTH24; | |
| break; | |
| case 16: | |
| surfaceFormat = SURFACE_FORMAT_DEPTH16; | |
| patternFormat = PATTERN_FORMAT_DEPTH16; | |
| rectFormat = RECT_FORMAT_DEPTH16; | |
| lineFormat = LINE_FORMAT_DEPTH16; | |
| break; | |
| default: | |
| surfaceFormat = SURFACE_FORMAT_DEPTH8; | |
| patternFormat = PATTERN_FORMAT_DEPTH8; | |
| rectFormat = RECT_FORMAT_DEPTH8; | |
| lineFormat = LINE_FORMAT_DEPTH8; | |
| break; | |
| } | |
| NVDmaStart(info, par, SURFACE_FORMAT, 4); | |
| NVDmaNext(par, surfaceFormat); | |
| NVDmaNext(par, pitch | (pitch << 16)); | |
| NVDmaNext(par, 0); | |
| NVDmaNext(par, 0); | |
| NVDmaStart(info, par, PATTERN_FORMAT, 1); | |
| NVDmaNext(par, patternFormat); | |
| NVDmaStart(info, par, RECT_FORMAT, 1); | |
| NVDmaNext(par, rectFormat); | |
| NVDmaStart(info, par, LINE_FORMAT, 1); | |
| NVDmaNext(par, lineFormat); | |
| par->currentRop = ~0; /* set to something invalid */ | |
| NVSetRopSolid(info, ROP_COPY, ~0); | |
| NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual, | |
| info->var.yres_virtual); | |
| NVDmaKickoff(par); | |
| } | |
| int nvidiafb_sync(struct fb_info *info) | |
| { | |
| struct nvidia_par *par = info->par; | |
| if (info->state != FBINFO_STATE_RUNNING) | |
| return 0; | |
| if (!par->lockup) | |
| NVFlush(info); | |
| if (!par->lockup) | |
| NVSync(info); | |
| return 0; | |
| } | |
| void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region) | |
| { | |
| struct nvidia_par *par = info->par; | |
| if (info->state != FBINFO_STATE_RUNNING) | |
| return; | |
| if (par->lockup) { | |
| cfb_copyarea(info, region); | |
| return; | |
| } | |
| NVDmaStart(info, par, BLIT_POINT_SRC, 3); | |
| NVDmaNext(par, (region->sy << 16) | region->sx); | |
| NVDmaNext(par, (region->dy << 16) | region->dx); | |
| NVDmaNext(par, (region->height << 16) | region->width); | |
| NVDmaKickoff(par); | |
| } | |
| void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) | |
| { | |
| struct nvidia_par *par = info->par; | |
| u32 color; | |
| if (info->state != FBINFO_STATE_RUNNING) | |
| return; | |
| if (par->lockup) { | |
| cfb_fillrect(info, rect); | |
| return; | |
| } | |
| if (info->var.bits_per_pixel == 8) | |
| color = rect->color; | |
| else | |
| color = ((u32 *) info->pseudo_palette)[rect->color]; | |
| if (rect->rop != ROP_COPY) | |
| NVSetRopSolid(info, rect->rop, ~0); | |
| NVDmaStart(info, par, RECT_SOLID_COLOR, 1); | |
| NVDmaNext(par, color); | |
| NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2); | |
| NVDmaNext(par, (rect->dx << 16) | rect->dy); | |
| NVDmaNext(par, (rect->width << 16) | rect->height); | |
| NVDmaKickoff(par); | |
| if (rect->rop != ROP_COPY) | |
| NVSetRopSolid(info, ROP_COPY, ~0); | |
| } | |
| static void nvidiafb_mono_color_expand(struct fb_info *info, | |
| const struct fb_image *image) | |
| { | |
| struct nvidia_par *par = info->par; | |
| u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel)); | |
| u32 dsize, width, *data = (u32 *) image->data, tmp; | |
| int j, k = 0; | |
| width = (image->width + 31) & ~31; | |
| dsize = (width * image->height) >> 5; | |
| if (info->var.bits_per_pixel == 8) { | |
| fg = image->fg_color | mask; | |
| bg = image->bg_color | mask; | |
| } else { | |
| fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask; | |
| bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask; | |
| } | |
| NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7); | |
| NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); | |
| NVDmaNext(par, ((image->dy + image->height) << 16) | | |
| ((image->dx + image->width) & 0xffff)); | |
| NVDmaNext(par, bg); | |
| NVDmaNext(par, fg); | |
| NVDmaNext(par, (image->height << 16) | width); | |
| NVDmaNext(par, (image->height << 16) | width); | |
| NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff)); | |
| while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) { | |
| NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), | |
| RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS); | |
| for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) { | |
| tmp = data[k++]; | |
| reverse_order(&tmp); | |
| NVDmaNext(par, tmp); | |
| } | |
| dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; | |
| } | |
| if (dsize) { | |
| NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize); | |
| for (j = dsize; j--;) { | |
| tmp = data[k++]; | |
| reverse_order(&tmp); | |
| NVDmaNext(par, tmp); | |
| } | |
| } | |
| NVDmaKickoff(par); | |
| } | |
| void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image) | |
| { | |
| struct nvidia_par *par = info->par; | |
| if (info->state != FBINFO_STATE_RUNNING) | |
| return; | |
| if (image->depth == 1 && !par->lockup) | |
| nvidiafb_mono_color_expand(info, image); | |
| else | |
| cfb_imageblit(info, image); | |
| } |